This is exactly why I said pedestrian ideas, because users don't take into account that every game has a tight schedule and resources, multiplayer stretching across the entire game like TES is not a cheap feature to add, i.e. the entire game content (that is already stretched thin) will suffer for it further.Stalydan said:The games would just have to work like the great RPGs that we love without sacrificing anything to accommodate more players into the mix.
And the publishers don't care about quality they will simply push peoples demands onto developers, and this is the precise reason why all games now are stuffed with multiplayer no matter how it may fit and fuck up the game.
There are plenty of multiplayer RPG's out there, don't fuck with the last remaining few that have some single player quality to them.