I wanted to bring this topic to you, in every sandbox game (i.e; gta, godfather, saints row, oblivion, etc.) there are physics effects that are blown way out of proportion, movement speeds that are faster than anything could actually move at, unlimited everything, and god-like powers.
An example of decreased gravity; i was playing Saints Row 2 the other day and i hit an old lady with a bat, she flew about twenty feet in the air and her walker flew about 100feet away and hit some random guy in the head. Now, i'm no physicist (sorry if i spelled it wrong) but i'm pretty sure no bat no matter who held it could do that. The speed of which you can move in the game oblivion is redicolously fast. The amount of health you have in the godfather, i'm pretty sure getting shot with an entire clip of a tommy gun in the chest would kill you. And your powers in KUF:Circle of Doom (Kingdom under fire) it is impossible for you to die in that game unless you stood still for 30 minutes letting hoards of tiny powerlless enemies wail on you, when you could still easily turn around and one-shot everyone.
An example of decreased gravity; i was playing Saints Row 2 the other day and i hit an old lady with a bat, she flew about twenty feet in the air and her walker flew about 100feet away and hit some random guy in the head. Now, i'm no physicist (sorry if i spelled it wrong) but i'm pretty sure no bat no matter who held it could do that. The speed of which you can move in the game oblivion is redicolously fast. The amount of health you have in the godfather, i'm pretty sure getting shot with an entire clip of a tommy gun in the chest would kill you. And your powers in KUF:Circle of Doom (Kingdom under fire) it is impossible for you to die in that game unless you stood still for 30 minutes letting hoards of tiny powerlless enemies wail on you, when you could still easily turn around and one-shot everyone.