Sequel Disappointment

Elvis Starburst

Unprofessional Rant Artist
Legacy
Aug 9, 2011
2,807
796
118
It happens, and it sucks. The first game in a series is stellar, and then the sequel just... doesn't hit the mark. Either by bad game design, rough story, a change in direction, etc. Yesterday I finally just sat down and watched some Youtube videos for the last sections of a game I haven't picked up in a month, and had no desire to. And after seeing what I missed... I'm not exactly bothered that I didn't finish the game. I think I would've been more disappointed in the end if I spent 6-10 more hours of gameplay to experience what I saw. I'll post my feelings on said game in a spoiler tag below if anyone is interested.

Hoo boy, what a roller coaster... I got the first game via its "Overclocked" 3DS release. The voice acting was passable and helped flesh things out a bit, the music was pretty good if not very plentiful, and the art direction was nice. I liked the cast well enough. Things were sign posted clearly enough that important characters would only die through sheer negligence and forgetfulness, or just not reading the cues in one character's case. The story was really cool and seriously drove the tone of "Everything is falling apart around us, now we need to survive." I LOVED the plot. It's one of the few games I ever beat once, then immediately picked up for another run. Hell, I did 3 runs total, AND a run of some of the extra story content. I turned a 25-30 hour game into a 70 hour game. That's not even including the other 2 extra endings they added in Overclocked that I didn't do.

And then... the sequel happened, also its improved 3DS release, "Record Breaker." To its credit, it improved the mechanics, made an even more awesome soundtrack, and improved some visuals as well and gave some spells more impact and flair. Record Breaker even added an entire second arc after the plot of the first, which is pretty slick. That's where the praise ends.

The plot, which was once a gritty and overbearing feeling of dread as Tokyo crumbles around you, where demons come in and ruin everything... suddenly turns into a stupid anime plot where demons AND aliens invade the world, attempting to destroy it, while some uncaring god-being commands them. Why are demons here? Who knows. They don't fit with the aliens at all, and as far as I'm aware of, don't get explained why the aliens command them in their fights.

DS1 got a bit silly sometimes, but it always kept it within reason. Like any tropey anime, DS2 has a goofy light hearted song that plays every time anime antics happen. Every girl wants the MC's dick (Even the ones 8 years older than him), you can call said person a pervert every time she tries entering your room, she falls on top of you ass first at one point and you can say "Mm, this is nice" cause THAT's what a series story needs. You recruit a demon by showing off a character's navel to him, and subdue another by having a character beat the shit out of him with laptops and stuff till he gives up...

The voice acting is over the top in ways that kill a few of the cast. Ones that aren't trying to be dramatic come off as stilted at times. There's no real feeling of threat cause the stakes are so high that you feel like the typical anime protagonist team that just happens to be strong enough to slay god. "How do we beat it? Our attacks do nothing! But wait, there's a convenient thing we have to go and find/do that will let us do the thing to make the bad guy weak! Let's go do that! OH NO, the thing we're trying to get is attacking us! Phew, it's done. Now to go fight the bigger bad." It just draaaaaags. At least in DS1 there was a clear cut reason why your character was as powerful as he is. I don't recall DS2 going over it beyond "You have the potential."

And the thing that really demoralized me the most... DS1 had a death timer. And if you paid attention, you'd have a pretty good clue when the event was gonna happen. Even when it wasn't clear, it would be soon enough. In DS2, you don't have that timer. Just a video telling you a death WILL happen. When? Where? No clue. Just choose the right events till you find them and try to save the character. Mistakenly did an event that put you 30 minutes behind schedule? Too bad, they're gonna die now. You had no idea they were gonna die at 11:30AM, and you did an extra event at 10:30AM instead of the right one? We're sooooo sorry... 2 people died on me in this manner, and it really sucked. "Do every battle that shows up, do every event that might be related to them, and you might be on the right track. Just... bluh.

Rant over!

Which games have come out, in the past or recently, that had a sequel that simply didn't do it for you and left you bummed out? Let it all out!
 

CritialGaming

New member
Mar 25, 2015
2,170
0
0
Rage 2. I had hopes for this game because while i liked the first Rage the story sucked dick. And what they showed in previews for Rage 2, it looked like it would have a good story on top of the gameplay I liked. But Rage 2 fucked everything up, bad design, bad story, bad world. Fuck it.

But my biggest recent disappointment is - - - Shadow of the Motherfucking Tomb Raider.

