Pickapok said:
It seems to me that Volition has completely lost sight of what made people love this series to begin with. Rather than providing us with a substantial, emotional story with an edge of dark comedy like we got in SR2 they seem to be trading in all their substance for style and spectacle. There wasn't a single moment in SR3 that punched me in the gut like when the Ronin killed Aisha or when Carlos was tied to the back of a Brotherhood truck and dragged to his death around the streets of Stillwater. Even when they tried for one of those moments towards the very end of SR3, they put you half the city away from the where the moment was actually happening.
SR2 pulled back the curtain and let you see the Boss for the monster he or she really is. You play a violent, power hungry sociopath and that's all there is to it. That's why Julius tried to kill you at the end of the first game and you spent so many years in a coma prior to the second. Now that you've hit the top, where else is there to go?
Don't get me wrong, I had a lot of fun with SR3 and will probably have fun with SR4. But they aren't Saints Row games, just silly fan fiction.
Quite a lot of people (including myself) actually DISLIKED Boss being like that. They wanted him/her to be a bit more human and sympathetic - without losing the insanity or something. So, what we got was the Boss of SR3, who - while still totally of his/her rockers and clearly missing at least a couple of screws with some clear tendencies to ruthlessness - now also shows that he/she CARES A LOT about his/her fellow saints and even the wellfare of the city in general (even tho killing every single civilian in the streets on your own seems to be perfectly fine... As I said, Boss is still far from sane.)
And in terms of "where to go next", we still got a few unsolved plotpoints from the DLCs of SR2 which might not be picked up in 4...
Also, Space? We got Aliens now... sort of again (thanks to Red Faction Armageddon, we already had them once as SR and RF are in the same continuity, after all.)