RPG maker question

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funksobeefy

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Mar 21, 2009
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Yeah I have looked up forums for it, though there were none that I could that were anyway helpful and I know you guys could help.

My problem? I have an event that just keeps repeating! I have a NPC walk up to the main character at the start of the game, say something then turn around the walk out to sea and disappear. I have everything working correctly' with them saying the words as soon as she reaches the main character and I have the part where she walks away but after she disappears the event auto runs again and the whole thing starts over! like its caught in some hidden loop.

do you know whats going on? I can copy and paste the event format I'm using if you need that or even put in a screen shot. Please help!

thank you!
 

Karthesios

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Jul 11, 2010
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If you're using RPG Maker XP or VX, have the event end by setting a self-switch to on (similar to how you would for a treasure chest), and a second page to the event where nothing happens if that switch is set to on. Given your information, this is all I can think of unless I see the event format.
 

Marter

Elite Member
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Oct 27, 2009
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Switches. Use them.

End the event with you turning on a new switch, then go to the 2nd page of the event, and check "switch". Set the condition as the switch you just turned on, and don't use any commands on page 2.Try it now.

IIRC, that'll make it work properly.
 

Iron Lightning

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Oct 19, 2009
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Yeah, what the previous posters said, do that. If that doesn't work, then please post the Event fromat and I will try to help you further if I can.

Edit: You seem to have the trigger set to autorun, which would cause the repeat effect. To solve this, I'd try setting the trigger to player touch, putting an invisible object to use as the switch at the player's spawn point, and then removing the object with a script command at the end of the event. You're using a version of RPG maker tht I'm unfamiliar with, but I hope that works.
 

funksobeefy

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Mar 21, 2009
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k, I'm trying the new self switch but its not working, anything wrong with my event script?
 

funksobeefy

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Mar 21, 2009
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Iron Lightning said:
Edit: You seem to have the trigger set to autorun, which would cause the repeat effect. To solve this, I'd try setting the trigger to player touch, putting an invisible object to use as the switch at the player's spawn point, and then removing the object with a script command at the end of the event. You're using a version of RPG maker tht I'm unfamiliar with, but I hope that works.
it was the autorun that was doing it! thanks!
 

funksobeefy

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Mar 21, 2009
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The story? it starts out with a washed up sailor on a mysterious island and his dealings with the elementals that live there. Its gonna be kinda short with little fighting, moore exloration and story progression, but thats just because I want my first project to be simple. Though I do ave an awesome twist lined up.

I just wanted to avoid the normal rpg style, though I will create a game like that later after this.

you guys working on any? got any finished games?