Both disappointed me sadly. I blame marketing though, there was a huge game idea with massive amounts of potential in there. Then someone in marketing came along, demanded it be released yesterday, and they had to completely chip away a lot of what would of made it shine. This includes whole areas (they are on the maps but you can't get there or 'rapid jump' over them and other features that would of been sweet.
If it wasn't for user created content, the sort of stuff that made the game HARDER such as realistic physics and lighting, it would of felt like any other FPS to me. Ok any other FPS plus a inventory system and a bit better story line but still, I expected the game they so promised to release during the earlier period. Oh well, learned my lesson: don't follow the development process of any game, just act as if it won't exist till the moment it hit's the shelf.
No hype, no problem.
Also I can say a game had my favourite series of guns though: The VSS.