-Datura- said:
Roger Ebert said:
The three games she chooses as examples do not raise my hopes for a video game that will deserve my attention long enough to play it. They are, I regret to say, pathetic. I repeat: "No one in or out of the field has ever been able to cite a game worthy of comparison with the great poets, filmmakers, novelists and poets."
FUCK YOU [http://en.wikipedia.org/wiki/Half-Life_2], Mr Ebert. Fuck you [http://en.wikipedia.org/wiki/Assassins_creed] fuck you [http://en.wikipedia.org/wiki/Homeworld] fuck you [http://en.wikipedia.org/wiki/Starcraft].
Yeah .. that's really productive. In those links, what does it say about the emotional, spiritual and philosophical worth of those games? How do those games affect us in ways that trancend the medium on which they are rendered? Besides looking awesome and kicking ass, and of course being technically acomplished, what is their cultural, emotional and spiritual value? What do they communicate about the people that made them and view them, and the worlds in which they live?
Art essentially comes from a word that referred to the result of a 'learned skill or craft'. In this sense, there is artistry in anything that we create. That is why we say 'commerical artist'. That is why we use the word when speaking of any craft, traditional or emmergent.
It seems that I am pissing in the wind in this thread, but 'art' also is used to describe works created with deep intent and of value that trancend the physical limitations of their craft. Art in this sense has its true value in what veiewers and participants TAKE AWAY from it, and which then lives on in their hearts and souls.
This introduces a sticky definition, so I say that it isn't a definition. I don't believe that such subjective concepts can be defined so readily, but instead of just saying that games are art because other people say it and grammatically it fits quite well, spend some time to examine what the word 'art' can mean in our culture, what it can be used for, and what affect it can have. Look at its immortal, trancendent nature and how the true beauty in art is apart from the medium it is presented on.
After doing this, you might not feel the need for another rebuttle as eloquent as the one you wrote above.
"Supreme art is a traditional statement of certain heroic and religious truths, passed on from age to age, modified by individual genius, but never abandoned. The revolt of individualism came because the tradition had become degraded, or rather because a spurious copy had been accepted in its stead." [William Butler Yeats]