Welcome my friends, to the show that never ends, come inside, come inside. And welcome to:
Serial Killer Round 33!!
I am God here, what I say goes. All blasphemy aside, I will be in complete control of the entire round. Read the copy pasted rules, and get on with it. There will be 24 people accepted. We have 13 regulars, so there are 11 spots for anyone else!
Serial Killer Round 33!!
I am God here, what I say goes. All blasphemy aside, I will be in complete control of the entire round. Read the copy pasted rules, and get on with it. There will be 24 people accepted. We have 13 regulars, so there are 11 spots for anyone else!
[HEADING=2]Here's how this works:[/HEADING]
Similar to the party game of Murderer or Mafia, the objective is to find the killer and execute him or her to prevent them from continuing their murderous rampage. The game ends either when the killer is executed, or he has killed off everyone else.
Determining the Killer:
The murderer among you is determined through random chance. Each participant will PM me a number between 1 and 100. Whoever gets the closest number becomes the killer. In the event of a tie, a random number generator or a coin will be used at my discretion.
Every round, the killer chooses one person whom they wish to have killed. Because this is primarily a role playing forum, the recently deceased is required to detail and post their death. Deaths are to be contained to one post and should be put in a spoiler. This is done in the style of traditional role playing, although how you choose to die is completely up to you. Just make it clear that you are murdered.
Part 2 - Execution:
After a murder victim has been announced, and their death posted, everyone still standing must cast a vote as to who they believe to be the killer.
IMPORTANT! PLEASE READ!
This round's voting has a strictly enforced time limit. I will be generous, and give all participants TWO DAYS at absolute most to cast their votes. Anyone who has not voted by that time will have their vote randomly determined. If I do not reach 80% participation in the vote, the killer will be spared and one of the non-voting people will be killed off instead.
When the votes are tallied, I will PM the person with the highest number of votes, and they write and post their manner of execution. Again, make it clear that you have been executed.
Part 3 - Rinse and Repeat:
Once the execution has taken place, the killer is free to strike again in the next round. The process repeats ad infinitum until one of the two victory conditions detailed above has been completed.
When the Killer chooses his victim, he is to PM the name of his intended victim to the GM, which will then relay that message to the victim. They murdered as 48 hours to post their death or recruit someone else to write it in the case of bad Internet, a family emergency or too lazy.
Here are the results from the last round.
<spoiler=Results of last round>Players of Round 32
Pm0n3y
Sky14kemea
CounterAttack
WarPenguin
J1-2themax
axle_19
RBMidknight-Arbeiter
Schizzy - Fourth Murdered
Steakheart-Medic
SkyeNeko
Mr. Omega - Second Executed
Link_to_Future - Spy - Third Murdered
Fragrance of Mtn Dew
Gypsy ninja pirate zombie king - First Murdered
Ynnek89
Emurlahn - First Executed
keelzbunny
XIII's Number XIV
Icarion (aka Stockholm)Fourth executed, Killer
Hman121 - Second Murdered
James Joseph Emerald - Third Executed
Nukey
<spoiler=Regulars>Pm0n3y, Sky14kemea, CounterAttack, WarPenguin, J1-2themax, axle_19, elementsoul (back from vacation, and he's one of 5 perma-members), RBMidknight, Schizzy, Steakheart, SkyeNeko, Mr. Omega, Link_to_future and Fragrance of Mtn Dew, and NeoAC
List of contestants:
[coolor=red]Pm0n3y>[/color]-Fifth executed, Killer
Sky14kemea-Medic-Third executed
CounterAttack-Fifth Murdered
WarPenguin
J1-2themax
axle_19
RBMidknight
Schizzy
Steakheart-Fourth Executed
SkyeNeko-Second Executed
Mr. Omega
Link_to_Future-First Murdered
Fragrance of Mtn Dew
dethklok114-First Executed
Lost in the Void
NeoAC-Second Murdered
Gypsy ninja pirate zombie king
elementsoul -Third murdered
Ynnek89
Zero_ctrl-Spy-Fourth Murdered
Jak23
keelzbunny
Now, send your oh so mighty god those numbers. Lest something bad happen.
Similar to the party game of Murderer or Mafia, the objective is to find the killer and execute him or her to prevent them from continuing their murderous rampage. The game ends either when the killer is executed, or he has killed off everyone else.
Determining the Killer:
The murderer among you is determined through random chance. Each participant will PM me a number between 1 and 100. Whoever gets the closest number becomes the killer. In the event of a tie, a random number generator or a coin will be used at my discretion.
Every round, the killer chooses one person whom they wish to have killed. Because this is primarily a role playing forum, the recently deceased is required to detail and post their death. Deaths are to be contained to one post and should be put in a spoiler. This is done in the style of traditional role playing, although how you choose to die is completely up to you. Just make it clear that you are murdered.
Part 2 - Execution:
After a murder victim has been announced, and their death posted, everyone still standing must cast a vote as to who they believe to be the killer.
IMPORTANT! PLEASE READ!
This round's voting has a strictly enforced time limit. I will be generous, and give all participants TWO DAYS at absolute most to cast their votes. Anyone who has not voted by that time will have their vote randomly determined. If I do not reach 80% participation in the vote, the killer will be spared and one of the non-voting people will be killed off instead.