Look i really liked the Tomb Raider reboot games, well the first two. They set up a nice over-arching plot that I was looking forward to finishing in the third game. Yeah well nope, every major bad guy in the third game dies OFF FUCKING SCREEN! And Lara is just a stupid ***** the whole fucking game basically throwing away two full games of character just to be a lazily written dumbass. Fuck that game. (Although it looked good and played really solid)
 

JUMBO PALACE

Elite Member
Legacy
Jun 17, 2009
3,552
7
43
Country
USA
Dark Souls 2 was my big heartbreak. It had so little of what I liked and was amazing by in the first game that I never once got into a comfortable groove. The whole game felt like a clunky slog - a cover song performed poorly.
 

CaitSeith

Formely Gone Gonzo
Legacy
Jun 30, 2014
5,374
381
88
God of War 2.

I never had got disappointed by a sequel as fast and hard as with GoW2. Bye bye, tragic badass of a greek hero! Hello, biggest fool in all Olympus!

I pass, thank you very much and good bye!
 

Catfood220

Elite Member
Legacy
Dec 21, 2010
2,114
374
88
CritialGaming said:
But my biggest recent disappointment is - - - Shadow of the Motherfucking Tomb Raider.

Look i really liked the Tomb Raider reboot games, well the first two. They set up a nice over-arching plot that I was looking forward to finishing in the third game. Yeah well nope, every major bad guy in the third game dies OFF FUCKING SCREEN! And Lara is just a stupid ***** the whole fucking game basically throwing away two full games of character just to be a lazily written dumbass. Fuck that game. (Although it looked good and played really solid)
That made me laugh at how badly that was done.

Evil bad guy: "Ha ha, all the bosses of Trinity are here to see me become a God, Mwuha ha ha ha ha ha!!!!!"

Five minutes later.

Some schmuck: "Oh no, all the bosses of Trinity are dead!!!!"

I guess they all really wanted to wrap up the whole Trinity thing before the next reboot.
 

Vendor-Lazarus

Censored by Mods. PM for Taboos
Mar 1, 2009
1,201
0
0
I can't actually think of any second sequel being a disappointment, other than Sword of the Stars 2.

Most of the others have a 3 after them.
Diablo 3, Dungeon Siege 3, Sacred 3, Fallout 3..
 

Xprimentyl

Made you look...
Legacy
Aug 13, 2011
6,748
5,065
118
Plano, TX
Country
United States
Gender
Male
JUMBO PALACE said:
Dark Souls 2 was my big heartbreak. It had so little of what I liked and was amazing by in the first game that I never once got into a comfortable groove. The whole game felt like a clunky slog - a cover song performed poorly.
^This. I started out hating it, eventually got to a place of ?meh, alright, fine, whatever? with it, but NEVER got into that comfortable groove where ?meh, alright, fine, whatever? was acceptable.

But my personal example would be The Darkness 2. The Darkness (1) is easily one of my most memorable gaming experiences of all time. The relationship between Jackie and Jenny was so well fleshed out in the beginning, it was the first (maybe only) time I felt a deep emotional investment with my protagonist and his motivations. Then it was a blast to play, the darkness powers, sinfully fun to use! I actually cried at the game?s beautifully fitting and bittersweet ending.

Then The Darkness 2 happened and missed every mark its predecessor had nailed.

Inappropriate cel shading art style in lieu of the gorgeously dark, lonely and brooding world of the first; Jackie?s now a disaffected mob boss with a slew of grotesque parlor tricks he?s not afraid to show off instead of the naive young man thrust into a world of the occult he couldn?t fully control whose sole motivation was love; My beloved Jenny is relegated from a fond, tragic memory to a trope-y haunting ghost apparently reaching out to Jackie from the spirit realm.

So many missteps away from the charming perfection of the first game! I was able to complete it, but I didn?t enjoy it on that deep emotional level I had the first; it was just another FPS with super powers. Forgettable and likely the reasons the franchise is dead now despite the universal acclaim the first game got albeit in hindsight.
 

happyninja42

Elite Member
Legacy
May 13, 2010
8,577
2,987
118
Prince of Persia: Warrior Within.

I couldn't get passed the introduction mission, the tone was just so different. The first one was this wonderful, playful romp of a story, with the fun story device of it being the hero retelling the events, thus explaining the rewinding. The banter and chemistry between the hero and the female protagonist was great, and I enjoyed them playing off each other. The ending was good and felt earned, and fit the narrative wonderfully.

