Rumor: Omega DLC Data Found on Mass Effect 3 Discs

Apr 28, 2008
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NinjaDeathSlap said:
Irridium said:
Why would Cerberus want to attack Omega? What value could a mined-out husk of an asteroid full of pirates possibly contain to warrant an invasion and then a blockade? If they wanted to eliminate the pirates, why didn't they just bomb the thing from a distance?
Access to the Omega 4 relay, and what is now known to be on the other side. When Aria starts helping the Alliance/Council, that puts her at odds with Cerberus. So, if Cerberus want to continue studying the Collector Base (or, based on your decisions, what's left of it) the they have to remove Aria and her forces.

Other then that? Well, the Terminus Systems is a huge place with vast resources, most of which has to terminate at, or at least pass through, Omega. So long as Cerberus could effectively hold it (which they could. I mean, as mean as the gangsters are, they're hardly going to be good at organised resistance) then Omega would be a huge steal for Cerberus.
I guess that's a decent reason for attacking Omega.

But the gangsters are good at organized resistance, since according to the story they pushed Cerberus back which forced them to set up the blockade. Which begs the question, why can't Cerberus, who now inexplicably commands a fleet and army that can attack the Citadel and Salarian homeworld and hold bases on multiple planets, not defeat a bunch of pirates and gangsters on one asteroid?

Why don't they just destroy Omega, or cripple it's life-support systems, and build themselves a new base? Since they were able to pull a big space-fleet and army out of their ass, them building a space-station doesn't seem that far-fetched.

Cerberus really annoys me, if you couldn't tell.
 

Sniper Team 4

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That Zaeed thing, if true, is what I'm going to be looking forward to the most. That will explain what Zaeed meant when he said he turned on Cerberus because of what they did to him. I always thought that was odd. I could find no information on how they turned on him and why he started going against them. It seemed too personal to him for it to be the Suicide Mission in Mass Effect 2.
And this should not have come as a surprise to anyone. I remember that within a week after Mass Effect 3's release, people were already talking about how one of the DLCs would have to be about Aria and Omega. I'm looking forward to it. I enjoyed the story in Leviathan and the fact that it changed the ending slightly. Looking forward to this too. Maybe, if they keep releasing all these DLCs, eventually it will change the ending enough that we don't get what we currently have. One can hope.
 

Akisa

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Irridium said:
NinjaDeathSlap said:
Irridium said:
Why would Cerberus want to attack Omega? What value could a mined-out husk of an asteroid full of pirates possibly contain to warrant an invasion and then a blockade? If they wanted to eliminate the pirates, why didn't they just bomb the thing from a distance?
Access to the Omega 4 relay, and what is now known to be on the other side. When Aria starts helping the Alliance/Council, that puts her at odds with Cerberus. So, if Cerberus want to continue studying the Collector Base (or, based on your decisions, what's left of it) the they have to remove Aria and her forces.

Other then that? Well, the Terminus Systems is a huge place with vast resources, most of which has to terminate at, or at least pass through, Omega. So long as Cerberus could effectively hold it (which they could. I mean, as mean as the gangsters are, they're hardly going to be good at organised resistance) then Omega would be a huge steal for Cerberus.
I guess that's a decent reason for attacking Omega.

But the gangsters are good at organized resistance, since according to the story they pushed Cerberus back which forced them to set up the blockade. Which begs the question, why can't Cerberus, who now inexplicably commands a fleet and army that can attack the Citadel and Salarian homeworld and hold bases on multiple planets, not defeat a bunch of pirates and gangsters on one asteroid?

Why don't they just destroy Omega, or cripple it's life-support systems, and build themselves a new base? Since they were able to pull a big space-fleet and army out of their ass, them building a space-station doesn't seem that far-fetched.

Cerberus really annoys me, if you couldn't tell.
Actually some of them (Blue Suns come to mind) are actually more like PMC like Executive Outcome in real life, but they are corrupt and have some illegal operations.
 

tmande2nd

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Oct 20, 2010
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Who cares really?

The series is basically crashed at this point.
Before I uninstalled Origin only ONE PERSON out of 25 was playing ME3 anymore.

You can get it for 25 bucks at Futureshop in Canada, same with SWTOR.
Skyrim and the Witcher 2 are still selling at 60 bucks as well.