When the votes are tallied, I will PM the person with the highest number of votes, and they write and post their manner of execution. Again, make it clear that you have been executed.
Part 3 - Rinse and Repeat:
Once the execution has taken place, the killer is free to strike again in the next round. The process repeats ad infinitum until one of the two victory conditions detailed above has been completed.
When the Killer chooses his victim, he is to PM the name of his intended victim to the GM, which will then relay that message to the victim. They murdered as 48 hours to post their death or recruit someone else to write it in the case of bad Internet, a family emergency or too lazy.
There are two extra roles besides the killer: the Medic, and the Spy.
The Medic:
The Medic has the power to save one player per round. The player chosen by the Medic cannot be the target of the killer for that round. However, the Medic cannot save themselves from a knife in the dark.
The player with the number furthest away from my own becomes the Medic.
The Spy:
The Spy is allowed to ask me up to three "yes or no" questions throughout the course of the game, to attempt to determine the killer's identity. I will answer them to the best of my ability. The Spy can only use one question at a time, though. This allows the killer to have at least three deaths under their belt. The Spy is also limited to one question in regards to the Killer's username as it has been deemed too easy to identify the Killer's identity by asking questions only about their username.
Whoever picks the number second-closest to my own becomes the Spy. Also, the Spy is free to distribute the information however they wish, be it in full view of the public, in private or otherwise until they are murdered or executed. Upon the GM messaging the spy that the spy has been murdered or executed, the spy can no longer inform any players of the questions asked and their answers or who they have narrowed the possible suspects down to.
The Arbiter
The Arbiter has the power to instantly execute one other player, without the need for a vote or intervention on any other player's behalf or that of the GM. Should the Arbiter do so, both the Arbiter and their target are killed to maintain the balance of the game and allow the killer to continue should he not be executed.
The Arbiter may perform their execution at any time of their choosing, without the need for a vote from the others. They should, however, notify the GM when they execute someone; if this doesn't happen then the GM, and by extension the other players, is out of the loop in regards to the Arbiter's execution.
In order to maintain fairness to the killer, the Arbiter has restrictions on the use of their power. The Arbiter can use their power up until the point where the Spy has asked their third question to the GM. The Arbiter will have 5 rounds to decide their kill, or less if the Spy acts faster than the Arbiter.
The Arbiter is given to the player who guessed the number second farthest away from the GM's number.
Note: The Medic, Spy, and Arbiter are free to reveal their identities, although it is generally unwise to do so.
The Medic:
The Medic has the power to save one player per round. The player chosen by the Medic cannot be the target of the killer for that round. However, the Medic cannot save themselves from a knife in the dark.
The player with the number furthest away from my own becomes the Medic.
The Spy:
The Spy is allowed to ask me up to three "yes or no" questions throughout the course of the game, to attempt to determine the killer's identity. I will answer them to the best of my ability. The Spy can only use one question at a time, though. This allows the killer to have at least three deaths under their belt. The Spy is also limited to one question in regards to the Killer's username as it has been deemed too easy to identify the Killer's identity by asking questions only about their username.
Whoever picks the number second-closest to my own becomes the Spy. Also, the Spy is free to distribute the information however they wish, be it in full view of the public, in private or otherwise until they are murdered or executed. Upon the GM messaging the spy that the spy has been murdered or executed, the spy can no longer inform any players of the questions asked and their answers or who they have narrowed the possible suspects down to.
The Arbiter
The Arbiter has the power to instantly execute one other player, without the need for a vote or intervention on any other player's behalf or that of the GM. Should the Arbiter do so, both the Arbiter and their target are killed to maintain the balance of the game and allow the killer to continue should he not be executed.
The Arbiter may perform their execution at any time of their choosing, without the need for a vote from the others. They should, however, notify the GM when they execute someone; if this doesn't happen then the GM, and by extension the other players, is out of the loop in regards to the Arbiter's execution.
In order to maintain fairness to the killer, the Arbiter has restrictions on the use of their power. The Arbiter can use their power up until the point where the Spy has asked their third question to the GM. The Arbiter will have 5 rounds to decide their kill, or less if the Spy acts faster than the Arbiter.
The Arbiter is given to the player who guessed the number second farthest away from the GM's number.
Note: The Medic, Spy, and Arbiter are free to reveal their identities, although it is generally unwise to do so.
Here are the results from the last round.
<spoiler=Results of last round>Players of Round 32
Pm0n3y
Sky14kemea
CounterAttack
WarPenguin
J1-2themax
axle_19
RBMidknight-Arbeiter
Steakheart-Medic
SkyeNeko
Fragrance of Mtn Dew
Ynnek89
keelzbunny
XIII's Number XIV
Nukey
<spoiler=Regulars>Pm0n3y, Sky14kemea, CounterAttack, WarPenguin, J1-2themax, axle_19, elementsoul (back from vacation, and he's one of 5 perma-members), RBMidknight, Schizzy, Steakheart, SkyeNeko, Mr. Omega, Link_to_future and Fragrance of Mtn Dew, and NeoAC
List of contestants:
[coolor=red]
WarPenguin
J1-2themax
axle_19
RBMidknight
Schizzy
Mr. Omega
Fragrance of Mtn Dew
Lost in the Void
Gypsy ninja pirate zombie king
Ynnek89
Jak23
keelzbunny
Now, send your oh so mighty god those numbers. Lest something bad happen.