So... Chess has been around a really long time. And it's basic rules really haven't changed in ages.
Which isn't such a bad thing, because, after all, it is easy to learn, but hard to master, nearly perfectly balanced, and all round a very well thought out game.
But... That's boring. So... Let's change it.
Come up with some new... 'features'. (heh. Yes. 'features'. XD)
So... What would you suggest to create a new version of chess?
New rules, new pieces, new board layouts, extra sides... Anything is fair game.
They can be silly, or serious, well thought out, or completely broken.
It's up to you.
Let your imagination run wild, and see where it takes you.
Who knows. There might even be a handful of good ideas in there... Somewhere. XD
OK, I'll start.
Some new pieces:
- The princess.
The princess can move 1 square in any direction (like the king), but can only capture pieces directly in front of or behind itself. (no diagonals, not to the side)
If you have lost your queen, you can bring a bishop, the king and the princess together in adjacent squares, and the princess becomes a new queen. (you can also do this without a bishop, but only if you have none left.)
If captured by an enemy, rather than being removed from play, the princess now becomes your opponent's piece. (and they can do anything with it they could do with their own princess).
You can attempt to recapture the princess.
- The wizard. The wizard can either move one square in any direction, or teleport to any square in which all adjacent squares are empty. No enemy piece may move into a square directly adjacent to a wizard, except another wizard. However, if the wizard moves adjacent to existing pieces, they do not have to be moved. Also, pieces which can move multiple squares in one go (Queen, bishop, rook, knight) may still take the wizard if they would ordinarily be able to - but they may not move into a square adjacent to it regardless.
OK. Your turn. What clever (or absurd) things can you come up with? (or, feel free to comment on what someone else has devised. XD)
Good luck. And have fun. (or, um, you know. Whatever. >_>) XD
Update: Re-reading this I'm thinking it might be better moved to off-topic. (or I have to rethink the format a little.). Going to need to give that a little more thought though...
Get back to you all in a bit. XD
OK...
Thought about it.
Right, let's open this up a little.
Pick a game (preferably a board game, but whatever you feel like), and come up with a way to improve or upgrade it somehow.
it can be a serious attempt, or a joke, or anything inbetween.
So, first, comment on the idea of the person above you. (again, your comment could be a serious critique, a joke, or whatever. Just don't make it personal. XD)
Then, come up with an idea of your own, and so on.
So... I'll start.
----------------------
You know what chess needs? Hexagonal spaces in 12 different colours... You can only make a move onto a square if it's one of the ones in the sequence that keeps changing randomly.
Because that game is WAY too predictable. XD
Which isn't such a bad thing, because, after all, it is easy to learn, but hard to master, nearly perfectly balanced, and all round a very well thought out game.
But... That's boring. So... Let's change it.
Come up with some new... 'features'. (heh. Yes. 'features'. XD)
So... What would you suggest to create a new version of chess?
New rules, new pieces, new board layouts, extra sides... Anything is fair game.
They can be silly, or serious, well thought out, or completely broken.
It's up to you.
Let your imagination run wild, and see where it takes you.
Who knows. There might even be a handful of good ideas in there... Somewhere. XD
OK, I'll start.
Some new pieces:
- The princess.
The princess can move 1 square in any direction (like the king), but can only capture pieces directly in front of or behind itself. (no diagonals, not to the side)
If you have lost your queen, you can bring a bishop, the king and the princess together in adjacent squares, and the princess becomes a new queen. (you can also do this without a bishop, but only if you have none left.)
If captured by an enemy, rather than being removed from play, the princess now becomes your opponent's piece. (and they can do anything with it they could do with their own princess).
You can attempt to recapture the princess.
- The wizard. The wizard can either move one square in any direction, or teleport to any square in which all adjacent squares are empty. No enemy piece may move into a square directly adjacent to a wizard, except another wizard. However, if the wizard moves adjacent to existing pieces, they do not have to be moved. Also, pieces which can move multiple squares in one go (Queen, bishop, rook, knight) may still take the wizard if they would ordinarily be able to - but they may not move into a square adjacent to it regardless.
OK. Your turn. What clever (or absurd) things can you come up with? (or, feel free to comment on what someone else has devised. XD)
Good luck. And have fun. (or, um, you know. Whatever. >_>) XD
Update: Re-reading this I'm thinking it might be better moved to off-topic. (or I have to rethink the format a little.). Going to need to give that a little more thought though...
Get back to you all in a bit. XD
OK...
Thought about it.
Right, let's open this up a little.
Pick a game (preferably a board game, but whatever you feel like), and come up with a way to improve or upgrade it somehow.
it can be a serious attempt, or a joke, or anything inbetween.
So, first, comment on the idea of the person above you. (again, your comment could be a serious critique, a joke, or whatever. Just don't make it personal. XD)
Then, come up with an idea of your own, and so on.
So... I'll start.
----------------------
You know what chess needs? Hexagonal spaces in 12 different colours... You can only make a move onto a square if it's one of the ones in the sequence that keeps changing randomly.
Because that game is WAY too predictable. XD