Its shocking actually. I literally was squeeing about DAO's DLC when it came out.
Now I dont even really care.
 

NinjaDeathSlap

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Feb 20, 2011
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Irridium said:
I guess that's a decent reason for attacking Omega.

But the gangsters are good at organized resistance, since according to the story they pushed Cerberus back which forced them to set up the blockade. Which begs the question, why can't Cerberus, who now inexplicably commands a fleet and army that can attack the Citadel and Salarian homeworld and hold bases on multiple planets, not defeat a bunch of pirates and gangsters on one asteroid?
The same reason why a massive coalition of the most advanced militaries on Earth at the moment are currently having trouble against a largely rag-tag collection of angry young men with Kalashnikov's. While Cerberus are the attackers, they are facing an enemy that knows the battleground, down to every last dark alley, like the backs of their hands, and who all only need to focus on defending their own patch of turf. When I said that the gangsters would be no good at organised resistance, I was talking about after Cerberus had used the blockade to take over. Defending Omega against conventional attack, street by booby-trapped street, is one thing. Taking it back after you lost that foothold would be quite another. It would require all the mercs to actually work together, like they did to take down Ark-angel, only on a scale that would be a million times harder to co-ordinate.

Irridium said:
Why don't they just destroy Omega, or cripple it's life-support systems, and build themselves a new base? Since they were able to pull a big space-fleet and army out of their ass, them building a space-station doesn't seem that far-fetched.

Cerberus really annoys me, if you couldn't tell.
The Cerberus forces took decades to build in secret. While the Illusive Man can generate a lot of revenue from all the front companies he's carefully set up, his funds are not unlimited. He probably took a huge financial hit from Project Lazarus, and is currently stretched thin fighting the Alliance and the Council. Why should they waste time and resources building their own station, not to mention redirecting all the trade in the system to that station, when they could starve Omega into submission, and steal its centuries long established trade routes, for far less expense?

Cerberus forces are considerably larger in ME3 than anyone thought in the first two games. However, much of their strength comes from espionage, surprise attacks on weak targets, and a willingness to fight dirty. Apart from the attack on Cronos Station, we never actually see Alliance and Cerberus fleets in a full engagement with each-other, so I think it can be assumed that their fleet, while very advanced technologically, just doesn't have the sheer strength in numbers to destroy Omega, especially with all the other operations they have.

At the end of the day though, I don't work for Bioware and I'm not telepathic. My explanations are just what makes most sense to me, they're certainly not canon (that I know of). Pretty much all stories are like this. If you look hard enough there are a million plot holes you can nit-pick, and if someone else looks hard enough at the plot holes you point out, there are a million explanations that they could McGuyver up to make everything make sense. It doesn't mean anybody is right or wrong.
 

Jaeke

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AND LET THE FUN BEGIN!!!!....

... or people just don't care anymore. We all finished the game, why should we go back just relive that harsh reality.
 
Apr 28, 2008
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NinjaDeathSlap said:
Irridium said:
I guess that's a decent reason for attacking Omega.

But the gangsters are good at organized resistance, since according to the story they pushed Cerberus back which forced them to set up the blockade. Which begs the question, why can't Cerberus, who now inexplicably commands a fleet and army that can attack the Citadel and Salarian homeworld and hold bases on multiple planets, not defeat a bunch of pirates and gangsters on one asteroid?
The same reason why a massive coalition of the most advanced militaries on Earth at the moment are currently having trouble against a largely rag-tag collection of angry young men with Kalashnikov's. While Cerberus are the attackers, they are facing an enemy that knows the battleground, down to every last dark alley, like the backs of their hands, and who all only need to focus on defending their own patch of turf. When I said that the gangsters would be no good at organised resistance, I was talking about after Cerberus had used the blockade to take over. Defending Omega against conventional attack, street by booby-trapped street, is one thing. Taking it back after you lost that foothold would be quite another. It would require all the mercs to actually work together, like they did to take down Ark-angel, only on a scale that would be a million times harder to co-ordinate.
All right, fair enough. That makes sense. Though wanting to secure trade routes when the Reapers will just kill everything anyway still seems a bit odd. But hey, indoctrinated. Whatever.

Irridium said:
Why don't they just destroy Omega, or cripple it's life-support systems, and build themselves a new base? Since they were able to pull a big space-fleet and army out of their ass, them building a space-station doesn't seem that far-fetched.

