RIDICULOUS difficulty

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R.Nevermore

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Mar 28, 2008
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I know allot of people on these forums will be too young to know this game. Populous 2 got INSANELY RIDICULOUSLY UNFAIRLY BRUTALLY hard towards the end. Never managed to beat it when i was young, now that im older I like to think that I could find a way, but i doubt it. the mechanics of the AI you fought were just unfair.
 

Eggsnham

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Apr 29, 2009
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MW2 online was quite a bit harder for me to get the hang of than CoD4 online was, seriously; 2 hits and you're dead, spray and pray; you're dead, stop moving/finding cover for more than a second; you're dead. But I got the hang of it eventually.
 

Soren91

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Jul 27, 2009
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Either Ninja Gaiden game on the hardest difficulty. There is no difficulty curve, the game will beat you mercilessly right at the beginning.
 

Trenchmonkey

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Aug 7, 2009
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I don't know if anyone else found this hard, but the boss in Bubble Bubble drove my friend and I to a state of insanity.
Talk about drastic changes in difficulty...
 

DrummerM

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Nov 24, 2008
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Call of Duty: World at War on Veteran absolutely destroyed me. That part early on where you have to kill the German sniper? On Veteran, one hit will kill you and you have to hit him 3 times. Then there's the grenade spamming enemies that appear in every freaking level (And I swear on Veteran the game is altered so that any grenades thrown immediately target you). I got all the way to Heart of the Reich (2nd to last level) and gave up halfway through because of the infinitely respawning enemies.

Modern Warfare 2 on Veteran wasn't much better. I've finished all but 3 levels in it: Contingency (90 seconds to reach a checkpoint, complete with infantry, tanks and a helicopter), Loose Ends (Guard multiple entrances for god only knows how long, then break through the enemy lines to run away) and The Enemy of My Enemy (You versus two armies. Do the math).
 

PrimoThePro

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i must be weird. it was the ONE game i couldnt play!! freakin' ghost recon. FREAKIN GHOST RECON!!! COULDNT KILL THE STUPID TANK! must be me. no one else had trouble. it was the only game, i could play pretty much any other game forever.
 

Twad

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Nov 19, 2009
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ghostninja14 said:
dwarf fortress.
Its not actually that hard, its actually easy to make yourself untouchable but the interface is really bad and confusing. Using a custom tileset (like May Green) helps a lot.

e2density said:
Left 4 Dead. Normal to Advanced or Expert seems impossible.
Gotta agree that expert is just .. well, play it if you are a masochist. Advanced is my prefered difficulty.
In L4D2 however.. im getting pulped in normal!

on topic-

Hard difficulty?
Lester the unlikely SNES(due to the fact the game is just BAD)

Tyrian on Lord-of-the-game difficulty, IIRC.. ennemy bullets were ultra-fast.. so you die REALLY quickly. "Good luck" Indeed.

Oblivion (modded or not, doesnt change anything in the long run) when you arent a magic user (because magic is broken-powerfull), when you are around lvl 20+ as a "rogue" or "warrior".. you die fast, and it takes litterally ages to kill anything. It can easily go in the hundred of arrows/sword blows (even when its your good skill).. to kill one bad guy.

Resident Evil 4; Countless QTEs and baddies that insta-kill you gets old very, VERY fast.

Operation Flashpoint: Due to some game bugs/unbalances.. ennemies spot YOU and only YOU even when you are behind several hundred allied soldiers. If you shoot and kill something, ALL ennemy AI shoots to kill YOU. Oh, and you die in a bullet or two (just like everyone else)
 

Brain_Cleanser

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Dec 18, 2009
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LordNue said:
Abbadon in Digital Devil Saga 2. Fffffuuuuuuuccckkkkk yooouuuuuuu

And probably not what the OP had in mind, but Jade Cocoon has a pretty ridiculous difficulty curve. It starts off not easy but once you start capturing shit and figure out how to mix things into terrible little abominations and crimes against nature the game just drops from being "sorta not easy" to "Huh? There was a boss? All I see is a vague stain on the grass."
Just Abbadon? No mention of Meganada!?
Trodlers on the SNES has a balls to the wall insane difficulty curve out of absolutely nowhere. And Cool Spot, but that game was adoreable and I could look past it.
 

tetron

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I'd have to go with Hoshigami:Ruining Blue Earth for the PSX. Every fight has you outleveled, outnumbered, and outgeared. You get one kind of tutorial battle where stuff's pretty easy and then everything becomes hard as fuck.
 

