So, to start off, im the kind of person who is always thinking of way to better or create things. Thats how I came up with the idea.
Setting:
Anyways envisioned it to be an open world rpg (ala Bethesda style) with a steampunk type of setting.People have guns, rather advanced (but a bit unstable) technology, but (kinda like Final Fantasy) people still use swords, and other "outdated" weaponry.There are also mage like scientist called "Crystilics" who use a form of magic/science called "Crystal" which is basicly using nearby elements and focusing them into whatever they need, be is a fire ball formed from heat, or a last second melee weapon from a steel wall.
Story:
I didnt really put much thought into the story, just kind of gave it a bit of a bland story, ill update this section if somone thinks of anything better. Basiclyyou take the role of your character in one of three starting stories (Kinda lik Dragon Age, but lengthier) one starting you in a low class family. Then in a middle and high class. Anyways somthing happens in which you become the leader of a group of rebels trying to over throw the towns governent then eventually leading to unite the nations.
Combat:
The combat will have two options at the begining of the game. An 'old school' option which is based of your skills for your chance to hit (ala Elder Scrolls 3: Morrowind) and a 'action' mode (somthing more along of the line of modern RPGS). There will be 3 types of combat. Ranged which uses guns, which will have some unique weapons ill explain later. Melee, which uses swords, maces, hand to hand, etc. and Crystal which uses well...crystal
Weapons:
Ranged: Your usual arsenal, pistols,assault rifles, rifles, shotguns etc. but with a few unique ones (ill update if anyone suggests somthing)
Blackout: A gun that shoots a tar like substance, keeps enemies in place for a certain amont of time, great for keeping distance from your enemies.
Occoms Razor (Cookie if you get the reference): Shoots a whirling triple pronged blade that does massive damage, but its slow to reload and hard to hit with.
Melee: Katanas, broadswords, short swords, daggers, if its sharp Id like to use it to stab people. (maybe some unique ones, didnt give it much thought, feel free to help me out)
Crystal: All depends on your environment. If theres a fire nearby, you use the heat to make a fire ball. Your weapon break? If your skill is high enough make you a quick 'dumbed' down weapon from a metal wall or iron ore nearby.
Competitive Multiplayer:
I know what your thinking "oh God, it was going sooo goood! WHY!?" I wanted to personalize multiplayer and make it unique.You will get unlimited 'character' slots to which you can make differnt characters that will use mainly one style of fighting. You will have a 'personal' rank which will be your level and a character level. Once you get 2 types of characters 'max' level you can hybrid classses and skills.
Thats aboutit, feel free to suggest name changes, and other things. Also, would you play it?
Setting:
Anyways envisioned it to be an open world rpg (ala Bethesda style) with a steampunk type of setting.People have guns, rather advanced (but a bit unstable) technology, but (kinda like Final Fantasy) people still use swords, and other "outdated" weaponry.There are also mage like scientist called "Crystilics" who use a form of magic/science called "Crystal" which is basicly using nearby elements and focusing them into whatever they need, be is a fire ball formed from heat, or a last second melee weapon from a steel wall.
Story:
I didnt really put much thought into the story, just kind of gave it a bit of a bland story, ill update this section if somone thinks of anything better. Basiclyyou take the role of your character in one of three starting stories (Kinda lik Dragon Age, but lengthier) one starting you in a low class family. Then in a middle and high class. Anyways somthing happens in which you become the leader of a group of rebels trying to over throw the towns governent then eventually leading to unite the nations.
Combat:
The combat will have two options at the begining of the game. An 'old school' option which is based of your skills for your chance to hit (ala Elder Scrolls 3: Morrowind) and a 'action' mode (somthing more along of the line of modern RPGS). There will be 3 types of combat. Ranged which uses guns, which will have some unique weapons ill explain later. Melee, which uses swords, maces, hand to hand, etc. and Crystal which uses well...crystal
Weapons:
Ranged: Your usual arsenal, pistols,assault rifles, rifles, shotguns etc. but with a few unique ones (ill update if anyone suggests somthing)
Blackout: A gun that shoots a tar like substance, keeps enemies in place for a certain amont of time, great for keeping distance from your enemies.
Occoms Razor (Cookie if you get the reference): Shoots a whirling triple pronged blade that does massive damage, but its slow to reload and hard to hit with.
Melee: Katanas, broadswords, short swords, daggers, if its sharp Id like to use it to stab people. (maybe some unique ones, didnt give it much thought, feel free to help me out)
Crystal: All depends on your environment. If theres a fire nearby, you use the heat to make a fire ball. Your weapon break? If your skill is high enough make you a quick 'dumbed' down weapon from a metal wall or iron ore nearby.
Competitive Multiplayer:
I know what your thinking "oh God, it was going sooo goood! WHY!?" I wanted to personalize multiplayer and make it unique.You will get unlimited 'character' slots to which you can make differnt characters that will use mainly one style of fighting. You will have a 'personal' rank which will be your level and a character level. Once you get 2 types of characters 'max' level you can hybrid classses and skills.
Thats aboutit, feel free to suggest name changes, and other things. Also, would you play it?