Hey guys. I'm a games programmer who is soon to be going into this final year of university. For this year, I'll have to do an FYP (Final Year Project) which will naturally be some sort of game. I'm not entirely sure what I have to do yet, but I believe it involves some sort of study.
Anyway, my thoughts at the moment are to include some sort of role playing aspect to my game, without it being a traditional RPG. The aspects I'm talking about are primarily the levelling up system and personal character statistics.
What got me fascinated by this concept is Borderlands. This was the first game I encountered which had these aspects without being a traditional RPG, as it is a first person shooter.
For those of you who haven't played Borderlands, it is a first person shooter where the player and the enemies have levels. As in traditional RPGs, you level up by killing enemies, and the higher your level, the better equipment you can equip.
What I find most fascinating about this game is the fact that there are 2 play-throughs. The first play-through is finished around level 30 (If I remember rightly) with the second play-through basically being the same thing but with slightly tougher enemies that also start around level 30ish. What I like about this is that you can get more game time out of it, as it still has a slightly different feel than the first play-through.
Getting more game time is what I like most about RPG elements. Primarily because people will do anything to level characters up to their maximum potential. It's kind of got me wondering:
Would role playing elements integrated into a game make it more fun by default? (If done right, of course)
If you could introduce RPG elements into a game, what game would it be and how would you do it?
There are numerous way that RPG elements can be introduced into different game types. The easiest way is earning XP for defeating enemies, but other ways could be introduced as well.
The RPG elements wouldn't just be about levelling up, you'd also have to introduce some sort of advantage for being a higher level as well, otherwise the number would be arbitrary.
Forgive me if I've rambled a bit here and maybe not said some things I should have - It's getting late here and it's unbearably hot for me.
Anyway, my thoughts at the moment are to include some sort of role playing aspect to my game, without it being a traditional RPG. The aspects I'm talking about are primarily the levelling up system and personal character statistics.
What got me fascinated by this concept is Borderlands. This was the first game I encountered which had these aspects without being a traditional RPG, as it is a first person shooter.
For those of you who haven't played Borderlands, it is a first person shooter where the player and the enemies have levels. As in traditional RPGs, you level up by killing enemies, and the higher your level, the better equipment you can equip.
What I find most fascinating about this game is the fact that there are 2 play-throughs. The first play-through is finished around level 30 (If I remember rightly) with the second play-through basically being the same thing but with slightly tougher enemies that also start around level 30ish. What I like about this is that you can get more game time out of it, as it still has a slightly different feel than the first play-through.
Getting more game time is what I like most about RPG elements. Primarily because people will do anything to level characters up to their maximum potential. It's kind of got me wondering:
Would role playing elements integrated into a game make it more fun by default? (If done right, of course)
If you could introduce RPG elements into a game, what game would it be and how would you do it?
There are numerous way that RPG elements can be introduced into different game types. The easiest way is earning XP for defeating enemies, but other ways could be introduced as well.
The RPG elements wouldn't just be about levelling up, you'd also have to introduce some sort of advantage for being a higher level as well, otherwise the number would be arbitrary.
Forgive me if I've rambled a bit here and maybe not said some things I should have - It's getting late here and it's unbearably hot for me.