apsham said:
Dys said:
-Worst gameplay in any GTA game to date
-poorly executed leveling system (really why bother at all)
-Large map, however it was relatively emtpy
-50cent gangsta feel=lame
-not nearly as funny as other games in the series
-boring location (even more so than liberty city, Vice city and london were cool, as were the original, the origianal two grand theft autos managed to keep the same cities interesting.
-visuals were all round boring, Vice city had much more exciting visuals.
-overal pretentious feel, the whole game felt like it was being aimed at 12 year old eminem fans.
I had a really easy time hating it.
Some reasons I understand... but, no it wasn't being aimed at Eminem fans or anything like that.. and even if so, I think you have the meaning of pretentious down wrong. It wasn't even a 50 Cent thing... more of a well, feel of that period... and the movies that were around at the time. I REALLY disagree on the empty map thing too, say that about other big sandbox games (I am looking at you Just Cause) but San Andreas was PACKED with shit.
Pretentious means trying too hard and coming across false
pretentious
3. making an exaggerated outward show; ostentatious.
No, I'm fairly sure I used it correctly and it was/is the best word to fit the point I was making. It was too much a "gangsta" game, not organized crime. I was sick of that theme before it came about, I don't want to play a game with a posse or any of that bullshit. I felt it was aimed at the same 12 year old kids who wander round wearing WU-TANG playing 50cent and Eminem out of their phones. It was about the big drug dealer coming back home and taking back his turf...yeah whatever, he's a hero.
I felt that the gameworld while big, had too much open space. There was a whole lot of nothing out there, sure there was a lot of content but crashing you're plane in the middle of the desert is not fucking fun.
And I don't see the point about gameplay when it was.. pretty much like the other 3D ones. And you've FOR SURE never played the GBC/GBA games then either.
Not sandbox games, no, they looked shallow to begin with so I didn't bother. The gameplay was not like the other 3d GTAs though, there was the whole "hold the aim button, move painfully slowly and aim" thing going for it, just didn't like it. All the new features they put in felt sluggish, you're welcome to disagree with me, but as I said,
I found it very easy to hate.