Gorilla Gunk said:
All you guys want is to force Team Silent back together, lock them in a room, and make them churn out Silent Hill 2 over and over again.
I always thought that it was because they were trying to make
Silent Hill 2 over and over, that the series had got into a rut.
I think the problem with the series is that, besides
4, they've all followed a similar basic formula: Player character get lost in Hilent Hill, has to fight off monsters, has lots of flashbacks to something bad that happened previously in their life, tries to escape. I think they should mix it up. There is only so many times you can have someone walk around the same, miserable looking town before it feels the same.
My idea would be to not set it in
Silent Hill at all. Have a character who has already left the town by the beginning of the game, and who tries to lead a normal life. As he goes about his day to day life, Silent Hill finds ways to creep into his world. Many of the games have a theme of repressed issues or PSTD regarding some past problem. How about making Silent Hill, that past problem? By doing it this way,you can still have elements of Silent Hill, whilst trying new environments; a pastoral landscape or a busy New York Street, transforming into a foggy, dead land.