berault

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Nov 5, 2009
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Carnagath said:
Curve? Demon's Souls. Because it has none. As soon as you are done shaking hands, it starts kicking your ass.
This, this a thousand times, Demon's Souls truly hates the player.
 

scorptatious

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May 14, 2009
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D-Mic said:
simmeh said:
Yeah, it's impossible to get stuck. In my experience, if you're 'stuck' in the Water Temple, 90% of the time it's because you forgot to get the key that's underneath the central tower. The whole thing isn't bad at all if you're methodical about it - check every door and tunnel in a clockwise fashion with the water both up and and down, and don't unlock any doors until you get all the keys you can (I think there are 7 available without unlocking anything).

For really difficult games: anything with the words "Ninja Gaiden" in the title.
If it helps at all, I played the Gamecube version. I've heard that some versions fix it, and others don't.

Another crazy difficulty curve: Oblivion. Everything's going along great. You're a bandit-killing, Mud Crab stomping madman. Then come the trolls. They have a pretty high damage resistance, and their health regenerates at about the same rate you can take it away at that level. Soon after, the monsters become brick walls, taking at least 5 minutes of continuous whacking with your Sword Of Ultimate Power to topple just one of them.
God damn I hated those trolls. Especially the ones in the painting side quest. When I finally got Goldbrand however, they became a joke.
 

BloodyThoughts

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Jan 4, 2010
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Original Ninja Gaiden for the NES. It is easy at first then HOLY MOTHER OF FUCK WHAT JUST HAPPENED! easy again, OH THE AGONY! Easy again final bosses HOLY SHIT WHAT THE FUCK IS UP WITH THIS!

It was still a good game.
 

HotShooter

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Jun 4, 2009
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Jak 2 had a crazy difficulty curve where things would usually be difficult yet enjoyable until you hit one of about 3 of the ludicriously hard levels which are near impossible to complete.
Final Fantasy Dissidia is fairly fun until enemies start becoming extremely powerful near the end and hitting them just feels like delaying your inevitable defeat. I actually threw my PSP at a wall about 3 times in extreme rage.
And lastly Bayonetta, because the game practically plays itself on Easy and Very Easy difficulties, Normal is fun until half way through when you have to start using all of your hard earned halos on health and invincibility items to give you a SLIM chance of clearing the level with a terrible grade, and I only played the 1st level on Hard but it was like playing the second half on Normal except hitting enemies with your most powerful attacks shows extremely nominal effects.
 

Space Spoons

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red00str said:
For me, the Final Fantasy games were always a killer.
I agree with this, and it's never been more apparent to me than in the DS remake of Final Fantasy IV.

Case in point: The Tower of Babil. I've been grinding for days to survive the climb, because it seems like every two steps I take, the game decides it wants to destroy me and sends in a party of three Flamehounds and a Black Lizard. Anyone in my party that survives a triple dose of "Scorch" is turned to stone before I even get to move.

I honestly don't know why I keep playing such an infuriating game.
 

Hiphophippo

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Nov 5, 2009
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Anyone ever play this game? Yea, fuck this game. This game starts on the insanity difficulty and only goes up from there.
 

Brain_Cleanser

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LordNue said:
Brain_cleanser said:
LordNue said:
Abbadon in Digital Devil Saga 2. Fffffuuuuuuuccckkkkk yooouuuuuuu

And probably not what the OP had in mind, but Jade Cocoon has a pretty ridiculous difficulty curve. It starts off not easy but once you start capturing shit and figure out how to mix things into terrible little abominations and crimes against nature the game just drops from being "sorta not easy" to "Huh? There was a boss? All I see is a vague stain on the grass."
Just Abbadon? No mention of Meganada!?
Trodlers on the SNES has a balls to the wall insane difficulty curve out of absolutely nowhere. And Cool Spot, but that game was adoreable and I could look past it.
No, I oddly enough had an easy time with Meganada. But abbadon. Fuck him in his fucking blobby eyes until he's dead. I've played through the game a few times (stopped due to a health problem on my latest playthrough where I was planning on beating Satan, I suppose I should restart that file) and I still have a hard as hell time with him.
Geeze, you lucky jerk. I had to grind insanely to beat Meganada. Get the Null Ailment mantras, Drain Thunder and Phys sheilds, Diharan every turn, and a single attack each round.
It was hell. But I ended up giggling like the crazy bastard I had become when I won.