HeavensSmile said:
Tankichi said:
I hope Sandbox. Cover systems are stupid. I liked it when they were used in a game like killswitch but now so many are cover based i got bored quickly of the same formula of Being shot at hide wait for shooting to stop then shoot back.
I agree, though the sandbox genre seems kind of washed out and repetitive; the cover system just gets boring. Shoot, shoot, shoot. Get hit. Hide behind a box, wall, etc. Heatlh regenerates and repeat. Afterwhile, sure my muscle memory is on key to allow myself to run through the level with no real issues. It's just, personally, not satisfying.
What about cover based, but not in a "Realism-one-shot-almost-dead" and regenerating health way.
What if we had cover based combat, with no regenerating health, or at least not regenerating in combat, that used more corners than chest high walls?
Also, generally there's not meant to be VS threads.