Rune Factory Developer Declares Bankruptcy

Draconalis

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Josh Engen said:
Hopefully, Rune Factory (and all of Neverland's other IPs) won't simply fade away, but I'm certainly not crossing my fingers.

Why...? Do you have something against the series?
 

Infernal Lawyer

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Valderis said:
HA!! Good, let them die, they deserve it for creating such a shitty game series as Rune Factory.

This is music to my ears. A game with so much potential yet none of it was realized, it deserves to die.

You really deserve this as a company when you don't learn from your mistakes and just keep making the same shitty game over and over with the same mistakes in it every time.
That's an extremely harsh statement, considering you failed to explain what said failed potential and/or mistakes were. Care to be a little more specific?

I should also note it's kind of amusing how your avatar fits very nicely with the overall nasty tone of your statement :)

OT: I've had mixed results with the Rune Factory/Harvest Moon games (although they were certainly fun, the DS version glitched out on me, replacing supposedly new content with copy/pasted old content, as well as infrequently corrupting save data), but even though I haven't played any of them for years, it's not a franchise I'd have wanted to see die. Oh well, I guess there's always Harvest moon to fill that niche.
 

Rebel_Raven

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This is absolutely heart breaking news. Hopefully we won't be deprived of the game series. It seemed like it was picking up steam, and was fairly unique. tides of Destiny is certainly kinda fun.
 

Josh Engen

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Draconalis said:
Josh Engen said:
Hopefully, Rune Factory (and all of Neverland's other IPs) won't simply fade away, but I'm certainly not crossing my fingers.

Why...? Do you have something against the series?
Not at all. I just know that when developers go bankrupt, IPs often get lost. I certainly don't want Rune Factory to die, but if the series wasn't popular enough to keep Neverland's head above water, it might be hard to convince another dev to take the reigns.
 

saltyanon

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So, isn't escapist going to talk about how the JPs are calling the 3DS the third-party killer?

Also, it's the developer company that declared bankruptcy. Marvelous still owns the RF IP as far as I know.
 

NiPah

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Valderis said:
Thats a lot of anger and vitriol, although I'm not amazed since this is the internet.
But I mean honestly, this is the Escapist, can't we save that sort of fervor for Youtube comments? Read the mood a bit, your comments have no place here.

I know someone went out of their way to actually ask you to explain your original statement, but don't read too much into it, they really didn't care what your reasoning was, nor did anyone.

But hey, I found a nice Youtube video for you to post in, here ya go sport:
http://www.youtube.com/watch?v=c_lFbcjCYpg
Knock yourself out, just not here.
 

Infernal Lawyer

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Valderis said:
Infernal Lawyer said:
That's an extremely harsh statement, considering you failed to explain what said failed potential and/or mistakes were. Care to be a little more specific?
Snip
Well, thanks for that I suppose. You've reminded me of some of the problems I had with the first game. Having to wait an entire season just to get a bloody cupboard pissed me off to no end.

I don't agree with some of your points though, especially the "you can't hire anyone to help you out" seeing as I remember getting elves in HM or the monsters in RF to help you out. Also, couldn't you leach mana off plants that you grew in the caves?

But I don't think I want to argue over a game I haven't touched for a long time, so I'm just going to leave this comment as a hit-and-run. Thanks for your time.

Oh and to the Escapist staff, and can you please stop it with the advertisement captchas? At the very fucking least give me an idea of what the obscure brands are supposed to be trying to sell to me.
 

Pastrymancer

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Just for the sake of argument!

Valderis said:
-It is supposed to be a fantasy game, so you'd expect fantastic elements right? Well Rune Factory doesn't really have any.
It's hard to argue what is and isn't fantastical, but stuff like growing a travelling plant guardian from a seed *seems* to fit the bill.

Valderis said:
-All the plants you can grow are boring and plain and they hardly have any real use other then selling them for profit.
Nothing says boring like a giant pumpkin made of gold. But I'd suggest cooking the vegetables into food for a hefty increase in max health, max stamina ('rune points'), and basic stats (strength, vitality, intelligence). Some may also provide status ailment resistance, which can be handy in a pinch.

Valderis said:
-There is no way to enhance/enchant the ordinary things you do in this game. There is no use of magic to help you grow crops or mine metals. Magic in combat is actually a disadvantage. It has no way of altering the weather or the passage of time or anything useful.
While there is no magic to grow crops you could always try using the various fertilizers available. In RF4 for instance, you can use formulas to enhance the growth rate of your field (not the crop specifically growing) up to 5x. The field will then only slowly degrade by 0.1x per day until it normalizes at 1.0x speed.

Valderis said:
-While there is a good amount of items that can be crafted its mostly just a pain in the ass to do. Plus there are no cool abilities to be had in this game on any of the items. You basically just make them just so you can hit harder or get hit less.
This is admittedly subjective, so I can't really fault your opinion. I'd just say that I enjoy the gloves I crafted which have a chance of inflicting paralysis, sleep, silence, and poison.

Valderis said:
-While you have a lot of items you can craft none of them really carry over to the look of your character in the game. (except for the weapons I think) So there is no real reward for making any of them, it ultimately is just a bigger number to hit monsters with.
Headgear is visible, and I think accessories are visible on at least the PS3 version, although the hats are oddly tiny I'll grant you. They cling to your head like a brainslug.