...and then Warrior Within. Because what we totally needed was an edgelord, 90s cliche of a character, that totally broke the tone of the hero rascal we loved from the previous game. And then on top of THAT...we have Metal Thong Girl. Oh dear lord Metal Thong Girl. When I got to the fight with her, and the game stopped to go to a cutscene, that was a FULL SCREEN CLOSEUP on her metal clad ass, as she came up from below the deck of the ship......yeah, I just turned the game off. It was just...so wrong for the previous game. Now I don't have any problems with a hot female ass, quite the opposite. But it just didn't belong in my Prince of Persia game. And it was just so blatant.
 

CritialGaming

New member
Mar 25, 2015
2,170
0
0
JUMBO PALACE said:
Dark Souls 2 was my big heartbreak. It had so little of what I liked and was amazing by in the first game that I never once got into a comfortable groove. The whole game felt like a clunky slog - a cover song performed poorly.
You know what's funny about this?

Dark Souls 2 was my first Souls game. I beat Dark Souls 2, 3, Bloodborne, and Sekiro. Only last night I literally just bought the Dark Souls remaster, because i had been avoiding DS 1 because it looked so janky and sluggish.

Having spent a few hours last night with DS1, I gotta say it is my LEAST favorite of all the FromSoft games. I can feel the ideas that have been improved in every game to come later, but there is so much shit in DS1 that just feels like it is trying to fuck the player over, and the stuff it expects you to pull off is just stupid. Like the hydra, or everything in Blight Town. Just fuck off.

Of course I'm sticking to it and "getting gud" but holy shit I hate it. I never would have stuck with the game or the series if this was the first game I played.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
20,340
5,153
118
CaitSeith said:
God of War 2.

I never had got disappointed by a sequel as fast and hard as with GoW2. Bye bye, tragic badass of a greek hero! Hello, biggest fool in all Olympus!

I pass, thank you very much and good bye!
Was he ever tragic though? I mean, it was tragic for his wife and daughter, but Kratos was always kind of a big asshole and I can't say I actually felt sorry for him even in the first game. His character in the sequel was worse though since the bit of dignity he had in the first game got torn away in favour of a whiney shitheel.

OT: Uncharted 3

The only thing I can say that was good about this game was the music. Even graphically the game was weird in how they messed up Chloe and Elena's faces. It has the worst shooting in the series with the guns feeling flimsey and enemies barely reacting to getting shot until they fell over dead. Uncharted 2 learned from the first game and DIDN'T spawn enemies behind you, but Uncharted 3 went right back to doing that. The fucking shipyard was the worst offender. The setpieces are notoriously badly implemented. The stupid freaking spider swarms that suddenly show up with zero explanation or acknowledgement from the characters. The dumb-ass backstory that makes Sully come across as a complete psycho taking a 14-year old orphan under his wing and nurturing his criminal ways, but trying to pass it off as endearing and fatherly. The bad guys sinking millions of dollars into wanting to find a power they already possess. A secondary villain who can somehow teleport. Fuck, this game was a sloppy heap of garbage.

Oh, the multiplayer was actually pretty good, too.
 

Hawki

Elite Member
Legacy
Mar 4, 2014
9,651
2,176
118
Country
Australia
Gender
Male
Elvis Starburst said:
Which games have come out, in the past or recently, that had a sequel that simply didn't do it for you and left you bummed out? Let it all out!
Okay, so, when you say sequel, does it have to be connected to the plot of its predecessor or not? Because if the latter, there's no shortage. If the former however, then I can nominate the following (and it makes things easier):

-Advance Wars: Dual Strike (failed to live up to its predecessor; still good though)

-Command & Conquer: Tiberian Twilight (do I even have to explain?)

-Doom 2016 (I admit this is tangental as a sequel to Doom 2/Doom 64, but still...)

-Gears of War 3 (not bad, but failed to live up to its predecessors)

-Golden Sun: Dark Dawn (not bad, but failed to live up to its predecessors, and took a mostly closed ending and has now ended the series on a literal cliffhanger)

-Halo 4 (I expected nothing, and was still disappointed)

-Marathon 2: Durandal (where's the music?!)