Cerberus really annoys me, if you couldn't tell.
The Cerberus forces took decades to build in secret. While the Illusive Man can generate a lot of revenue from all the front companies he's carefully set up, his funds are not unlimited. He probably took a huge financial hit from Project Lazarus, and is currently stretched thin fighting the Alliance and the Council. Why should they waste time and resources building their own station, not to mention redirecting all the trade in the system to that station, when they could starve Omega into submission, and steal its centuries long established trade routes, for far less expense?

Cerberus forces are considerably larger in ME3 than anyone thought in the first two games. However, much of their strength comes from espionage, surprise attacks on weak targets, and a willingness to fight dirty. Apart from the attack on Cronos Station, we never actually see Alliance and Cerberus fleets in a full engagement with each-other, so I think it can be assumed that their fleet, while very advanced technologically, just doesn't have the sheer strength in numbers to destroy Omega, especially with all the other operations they have.
We see nothing in the games that hint at Cerberus' strengths, or anything to suggest they're able to build and field a fleet and army. Every time we encounter them in the games, their missions have ended with everyone dying and/or being indoctrinated. The only strength I've seen from them is the ability to send teams to die in various ways.

For me, in order to accept the fact that Cerberus can do all this stuff, I need to see them complete a mission without the whole team dying or turning rouge or getting indoctrinated (or all three at once). Just some sort of foreshadowing or buildup or discovering some historical tidbit that would make it seem plausible they could do all this.

At the end of the day though, I don't work for Bioware and I'm not telepathic. My explanations are just what makes most sense to me, they're certainly not canon (that I know of). Pretty much all stories are like this. If you look hard enough there are a million plot holes you can nit-pick, and if someone else looks hard enough at the plot holes you point out, there are a million explanations that they could McGuyver up to make everything make sense. It doesn't mean anybody is right or wrong.
I know, doesn't mean we can't discuss it though. I enjoy hearing what others think. Helps me see things in a different light.
 

L34dP1LL

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Nihlus2 said:
I'm both surprised, humoured... and very much disturbed that people keep digging up cut content from the game - on the disc.

This is starting to reach KOTOR2 levels of cut content, when you add the rest dug up so far to it.


Oh well, in the words of Yahtzee during 'The Hour of Love': "It's like a fun scavenger hunt!", and apparently it is still going strong!
I think it has something to do with the way xbox handles DLC, I believe that they can't make any dlc that modifies previous dlc, so that's why the have to at least put some files related to it on the original disc, so they can say that the new dlc was already in the disc. I dunno, I even confused myself.
 

AJax_21

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Irridium said:
NinjaDeathSlap said:
Irridium said:
Why would Cerberus want to attack Omega? What value could a mined-out husk of an asteroid full of pirates possibly contain to warrant an invasion and then a blockade? If they wanted to eliminate the pirates, why didn't they just bomb the thing from a distance?
Access to the Omega 4 relay, and what is now known to be on the other side. When Aria starts helping the Alliance/Council, that puts her at odds with Cerberus. So, if Cerberus want to continue studying the Collector Base (or, based on your decisions, what's left of it) the they have to remove Aria and her forces.

Other then that? Well, the Terminus Systems is a huge place with vast resources, most of which has to terminate at, or at least pass through, Omega. So long as Cerberus could effectively hold it (which they could. I mean, as mean as the gangsters are, they're hardly going to be good at organised resistance) then Omega would be a huge steal for Cerberus.
I guess that's a decent reason for attacking Omega.

But the gangsters are good at organized resistance, since according to the story they pushed Cerberus back which forced them to set up the blockade. Which begs the question, why can't Cerberus, who now inexplicably commands a fleet and army that can attack the Citadel and Salarian homeworld and hold bases on multiple planets, not defeat a bunch of pirates and gangsters on one asteroid?

Why don't they just destroy Omega, or cripple it's life-support systems, and build themselves a new base? Since they were able to pull a big space-fleet and army out of their ass, them building a space-station doesn't seem that far-fetched.

Cerberus really annoys me, if you couldn't tell.
You're expecting TIM to be *gasp* competent and not completely retarded. Surely you jest!
 

