Rogue Effect

Recommended Videos

Outcast107

New member
Mar 20, 2009
1,965
0
0
Rogue Effect

A Warhammer 40K and Mass Effect Crossover.

Ten years since the fall of the Reapers and the end of the galaxy wide Harvest. With the combined might of the entire Galaxy, they were able to push back the Reapers system by system. Many were lost, but many were saved as well; despite the horrid aftermath of the war.
With the War over, many were calling for the heads of the Asari government due to the fact they kept information hidden from the rest of the Galaxy. The Asari were close to losing their Council seat, were it not for the fact that they still held a high financial state to help pay most of the rebuilding process.

The Krogan demanded a presence in council space and a number of worlds they could colonize and rebuild as a species. With little choice in the matter their demends were given. Though their leader, Wrex, did promise to make sure his people were in check this time around.

The Geth and Quarians went back to Rannoch after the war, to start over. Now hand in hand, they began to start rebuilding and mutually benefiting one another. the Geth promised to help with the Quarian immunity problems and the Quarians gave them recognization as sentient people. Within the few years the Quarian immunity was showing signs able to handle some infections; this meaning they weren't imprisoned in their suits for fear of death from contamination.

With all of the progress the galaxy had made, no one was prepared for what was to come ten long years after the peace began. Over the planet Yogarr, a portal appeared, alien to the universe it appeared in. Screams spewed out from it and it belched fire, the portal like a scene from the biblical apocolypse. What came out of the portal was a ship unlike any the races had seen. It brandished the golden markings of The Imperium of man, a brilliance like none other, only that of a Rogue Trader.

Name:
Gender:
Race:
Age:
Faction:
Apperance:
Bio:
Equipment:
abilities/enhancements

Hello to everyone who click on link at the outside of this thread! Just want to run a few rules before we can have fun with this little crazy rp.
-Have fun and enjoy yourself
-Don't be a dick to other players
-No God modding or treach-coating.
Any question just ask me, or my two co-gms. Also please have Skype so we can chat and have updates in case you won't be able to post or you would like to chat and hang out with the gang.

Co-GM 1: Mcpop
Co-GM 2: Anti-Amercian Eagel
 

Anti-American Eagle

HAPPENING IMMINENT
Legacy
May 2, 2011
3,772
8
13
Country
Canada
Gender
Male
Name: Alexander Volkov

Gender: Male

Race: Human

Age: 43

Faction: Imperial

Appearance: Average height, average weight, athletic build. Pale skin, Brown Hair, Brown Eyes. His hair is cut short in the High and Tight style mainly because he feels that it makes it less difficult to get at his data-plug when he needs it. On most occasions he wears a dark grey flight suit. Over his flightsuit he wears a dull grey carapace breastplate. And over both of those he wears a dark red flakweave overcoat with minor thermal control treatments.

His left eye is bionic with brass plating and a red lens. His left hand is bionic with brass plating.

Bio: Born 43 years ago on the Vostroyan moon of Turtolsky to the lower classes, he ended up having the average non-firstborn Vostroyan childhood. After ten years of technical education he was dragged off to the assembly floor. At the age of twenty however he was saved from the continual forced labour of the commoner. A fleet came into the system, not from the munitorum to collect soldiers but from the navy to collect labour forces. Press-gangers and recruiters came to the factories and hab complexes gathering men and women for rating work and the damn technocrats couldn't stop them.

After gathering what he could and stealing a gun he went to the recruiting grounds and got work as a voidsmen for the fleet. Ten years after escaping the slavery of his home, he was once again faced with the possibility of being a slave. Eldar or perhaps Dark Eldar raiders butchered their way through the fleet. Not many salvation pods survived the raid but his did. Days of rationing and loneliness turned into weeks of rarely breathing and trying to keep the power on.

He didn't know how long he was in the pod but eventually he was rescued. A rogue trader's fleet had started scavenging the lost ships, finding pods either lodged in debris or drifting away from their parent ship. Alexander was recruited for work as a voidsman on the flagship of the new fleet, a job he happily took. After a few years of accidents slowly killing off the chain of command above him he was promoted to the position of the flagship's Voidmaster.

About five years ago he was promoted to First Lieutenant by his Lord on a whim. A man who kept insisting that Alexander was Valhallan and should act it, a man who ordered him to shave his "ridiculous" moustache off, a man who when asked why his flagship's second in command didn't get his own quarters yelled that "the Valhallan is perfectly happy with sharing!"

Personal Equipment: A brass plated Persecutor Pattern Riot Gun with Grav Accelerator modifications. A brass plated Hellpistol. A Civitas pattern flare shotpistol. A Mono-edged Shashka. A bosun baton. 2 spare clips of amputator slugs. 1 standard back mounted Hellgun charge array. 3 spare laspacks. 1 spare shotflare. 1 frag grenade and 1 smoke grenade. A water canteen. A brass plated chronomoter. A rechargeable lamp pack. A dataslate with a pict-recorder. Filter plugs. A standard naval void-breather.

Enhancements: A bionic left eye with motion tracking enhancements (original lost to a fire during mid-combat repair work), A bionic left hand with machine spirit interface cords (original lost to the same fire in which he lost his left eye), and a concealed dataplug on the lower right of the back of his head.
 

Outcast107

New member
Mar 20, 2009
1,965
0
0
Name: Kurt Cooper
Number: 874523-112345-Kurt
Gender: Male
Race: Human
Age: 19
Faction: Death Korp of Krieg
Apperance: http://www.deviantart.com/art/Death-Korp-of-Krieg-guradsman-201896546

Underneath his armor, Kurt would look young. Either in his early twenties or late teens. His skin is pale from never leaving his armor. Black hair that commonly short within the Krieg. Some scars mark his body from previous battles and a large scar across his right eye.

Bio: Kurt served under the Death Korp of Krieg since he could walk, like most soldiers of Krieg. He was broken and remolded to fit the Krieg way of live. When he became sixteen he was fully done with his training and sent off to fight the Emperor's enemies.

For three long years, he fought the Emperor's enemies. Never stopping when one battle was won, his regiment was sent to another Emperor forsaken planet. It was during his last deployment that things went from bad to worst.
It was here that chaos was discover among the rebels. It was just Kurt luck that it was his squad that found the heretics while they were trying to summon a daemon of the warp. In the end, only Kurt was able to surive the battle with the insane heretics and end the warp summoning.

Though unlucky, no guardsmen can come in contact with the Chaos and live for fear of corruptions. While Kurt was ready to die for the Emperor and to atone for his ancestors sins against the Imperium, something save Kurt that day, a Rogue Trader

A Rogue Trader convince Kurt's superiors to let him live and to let Kurt join him on his mission. While Kurt was not to thrilled to be in order around by a non-krieg, he would follow orders to the letters as he been train to.
Equipment: Las Rifle, las pistol, mono Knife, and two frag grenades.

Also if anyone has questions just message me.