-Sonic Heroes (after Sonic Adventure 2, this was a massive step down in plot, and a slight step down in gameplay)

-Shadow the Hedgehog (it got worse)

-Star Fox Command (worst Star Fox game I've ever played)
 

The Rogue Wolf

Stealthy Carnivore
Legacy
Nov 25, 2007
17,067
9,787
118
Stalking the Digital Tundra
Gender
✅
Does it have to be the first sequel? Because the first two Thief games were excellent (Metal Age's rushed status and bugs not withstanding), but Deadly Shadows was lacking (Shalebridge Cradle and House of the Widow Moira excepted) and the reboot was just ugh.
 

Elfgore

Your friendly local nihilist
Legacy
Dec 6, 2010
5,655
24
13
I've not played it, but Outlast 2 I've heard is bad. It tries to do so much at once, a backstory involving a pedophile priest, not one but two cults, and the end of the world. I've heard almost none of it gets a satisfying ending and from what I've seen, I agree. I've played the first game and it was mostly contained to evil entity and evil corporation does evil things. Not a masterpiece, but at least contained well in it's setting.

It's cliche, but Fallout 4. I found Fallout 3 to at least be enjoyable. Fallout 4 had fun gameplay, but damn was the entire dialogue system ruined by the talking protagonist. My friend says it best, you have four dialogue options; Yes, Yes but said sarcastically, No, and What's a/Are you a Synth. You can't get answers out of people for their opinions on the Wasteland it feels like, since questions also drive the dialogue forward. It ruins any attempted playthrough of the game for me.
 

Johnny Novgorod

Bebop Man
Legacy
Feb 9, 2012
19,074
3,656
118
Casual Shinji said:
CaitSeith said:
God of War 2.

I never had got disappointed by a sequel as fast and hard as with GoW2. Bye bye, tragic badass of a greek hero! Hello, biggest fool in all Olympus!

I pass, thank you very much and good bye!
Was he ever tragic though? I mean, it was tragic for his wife and daughter, but Kratos was always kind of a big asshole and I can't say I actually felt sorry for him even in the first game. His character in the sequel was worse though since the bit of dignity he had in the first game got torn away in favour of a whiney shitheel.

OT: Uncharted 3

The only thing I can say that was good about this game was the music. Even graphically the game was weird in how they messed up Chloe and Elena's faces. It has the worst shooting in the series with the guns feeling flimsey and enemies barely reacting to getting shot until they fell over dead. Uncharted 2 learned from the first game and DIDN'T spawn enemies behind you, but Uncharted 3 went right back to doing that. The fucking shipyard was the worst offender. The setpieces are notoriously badly implemented. The stupid freaking spider swarms that suddenly show up with zero explanation or acknowledgement from the characters. The dumb-ass backstory that makes Sully come across as a complete psycho taking a 14-year old orphan under his wing and nurturing his criminal ways, but trying to pass it off as endearing and fatherly. The bad guys sinking millions of dollars into wanting to find a power they already possess. A secondary villain who can somehow teleport. Fuck, this game was a sloppy heap of garbage.

Oh, the multiplayer was actually pretty good, too.
I'm going to throw in the complete misuse of Cutter. A character that was plainly made up to get killed and get the plot to its darkest hour (like Jeff in 2 except with actual character and presence) only to have him survive a death scene that had been building since he was first introduced. Either the writers liked the actor or the character too much so they had him survive and then sit out the rest of the game (and the latter ones) with barely a mention.
 

Drathnoxis

I love the smell of card games in the morning
Legacy
Sep 23, 2010
5,853
2,148
118
Just off-screen
Country
Canada
Gender
Male
Most sequels to good games suck. I thought Fable II was vastly inferior to Fable: the Lost Chapters. Bioshock 2 was a lame cash grab. And I have a never dying hatred for Dragon Age II, one of the worst sequels to one of the best games ever made.
 

Squilookle

New member
Nov 6, 2008
3,584
0
0
Got a few- but the absolute worst offenders would have to be

Mercenaries 2: World in Flames
Driv3r
Anything by Bohemia after Operation Flashpoint
Mario Kart 64
Super Mario Sunshine
Every Battlefield after '42, but especially Battlefield 1 and V
Every Battlefront that released after 2006
Conker Live and Reloaded
GTA IV
SimCity 3000 onwards
Deus Ex Invisible War
Unreal Tournament III
Jagex's Ace of Spades

And that's just off the top of my head
 

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
30,290
12,563
118
Detroit, Michigan
Country
United States of America
Gender
Male
Happyninja42 said:
Prince of Persia: Warrior Within.

