RPGs with enemy scaling?

Recommended Videos

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,021
0
0
Yes. I am that weird guy who liked the enemy scaling in Final Fantasy 8 and Oblivion and SaGa Frontier.

Can you guys point me in the direction of other RPGs with heavy enemy scaling?

I like the challenge it offers in efficient character building to strike the right balance of difficulty...I don't want to be too overpowered, but I don't want the enemies slaughtering me, either. Which is why I restart a new character in Oblivion when the current one hits level 25-30, and it becomes hard to maintain that balance.
 

Boneasse

New member
Jul 16, 2008
1,960
0
0
Mass Effect and Dragon Age, don't they scale? Not heavily though. Of course there's also Fallout 3.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,021
0
0
Boneasse said:
Mass Effect and Dragon Age, don't they scale? Not heavily though. Of course there's also Fallout 3.
They do, but on a much more subtle scale. You shouldn't go straight to Orzammar right after Lothering. Scaling is fucked up in that game in certain locations.
 

Eumersian

Posting in the wrong thread.
Sep 3, 2009
18,751
0
0
Huge, strictly nonlinear games like Oblivion do tend to have that issue. I imagine it is because the programmers stop programming it until a certain point. I think it might be because they don't have anything but more powerful monsters of the same type to go for, which would be just as boring. So why bother themselves with all that other programming if it's still going to be boring?
 

Kortney

New member
Nov 2, 2009
1,958
0
0
I've never played a game with as obvious scaling as Oblivion. That was almost game breaking for me.
 

gamer_parent

New member
Jul 7, 2010
611
0
0
KOTOR does this too.

If you liked Saga Frontier, you can also give the translated Romancing Saga 3 on the SNES emulator a run. It's the predecessor of the Frontier series.

There's also Romancing Saga: Minstrel's Song on the PS2, which is a remake of the first Romancing Saga.
 

migo

New member
Jun 27, 2010
2,697
0
0
Eumersian said:
Huge, strictly nonlinear games like Oblivion do tend to have that issue. I imagine it is because the programmers stop programming it until a certain point. I think it might be because they don't have anything but more powerful monsters of the same type to go for, which would be just as boring. So why bother themselves with all that other programming if it's still going to be boring?
Way to not read the OP. It was short too.
 

Eumersian

Posting in the wrong thread.
Sep 3, 2009
18,751
0
0
migo said:
Eumersian said:
Huge, strictly nonlinear games like Oblivion do tend to have that issue. I imagine it is because the programmers stop programming it until a certain point. I think it might be because they don't have anything but more powerful monsters of the same type to go for, which would be just as boring. So why bother themselves with all that other programming if it's still going to be boring?
Way to not read the OP. It was short too.
The OP was talking about balance, and I was talking about games like Oblivion that don't follow that balance past a certain character level (you get way too powerful), which is exactly what the OP has a problem with. I was trying to rationalize it with this theory I have about the subject. Sorry if it didn't exactly come off quite so blatantly.
 

migo

New member
Jun 27, 2010
2,697
0
0
Eumersian said:
migo said:
Eumersian said:
Huge, strictly nonlinear games like Oblivion do tend to have that issue. I imagine it is because the programmers stop programming it until a certain point. I think it might be because they don't have anything but more powerful monsters of the same type to go for, which would be just as boring. So why bother themselves with all that other programming if it's still going to be boring?
Way to not read the OP. It was short too.
The OP was talking about balance, and I was talking about games like Oblivion that don't follow that balance past a certain character level (you get way too powerful), which is exactly what the OP has a problem with. I was trying to rationalize it with this theory I have about the subject. Sorry if it didn't exactly come off quite so blatantly.
No, the OP was asking what other games featured enemy scaling.
 

The_Spirit_of_Epic

New member
Jun 4, 2008
210
0
0
Onyx Oblivion said:
Boneasse said:
Mass Effect and Dragon Age, don't they scale? Not heavily though. Of course there's also Fallout 3.
They do, but on a much more subtle scale. You shouldn't go straight to Orzammar right after Lothering. Scaling is fucked up in that game in certain locations.
yeah, that made me mad, for i wanted to complete the dwarves before anything else, and i died before i got anywhere near the city. pissed me off.
 

C95J

I plan to live forever.
Apr 10, 2010
3,489
0
0
hmmm, I never really liked the levelling up in Oblivion, my only complaint about the game, but what ARE the different types of enemy scaling? I play many RPG's, but never really pay attention to this certain aspect of the game... what is the difference?