I don't roleplay based on what I would do, but on what the character in such an environment, raised and put through such trials in that world would do instead.JWRosser said:Do you do it?
Someone at work today seemed confused when - talking about Skyrim - he asked me if I had done a particular quest, and I said no because my character wouldn't do that. He said that he just went through doing any quest that seemed good.
For me, I enjoy getting into a character that I have created. Thinking about games such as Fallout or Skyrim or even, to a lesser extent, Mass Effect - I tend to think from the beginning "right, I want my character to be a do gooder", for example.
At the risk of turning this into ANOTHER Skyrim thread, I'm just going to use it as an example:
My current character is a dual wielding female Redguard. She is all about justice. Money is not a concern - if you do wrong, you'll pay. As such, I don't bother with magical quests or quests in which I have to steal something (unless I'm stealing it back Robin Hood style). On my next playthrough, I think I'm going to be a dickish mage who just does whatever he can to benefit himself. My friend is playing as a thief, and as such doesn't kill anyone who doesn't deserve it, but will sneakily rob them and only do quests which benefit him with a reward at the end.
I remember my first playthrough of Fallout 3 I was an angry daddy's-boy....if anyone bad mouthed him, I'd blow their head off.
So, do you roleplay in RPGs (or, indeed, other games), or do you just do whatever quests you please?
So, if it's Star Wars and I was a slave and suddenly seen as having a drop of force and being worthy to be an initiate at the Sith Academy (ala Sith Inquisitor The Old Republic), I would have several options to think of:
First, what is my physique? Am I like Darth Bane who was in a mine that thus was given large muscles from the work done and a gruff and rough attitude, probably taking to rougher and more camaraderie based actions like smoking, drinking, and gambling?
Or am I a starved slave that somehow barely manages to survive (though I've no idea why they would then pick me if I was starved and barely could survive) and just winds up showing a hint of force power and going from there?
Or... against all odds do I manage to take a leadership role with the other slaves and try to manage them to allow us all to survive and in some form I am challenged by an Imperial Raid and I fight back and I manage to do some serious damage through some force powers or being able to anticipate attacks.
In these methods, I will know what I will look like as a miner would look strong but have a deeper attitude and take much time to develop any real strategic capacity, and a starving slave would be slim and either stealthy or killing others in an honorless manner, and finally the last would have me as an average build but I'd be of the tactical and heroic mind.
Of all these I must then determine how my character would respond based on such actions, the miner is tougher and most likely better put together physically but mentally he may be a wreck, so the option to prove myself may appeal to me. If my weaker and barely surviving one got there, I'd take to being very cautious, keeping to myself, and possibly manipulating others for my own ends (of course I'd have to learn that but it'd be a talent I'd use). Or perhaps the leader would be my mindset and thus given the opportunity for success perhaps he takes that as a way to change things but he realizes (or not) that he has to get to that point first and so that may require sacrifices and actions he's not proud of but will do for a greater good.
Then, those mindsets determine how I think of others and I put myself in their shoes, but make decisions on how they would realistically be after developing their backstory and mentality with as much of the information I am given and carefully expanding it without breaking their molds. The actions that occur to those characters will also have unique consequences that differ for each of them and so I will develop them as well.
But when the character is just "what would I do?" it doesn't make much sense if you don't consider the world, the atmosphere, the upbringing, and the way things work in that society. You break your own immersion by throwing your own character into a game without taking those things into account.
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