I couldn't get passed the introduction mission, the tone was just so different. The first one was this wonderful, playful romp of a story, with the fun story device of it being the hero retelling the events, thus explaining the rewinding. The banter and chemistry between the hero and the female protagonist was great, and I enjoyed them playing off each other. The ending was good and felt earned, and fit the narrative wonderfully.

...and then Warrior Within. Because what we totally needed was an edgelord, 90s cliche of a character, that totally broke the tone of the hero rascal we loved from the previous game. And then on top of THAT...we have Metal Thong Girl. Oh dear lord Metal Thong Girl. When I got to the fight with her, and the game stopped to go to a cutscene, that was a FULL SCREEN CLOSEUP on her metal clad ass, as she came up from below the deck of the ship......yeah, I just turned the game off. It was just...so wrong for the previous game. Now I don't have any problems with a hot female ass, quite the opposite. But it just didn't belong in my Prince of Persia game. And it was just so blatant.
I actually played through that game twice.......Because I just had to get the good ending. Just play Two Thrones. It will wash the nastiness out of your eyes and ears.
Johnny Novgorod said:
Casual Shinji said:
CaitSeith said:
God of War 2.

I never had got disappointed by a sequel as fast and hard as with GoW2. Bye bye, tragic badass of a greek hero! Hello, biggest fool in all Olympus!

I pass, thank you very much and good bye!
Was he ever tragic though? I mean, it was tragic for his wife and daughter, but Kratos was always kind of a big asshole and I can't say I actually felt sorry for him even in the first game. His character in the sequel was worse though since the bit of dignity he had in the first game got torn away in favour of a whiney shitheel.

OT: Uncharted 3

The only thing I can say that was good about this game was the music. Even graphically the game was weird in how they messed up Chloe and Elena's faces. It has the worst shooting in the series with the guns feeling flimsey and enemies barely reacting to getting shot until they fell over dead. Uncharted 2 learned from the first game and DIDN'T spawn enemies behind you, but Uncharted 3 went right back to doing that. The fucking shipyard was the worst offender. The setpieces are notoriously badly implemented. The stupid freaking spider swarms that suddenly show up with zero explanation or acknowledgement from the characters. The dumb-ass backstory that makes Sully come across as a complete psycho taking a 14-year old orphan under his wing and nurturing his criminal ways, but trying to pass it off as endearing and fatherly. The bad guys sinking millions of dollars into wanting to find a power they already possess. A secondary villain who can somehow teleport. Fuck, this game was a sloppy heap of garbage.

Oh, the multiplayer was actually pretty good, too.
I'm going to throw in the complete misuse of Cutter. A character that was plainly made up to get killed and get the plot to its darkest hour (like Jeff in 2 except with actual character and presence) only to have him survive a death scene that had been building since he was first introduced. Either the writers liked the actor or the character too much so they had him survive and then sit out the rest of the game (and the latter ones) with barely a mention.
More or less, except Cutter was always meant to survive. The voice (motion capture) actor had to leave early due to scheduling conflicts. Naughty Dog did grow attached to the guy though. Why they could not bring him back afterward is beyond me.

Uncharted 4 - In terms of story. I hate Sam Drake. He is a fan fic character. Nadine is a Karma Houdini. Lost Legacy tried to fix this, but the damage was done. In fact, Cutter should have been Cloe's partner in Lost Legacy. That dynamic would have worked way better.

Gungrave VR - I got nothing. Good thing GORE is more of a true sequel.

Devil May Cry 2 - WTF Capcom!

Viewtiful Joe 2 - It's not bad, but what could have been. Why did they take out the co-op? Otherwise, it's more of the same, story aside.

Fighting Force 2

Vectorman 2 - Mission pack sequel

Sonic Heroes

Time Crisis 5

GTA San Andreas
 

meiam

Elite Member
Dec 9, 2010
3,661
1,865
118
Vendor-Lazarus said:
I can't actually think of any second sequel being a disappointment, other than Sword of the Stars 2.
I just played it over the week end, so much potential, so unfinished, it's a shame. I think they tried to do too many things at once and should have focused on making a strong (finished) core game and adding new stuff in expansions.

Not exactly a massive disappointment but deus ex mankind divided was really not up to human revolution, the story suck and is unfinished and the gameplay is pretty much the same.
 

Samtemdo8_v1legacy

New member
Aug 2, 2015
7,915
0
0
CoCage said:
Happyninja42 said:
Prince of Persia: Warrior Within.

