I don't agree with that, I don't find any of them boring nowadays, and I would be playing them if there were any server online, I swear. Having more people certainly leads to lag, but if BF1942 could manage 64 players, what changed today that we can't? I have to say though, I used to play BF 1942 with 32 people with no lag as long as all of us were from the same country, or neighbour countries, now, with matchmaking, auto connection to servers, that season is over. I agree that it made it simpler to average users to plug and play, by no means I think of this as something bad, I think it's bad that large maps and players for those who wanted them are no longer available.
Having more guns on your arsenal at your disposal has nothing to do with unlocks; but before continuing with this, allow me to talk about unlocks; I think they're implemented with a mindset as corporative as facebook social games. All the unlocking is not bad on its own, but requiring players to devote their time to a certain game in order to get the guns they want, to be a lv 70 soldier and recently finding out which equipment fits the player the best is atrocious. Using unlocks as a method to keeps players playing those games is also a corporate strategy I despise, if a multiplayer is good, then there's no real need fro progress to make it better, or durable whatsoever. Take Counter Strike, or Quake 3, where the only purpose to play online was to have some fun. The way unlocks are used it just to keep the lambs coming back to get a little more grinding on their skins...
Back to the guns, unlocks got nothing to do with how much arsenal you run around; Medal of Honor Allied Assault lets you have every weapons of the same cathegory if you want to, regardless of unlocks, having 2 pistols a Garand and a K98 Sniper if you felt like it gives the player more freedom of choice than the current systems. Okay, it's not realistic at all, I'll give you that, but neither is to suck your thumbs to restore health, which brings me to the next point.
Current health system again, is not bad, but what is bad is that pretty much is the only choice in today's games. Health regen might be great for run & gun games like current Call of Duty games, Halo or those of the sort, but a Health bar and no regenation could totally give a different game experience, like taking better care of yourself now; having groups with a medic on them, actually fulfilling their role. I know I'm being a romanticist with this, but I think that there should be a place for all kinds of games, you like the new stuff the most? Be my guest, knock yourself out. You also should have a place if you like more strategic-teamplay-based shooters with all the things I mentioned above, or I cannot begin to imagine a good hybrid of both old and new school of shooters, who knows, let's hope I live to see the day it happens.
This came out longer than I expected, I don't mind if you tl,dr me Olikunmissile, I think I overreacted a little, but by no means I try to bash you or diss your commentary, I just don't agree with you, and if you can't agree with what I just said, well, it's just the way we people are, no biggie. Laters.