RPG combat

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Casimir_Effect

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Aug 26, 2010
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Depends on what you call an RPG and which you play.

I personally find the Baldur's Gate (Infinity Engine) games to have great combat which is tactical and requires skill. I enjoyed the more arcade combat of Fable 1 and Jade Empire, where you roll around a lot while hitting people. And I also like the more modern, visceral combat found in Dark Messiah and Mass Effect. I'll admit ME wasn't great as some of the weapons are mostly pointless and the game spends little time in the niche where combat is challenging, typically falling either side to the realms of "Fuck why can't I hit anything?" and ""Now I am become Death, the destroyer of worlds". But it was still pretty fun.

The only disappointing combat I've played recently is in The Witcher (got boring after a while and always felt very rigid), and Dragon Age (so damn repetitive and often frustrating).
 

Good morning blues

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Sep 24, 2008
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It's because each and every encounter in an action game has been meticulously crafted; an RPG can be dozens of hours long, and every encounter needs to run off of the same set of rules.
 

Jasper Jeffs

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Nov 22, 2009
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The Witcher has pretty good combat, it's a bit clunky but they look to have fixed that in the second one. I personally don't mind, unless it's something like Fallout where I'm forced to have the game play itself for me because doing anything else is just a clusterfuck. Oblivion wasn't so bad, because I could just one shot people with arrows from miles away. I can't complain really though, I play MMO's!

*goes back to facerolling on his Death Knight*

Fuck you, you don't get to tell me this isn't fun.