I couldn't get passed the introduction mission, the tone was just so different. The first one was this wonderful, playful romp of a story, with the fun story device of it being the hero retelling the events, thus explaining the rewinding. The banter and chemistry between the hero and the female protagonist was great, and I enjoyed them playing off each other. The ending was good and felt earned, and fit the narrative wonderfully.

...and then Warrior Within. Because what we totally needed was an edgelord, 90s cliche of a character, that totally broke the tone of the hero rascal we loved from the previous game. And then on top of THAT...we have Metal Thong Girl. Oh dear lord Metal Thong Girl. When I got to the fight with her, and the game stopped to go to a cutscene, that was a FULL SCREEN CLOSEUP on her metal clad ass, as she came up from below the deck of the ship......yeah, I just turned the game off. It was just...so wrong for the previous game. Now I don't have any problems with a hot female ass, quite the opposite. But it just didn't belong in my Prince of Persia game. And it was just so blatant.
I actually played through that game twice.......Because I just had to get the good ending. Just play Two Thrones. It will wash the nastiness out of your eyes and ears.
Johnny Novgorod said:
Casual Shinji said:
CaitSeith said:
God of War 2.

I never had got disappointed by a sequel as fast and hard as with GoW2. Bye bye, tragic badass of a greek hero! Hello, biggest fool in all Olympus!

I pass, thank you very much and good bye!
Was he ever tragic though? I mean, it was tragic for his wife and daughter, but Kratos was always kind of a big asshole and I can't say I actually felt sorry for him even in the first game. His character in the sequel was worse though since the bit of dignity he had in the first game got torn away in favour of a whiney shitheel.

OT: Uncharted 3

The only thing I can say that was good about this game was the music. Even graphically the game was weird in how they messed up Chloe and Elena's faces. It has the worst shooting in the series with the guns feeling flimsey and enemies barely reacting to getting shot until they fell over dead. Uncharted 2 learned from the first game and DIDN'T spawn enemies behind you, but Uncharted 3 went right back to doing that. The fucking shipyard was the worst offender. The setpieces are notoriously badly implemented. The stupid freaking spider swarms that suddenly show up with zero explanation or acknowledgement from the characters. The dumb-ass backstory that makes Sully come across as a complete psycho taking a 14-year old orphan under his wing and nurturing his criminal ways, but trying to pass it off as endearing and fatherly. The bad guys sinking millions of dollars into wanting to find a power they already possess. A secondary villain who can somehow teleport. Fuck, this game was a sloppy heap of garbage.

Oh, the multiplayer was actually pretty good, too.
I'm going to throw in the complete misuse of Cutter. A character that was plainly made up to get killed and get the plot to its darkest hour (like Jeff in 2 except with actual character and presence) only to have him survive a death scene that had been building since he was first introduced. Either the writers liked the actor or the character too much so they had him survive and then sit out the rest of the game (and the latter ones) with barely a mention.
More or less, except Cutter was always meant to survive. The voice (motion capture) actor had to leave early due to scheduling conflicts. Naughty Dog did grow attached to the guy though. Why they could not bring him back afterward is beyond me.

Uncharted 4 - In terms of story. I hate Sam Drake. He is a fan fic character. Nadine is a Karma Houdini. Lost Legacy tried to fix this, but the damage was done. In fact, Cutter should have been Cloe's partner in Lost Legacy. That dynamic would have worked way better.

Gungrave VR - I got nothing. Good thing GORE is more of a true sequel.

Devil May Cry 2 - WTF Capcom!

Viewtiful Joe 2 - It's not bad, but what could have been. Why did they take out the co-op? Otherwise, it's more of the same, story aside.

Fighting Force 2

Vectorman 2 - Mission pack sequel

Sonic Heroes

Time Crisis 5

GTA San Andreas
1. Time Crisis 5 because a good guy character from Time Crisis 2 became a villain?

2. Don't tell me your one of those GTA players that loves Vice City above all else for its setting alone?

What didn't you like about San Andreas?
 

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
30,290
12,563
118
Detroit, Michigan
Country
United States of America
Gender
Male
Samtemdo8 said:
CoCage said:
Happyninja42 said:
Prince of Persia: Warrior Within.

I couldn't get passed the introduction mission, the tone was just so different. The first one was this wonderful, playful romp of a story, with the fun story device of it being the hero retelling the events, thus explaining the rewinding. The banter and chemistry between the hero and the female protagonist was great, and I enjoyed them playing off each other. The ending was good and felt earned, and fit the narrative wonderfully.

