TheComfyChair said:
Headdrivehardscrew said:
unstabLized said:
Well this is hopeful I guess, but I won't hold my breath until it's announced and it's a better port than the god-awful GTA4 port.
This time around, the newest consoles on the block are pretty comparable to and compatible with bog standard current PC architecture. So, if they play it right, the PC version will be just as awesome as the PS4/XB1 ones. From where I am sitting, a Linux version of next-gen console games would be the most natural and simple thing.
However, there's just no guarantee for anything these strange days.
captcha: nyan cat - do you have to pay royalties for that?
GTA 4 ran on PC fine compared to consoles anyway, it's just that it ran fairly badly on everything. But people with uber rigs will be louder about it than people on 360/PS3, despite the 'uber rigs' running it at settings which blew the console version away. The equivalent console settings on PC GTA 4 are all the sliders all the way to the left after all.
Aye, I get that bit.
I enjoyed Crysis when it first came out, it was new, pretty fresh and, to some extent, pretty awesome. Getting new and better hardware made this one title feel really modular, growing with the hardware one threw at it. It made the title a playable bonus benchmarking suite, and It allowed me to rediscover the same things over and over again, and I liked that. Alas, as with other series, this first title in the series would remain to be the most technically impressive, with the most details, the most extreme drawing distance, the one to really get lost in when you set your mind to just go and sneak or jump or run through this exquisitely rendered virtual world. It had less cheap thrills, less fx than the follow up titles, but so much more actual game substance.
With Crysis 2, all the PC folks got was the same basic prison chow that the console customers got, and it faintly smelled of ass, and a prison of tunnels and invisible walls, which was not a hit with the crowd. You can't possibly hold that against them.
Aye, I think PC GTA 4 was fine. Not superb, not as technically exceptional as it could have been, but it was alright and competent enough to be enjoyable, despite the current gen consoles various, hefty limitations. Most people I've seen complain about it ran it on inadequate hardware and they tended to absolutely refuse to wisen up as to why their 2004 hardware was not up to snuff to play a 2008 open-world ride. Then again, a lot of the console crowd folks are still refusing to accept that big dreams and huge games just don't fit into anemic sprinkles of RAM, no matter how many gigafruitloops any given CPU is theoretically capable of crunching. It's Blast Processing all over again.