Rober Ebert changes position on "Games As Art"

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Catalyst6

Dapper Fellow
Apr 21, 2010
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As many of you know, the name "Roger Ebert" has been flying around the internet with reckless abandon, filling angry gamer threads with venom at the mere mention of the idea that games can't be art. Today [http://blogs.suntimes.com/ebert/2010/07/okay_kids_play_on_my_lawn.html], Ebert clarified his position by saying that, while he still holds that games aren't art, he really had no right to make such a judgment since he isn't a gamer. He was clear to say that games have the potential to become his idea of art, and that since he could create no definition of art that included everything he loved and excluded games, the subject would have to be left ambivalent.

I can imagine that most people would jump to the conclusion that Ebert was a some crazy old guy that hates games simply because they?re different and he can't understand them (See: Congress), but this simply isn't true. Let's examine the most popular games of late:

Call of Duty: Modern Warfare, Halo, World of Warcraft, Gears of War, Dragon Age, Bioshock, Grand Theft Auto

While one might argue that Bioshock or Dragon Age is more artistically inclined than the rest of them, we all can agree that these "mainstream" games are less than art. And yet, when someone asks you what a video game that represents art is, what do you say? I?m doubting that it's "Flower".

Ebert fell victim to, well, gamers. Our fanatical dedication to games that are as far removed from art as my laptop is from Mars has enforced the image of a "video game" being gore-soaked nonsense. Ebert uses images from Clive Barker?s Jericho in the article, a move that he apparently got a lot of flak for, but the effect would be the same for any "mainstream" game.

One of my favorite games, Silent Hill 2, was a work of art in my opinion. However, one must step back and look at it from an academic standpoint, examining every monster and occurrence for symbolism and meaning. I doubt that many people did anything like this, opting to treat it as "just another horror game" and swing wildly at anything that moved with a piece of wood. Thus, is it the game's fault for being labeled as "not art"? No, it's just interpretation. Much like many paintings in the halls of museums, they require consideration in a certain frame of mind, otherwise they are simply plants on a board.

As for the "artistic" games, Braid being the big one, ask yourself this: "Why was the game artistic"? Yes, it had a clever and thought-provoking story and ending, but the main appeal of it came though the time-based puzzle mechanics. In short, the art was in the game mechanics. Gamers have a certain appreciation for programming and mechanics that outsiders cannot understand. Whether its the ability to manipulate time or take cover behind chest-high walls, it brings awe into us when Space Marine #152423 ducks his head effectively behind that rock. Non-gamers simply wouldn't understand this.

I think that Ebert is a brilliant, clever man that was forced to clarify time and time again a position that he had little stance on, much like a tightrope-walker being pelted with rocks. He simply fell victim to the public at large. There are few men that would admit to fault, and I?m glad that he was one of them.

Games certainly have the potential to be art in the classical sense, and perhaps pieces like Flower achieve such a goal, but it?s all in interpretation.
 

Boonesbane

New member
Mar 31, 2008
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I didn't care what Ebert thinks about video games then I don't care now. Its funny, because I actually really like his writing when it comes to movies, but clearly he didn't know what he was talking about in this case.
 

khaimera

Perfect Strangers
Jun 23, 2009
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All games are art in my opinion, so I don't care what he says. Someone had to create the character models in halo afterall, seems like an artist's job to me.
 

Proteus214

Game Developer
Jul 31, 2009
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Like he said, he was ill-informed and really didn't know what he was talking about. His position hasn't changed, he just regrets writing the article because of the ire he invoked.
 

Legion

Were it so easy
Oct 2, 2008
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Proteus214 said:
Like he said, he was ill-informed and really didn't know what he was talking about. His position hasn't changed, he just regrets writing the article because of the ire he invoked.
The daftest thing about it is that he still hasn't actually played a damn computer game.
 

Anticitizen_Two

New member
Jan 18, 2010
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I'm glad that he admitted that he really has no reason to be saying such things. He doesn't play video games, and analyzing them without actually playing them makes no sense.
 

AceAngel

New member
May 12, 2010
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Don't care, and neither should anyone else, but really, he didn't change his position, he just said "I should have kept it to myself"...