The hybrid naval/land battles and the capital city wall assaults are still a piping hot mess. Ships, units, and siege engines still tend to get stuck in geometry and can't be attacked, if that happens battles can only be resolved by running the timer down.
Battle speed was dropped a bit so it has a slower, more TW feel to it, but units still can't maintain formations worth shit so you just end up with a giant multicolored mosh pits with flags sticking out.
Um, they've fixed most of the units not following orders... you'll actually have units run and charge when you ask them to now...
Overall, the battles still aren't worth fighting and the World Map gameplay is boring as hell because the map AI isn't aggressive. My verdict is a pass.
Battle speed was dropped a bit so it has a slower, more TW feel to it, but units still can't maintain formations worth shit so you just end up with a giant multicolored mosh pits with flags sticking out.
Um, they've fixed most of the units not following orders... you'll actually have units run and charge when you ask them to now...
Overall, the battles still aren't worth fighting and the World Map gameplay is boring as hell because the map AI isn't aggressive. My verdict is a pass.