CPunchMaster

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L34dP1LL said:
I think it has something to do with the way xbox handles DLC, I believe that they can't make any dlc that modifies previous dlc, so that's why the have to at least put some files related to it on the original disc, so they can say that the new dlc was already in the disc. I dunno, I even confused myself.
It's either something like that and they need some "hooks" for future content to latch onto or it was content that was cut before release and they want to add it back in. That was the case with Mass Effect 2's Lair of the Shadow Broker. There's a touch of dialogue and stuff related to that quest on the disc, though it was pretty different from what was in the DLC.
 

Dandark

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Mass effect 3 is like a giant example of nearly every way possible to piss people off. I cannot think of many complaints that have not been leveled at it, overpriced or map pack DLC I guess? Or have they done that yet?

It's almost impressive that EA was able to piss off so many people, im glad I never cared that much about the ME universe other than a little interest in the first game that was quickly snuffed out by the second.
 

FEichinger

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Aug 7, 2011
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We have two possible assumptions for this code on the disk:

A) It's part of an upcoming DLC.
In this case, we have yet another on-disk DLC, or at least parts of it. Which leads to the assumption that it's either content that was cut and will now be completed (See B) for this), or content that was already planned to be released in this DLC. Either way: The fact that they have yet again shipped content on the disk that has yet to be unlocked or completed is disturbing, to say the least.

B) It's cut content.
Now this is interesting. Most likely it was cut either because it didn't fit in with the new direction the game should take, or simply because they ran out of time. If it didn't fit, it raises the question as to why they kept it in the code and thus on the disk. Just seems like a waste of resources. If however, it was cut because they ran out of time ... I'd say they should really have left that forced Multiplayer out, but who am I to judge.
 

Metalrocks

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if its something that should have been on the disc, it does piss me of a bit. but on the other hand it sounds like a nice DLC. just the zaeed part sounds confusing. yes, he is a merc and follows the money but if you convinced him to destroy the collectors and gain his loyalty, why would he switch sides?
well, lets see if this rumor will be true.
 

CoL0sS

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Sounds pretty unremarkable, with that Zaeed bit shoehorned in so I have no trouble believing it was cut from final product.
As for all this on-disc DLC bullshit (if there are any DLC files), I guess developers underestimated how obsessive certain fans can be. They'll cover their tracks better next time.
 

daibakuha

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FEichinger said:
B) It's cut content.
Now this is interesting. Most likely it was cut either because it didn't fit in with the new direction the game should take, or simply because they ran out of time. If it didn't fit, it raises the question as to why they kept it in the code and thus on the disk. Just seems like a waste of resources. If however, it was cut because they ran out of time ... I'd say they should really have left that forced Multiplayer out, but who am I to judge.
The multiplayer was done by a different studio, it was actually supposed to be its own game, but it was scrapped partway into production and it turned into the multiplayer mode for ME3.
 

FEichinger

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daibakuha said:
FEichinger said:
B) It's cut content.
Now this is interesting. Most likely it was cut either because it didn't fit in with the new direction the game should take, or simply because they ran out of time. If it didn't fit, it raises the question as to why they kept it in the code and thus on the disk. Just seems like a waste of resources. If however, it was cut because they ran out of time ... I'd say they should really have left that forced Multiplayer out, but who am I to judge.
The multiplayer was done by a different studio, it was actually supposed to be its own game, but it was scrapped partway into production and it turned into the multiplayer mode for ME3.
Still has to be tied to the game, which is one hell of a work, especially with two only loosely-connected projects.
 

saleem

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All this conspiracy theory that its on disc DLC blah blah blah just goes to show how short sighted and ignorant most gamers are. If you have something planned but dont have the resources to complete it at that time - but you have all the voice actors in the studio recording lines, would you;

A) Get them to do it all at once or

B) Keep calling them back every time you start working on a new DLC package?

If you get them to do it all in one shot you only have to pay them once but each time you call them back to do new stuff that requires new contracts and agreements. Contracts cost money from lawyers fees and returning actors are in a position to demand more money since you cant very well have the voice change mid way through the game.

Additionally writing a bunch of dialogue for cutscenes and recording it is a whole lot easier then coding and level design. So to anyone who gets PO'ed over this go suck on a pacifier and ask momma to make you some warm milk.
 

Helmholtz Watson

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Phlakes said:
Goddammit, here we go again. I can't wait for another 50 threads calling out Bioware and EA for whatever the hell people want to come up with this time.
I won't have Zeel, so its not really the same. :/