...and then Warrior Within. Because what we totally needed was an edgelord, 90s cliche of a character, that totally broke the tone of the hero rascal we loved from the previous game. And then on top of THAT...we have Metal Thong Girl. Oh dear lord Metal Thong Girl. When I got to the fight with her, and the game stopped to go to a cutscene, that was a FULL SCREEN CLOSEUP on her metal clad ass, as she came up from below the deck of the ship......yeah, I just turned the game off. It was just...so wrong for the previous game. Now I don't have any problems with a hot female ass, quite the opposite. But it just didn't belong in my Prince of Persia game. And it was just so blatant.
I actually played through that game twice.......Because I just had to get the good ending. Just play Two Thrones. It will wash the nastiness out of your eyes and ears.
Johnny Novgorod said:
Casual Shinji said:
CaitSeith said:
God of War 2.

I never had got disappointed by a sequel as fast and hard as with GoW2. Bye bye, tragic badass of a greek hero! Hello, biggest fool in all Olympus!

I pass, thank you very much and good bye!
Was he ever tragic though? I mean, it was tragic for his wife and daughter, but Kratos was always kind of a big asshole and I can't say I actually felt sorry for him even in the first game. His character in the sequel was worse though since the bit of dignity he had in the first game got torn away in favour of a whiney shitheel.

OT: Uncharted 3

The only thing I can say that was good about this game was the music. Even graphically the game was weird in how they messed up Chloe and Elena's faces. It has the worst shooting in the series with the guns feeling flimsey and enemies barely reacting to getting shot until they fell over dead. Uncharted 2 learned from the first game and DIDN'T spawn enemies behind you, but Uncharted 3 went right back to doing that. The fucking shipyard was the worst offender. The setpieces are notoriously badly implemented. The stupid freaking spider swarms that suddenly show up with zero explanation or acknowledgement from the characters. The dumb-ass backstory that makes Sully come across as a complete psycho taking a 14-year old orphan under his wing and nurturing his criminal ways, but trying to pass it off as endearing and fatherly. The bad guys sinking millions of dollars into wanting to find a power they already possess. A secondary villain who can somehow teleport. Fuck, this game was a sloppy heap of garbage.

Oh, the multiplayer was actually pretty good, too.
I'm going to throw in the complete misuse of Cutter. A character that was plainly made up to get killed and get the plot to its darkest hour (like Jeff in 2 except with actual character and presence) only to have him survive a death scene that had been building since he was first introduced. Either the writers liked the actor or the character too much so they had him survive and then sit out the rest of the game (and the latter ones) with barely a mention.
More or less, except Cutter was always meant to survive. The voice (motion capture) actor had to leave early due to scheduling conflicts. Naughty Dog did grow attached to the guy though. Why they could not bring him back afterward is beyond me.

Uncharted 4 - In terms of story. I hate Sam Drake. He is a fan fic character. Nadine is a Karma Houdini. Lost Legacy tried to fix this, but the damage was done. In fact, Cutter should have been Cloe's partner in Lost Legacy. That dynamic would have worked way better.

Gungrave VR - I got nothing. Good thing GORE is more of a true sequel.

Devil May Cry 2 - WTF Capcom!

Viewtiful Joe 2 - It's not bad, but what could have been. Why did they take out the co-op? Otherwise, it's more of the same, story aside.

Fighting Force 2

Vectorman 2 - Mission pack sequel

Sonic Heroes

Time Crisis 5

GTA San Andreas
1. Time Crisis 5 because a good guy character from Time Crisis 2 became a villain?

2. Don't tell me your one of those GTA players that loves Vice City above all else for its setting alone?

What didn't you like about San Andreas?
Time Crisis 5 just felt kinda "slow" and average compared to 2, 3, & 4. It's not bad, not as good as the previous entries. The twist I did not see coming, but I did feel sad as all the efforts from 2 go completely down the drain.

San Anrdreas I respect for the shout out to films like Boyz N Da Hood, Menace II Society, and New Jersey Drive. The soundtrack is just as great as Vice City. With that said, I did not like the gameplay. I hated having to watch for my characters literal health and dietary life style. I found it obnoxious and annoying. I know cheat codes exists, but it's the principle of the matter. Also, CJ I did not like and consider him a punk ass *****. Franklin is the better version of that character. And I am not exactly a huge fan of GTAV either.