MysticSlayer said:
Dragonlayer said:
COD3 has a special place in my heart for it's insanely brutal Veteran mode difficulty and the close-quarters QTE fights; frigging loved going hand to hand like that, even if it always seemed to ignore the fact that your comrades were literally one door away with nothing stopping them coming in to help.
I have a tendency to criticize CoD3 for humor's sake more than anything. It's pretty much held as the worst of the older games and deservedly so when compared to the first two, and I enjoy playing on that, but I at least think its singleplayer mode was enjoyable. To me, though, Treyarch really didn't show that they were a good developer for the series until World at War, even if it was just a WWII reskin of CoD4, and even then they ruined it with Black Ops. Still, given that IW has fallen so far since the mass exodus of its talent and Sledgehammer doesn't really seem too competent either after they had to help IW on MW3, Treyarch does come across as the better developer in the series right now, which just feels really odd to me.
I can agree with that: 3 didn't have any of the pomp and ceremony of the first two games but was enjoyable enough (to be fair, it's hard to top the original's opening Stalingrad mission for sheer heart-pounding awesomeness, even today). I've never really paid that much attention to *who* develops the game but
World at War is my favourite of the entire franchise for it's harsh portrayal of WW2, a feat I'm yet to see any other game achieve. Plus it's one of maybe two games in existence that have a playable Pacific campaign with ground forces. While I doubt Sledgehammer will be able to make an excellent
COD rather then just another playable installment, I'll retain some optimism -
BLOPs 2 pleasantly surprised me after all.
I know Sledgehammer didn't make
BLOPs 2, I just mean that the series has proven to me at least that it is worthy of some attention.