Valderis said:
-Combat is so damn boring because there is basically only one thing you can do, hit things until they die.
...
There are no special abilities or skills or tactics or anything to liven things up and make combat interesting.
While it may or may not qualify as interesting there are special weapon attacks as well as 'rune abilities'. For instance allowing your weapon to throw out a shockwave or using your spear to pole vault over enemy projectiles so you can kick annoying mages in the face.

Valderis said:
-Combat is broken. Every swing of your sword costs you stamina, if you run out of stamina anything you do will cost you hitpoints. You fight your own stamina bar more then you do anything else in this game. This is especially frustrating against boss monsters who can take enormous punishment to the point you are just killing yourself rather then them. What is worse is that its impossible to increase your stamina bar, at all, there is nothing you can do about it. (there are ways to refill lost stamina but there is nothing you can do about the bar itself, its a constant ball and chain weighing you down).
It's highly possible to increase stamina, both permanently and temporarily. Food items (like the ones crafted with plants) can regenerate it as well as boost the maximum. Every skill in the game also increases your max stamina, and there are some ridiculous ones like eating, sleeping, walking, and bathing. Essentially everything you do in the game increases your stamina.

Valderis said:
But thats not all you can mess up because there are many character interactions you can miss out on because you where not there at the right time on the right day at the right place to talk to the right person.
In my experience you can always catch them next time. NPCs operate on a weekly schedule, if I'm not mistaken.

Valderis said:
-This game also has no way to automate or simplify anything. You can't hire a character to help you out on the farm who you can set to do simple tasks that have become monotonous for you as a player. You can't buy any crafting materials.
It's quite possible to tame monsters, mostly by either brushing them or throwing gifts at them (depending on which game you're playing in the series). Actually the PS3 Rune Factory took this to an extreme by almost completely automating the farm work; all the player has to do is bless the earth with their magic fairy staff and the monsters will come along planting, watering, and harvesting crops which they leave for you in a chest to pick up. As for RF4, you can buy crafting materials from a variety of sources. Off-hand I can think of three NPCs which sell random enemy drops (ie. monster bits, horns, claws, etc), as well as ores and gems. Their inventory is randomized on a daily basis. For the record, the NPCs would be Arthur, Random Ore Merchant, and Raven.

Valderis said:
-Its possible to throw away valuable items accidentally. You can lose an item while attempting you use some of the kitchen appliances, if you throw the item in the wrong appliance then its completely lost. If you miss with throwing a item in the chest outside your home to sell items then they are completely lost. If you hold a item in your hands and you push the wrong button then you can lose that item either by eating it or throwing it away. If you misplace sowing seeds you can lose a lot of production. If you misplace using a tool you waste stamina. You can swing your sword in places where no combat can take place wasting stamina. There is so much you can do wrong and the game just lets you waste it all.
Well... Don't eat valuable things. As for other, non-edible items, a maximum of about 10-12 items can be on screen at once and they start disappearing in the order they were dropped, so unless you didn't notice your item bouncing around on the ground and just left it there to rot, or you threw about a dozen things on the ground by mistake, this shouldn't be a problem. Moreover it isn't an instantaneous process; the item starts to flash a bit before it poofs away. I'm not certain, but I do believe that if nothing else is dropped items will persist on the ground indefinitely even if the screen is left. Also, really valuable quest items will be dropped off at your house by friendly NPCs (or so I hear, I haven't lost anything myself).

Valderis said:
-You can't play as a girl and there are only females to romance. For a game that basically has two main quests, one is to clear out all the caves and the other is to get married, you'd think there would be more options. Its such a simple thing to do too but they just can't be bothered to do it.
The last two games in the series have featured an optional female main character with a list of male characters to romance. Albeit the PS3 version made this super awkward by forcing you to play the main quest as the male character before giving you the option to switch protagonists and magically take your skills with you, the latest game, RF4, did this correctly by allowing you to make the choice from the start.

Valderis said:
But they fucked it up, they fucked it up so many times, they deserve bankruptcy.
Harsh, man.
 

Draconalis

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Josh Engen said:
I think the expression you were looking for is "I wont be holding my breath"

That's more in line with, "Chances are it wont happen." "Not keeping your fingers crossed," implies you don't even have desire for a revival.
 

JarinArenos

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Valderis said:
HA!! Good, let them die, they deserve it for creating such a shitty game series as Rune Factory.

This is music to my ears. A game with so much potential yet none of it was realized, it deserves to die.

You really deserve this as a company when you don't learn from your mistakes and just keep making the same shitty game over and over with the same mistakes in it every time.
Quoting this post and not your second one because I have no issue with you or your reasons for disliking the game. I DO take issue with you trashing a game that many people obviously liked and are sad to see dying and crowing about their disappointment.
 

NiPah

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Valderis said:
Let me assure you that it was not your opinions that were called out, but your post itself.
But I'm not really judging you, this is the internet after all, while the Escapist website was one of the few remaining bastions of mature conversations, the inevitable encroachment of such outbursts should not come as a surprise to anyone.

I do ask, as a personal favor, that you hold off on posting in such a way in the future, if just for a few days we can keep the semblance of maturity here.