Choking prostitutes in Call of Juarez: The Cartel.
Admittedly, I had completely forgotten about this until being reminded by the Extra Credits thing, but it was quite the WTF moment. I thought it was saying 'press X to ask question in needlessly brusque manner', not 'press X to grab her by the throat and demand answers'.
Also, as already mentioned, Nathan Drake's casual murder of a museum rent-a-cop in Uncharted 2, complete with oh-so-very-witty banter.
How about Nathan Drake's casual murder of every rent-a-merc of the African, Asian, Hispanic, and Eastern European variety? And don't forget, 3 is all about the Pillars of Islam, so we get so kill some A-rabs! At least the boss at then end of 2 addresses this when he says "how many men have you killed, just today?". My cousin and I were just joking about it when he said it. Needless to say, there were lol's to be had.
...Ooookay Captcha WTF is 8.10 terienco. Military launch code?
I actually found out what the captchas are supposed to be from reading cracked the other day. Apparently they are old documents that because computers can't read them they separate the words and use them for that so people will translate it for them. So far a lot of old documents have been translated like this (I forgot the actual number).
So in Left 4 Dead, a crane being operated is loud enough to alert an entire horde, but 4 people running down the streets tearing up everything that moves with bullets doesn't?
(Sorry for using a Valve game as a negative example please don't hurt me.)
It's perfectly fine to see things that don't make sense in valve games, they're full of them. The thing that makes them so great is that you rarely notice.
in battlefield bad company 2 how a scalar wepon witch i believe to be a EMP pulse devices somehow manages to leave the devices nearby that intact?? that just makes absolutely no sense at all.
I mean, I should have expected it. They were going out of their way to make the relationship between Eli and Gordon seem both "buddy buddy" as well as father/son-ish. But really? Just BAM!, and his brain is siphoned out. After the shock of first seeing it my first thought was literally, "Seriously?! Why'd you do it Valve?"
* Playing though Diablo 2 for the first time as a Necromancer. I had pretty much concentrated all my skills in the "resurrection" abilities. Getting to the end and realizing that, in this final boss fight, my ability to resurrect enemies is useless as there aren't any underlings around. That's when I knew I had a l-o-n-g fight ahead.
* I kept thinking and saying, "Seriously?!" throughout the entirety of Halo 2. I also kept asking myself, "Why the hell did I wait in line at midnight for this?"
I'll leave it at three for now. They're all I could think of off the top of my head and I'm tired. Time for bed.
LobsterFeng said:
So in Left 4 Dead, a crane being operated is loud enough to alert an entire horde, but 4 people running down the streets tearing up everything that moves with bullets doesn't?
(Sorry for using a Valve game as a negative example please don't hurt me.)
Shooting does attract them, but not as much as it should considering how loud a quad of auto-rifles, shotguns, uzis, and beeping pipe bombs would be.
However, if you move slowly, don't fire, keep your flash-light off, and give a wide birth to the infected they usually ignore you. It's actually something most miss in the chaos of the game. It's a nice touch Valve added to the AI.
Regardless, it's moot. A situation allowing for you to do that rarely comes up.
'Cause Bug had to be super effective against SOMEthing. That's the only reasoning i can think of
Oh, but why is Dragon super effective against Dragon?
Don't think i've ever actually let things in games bother me too much, i mean, somewhere along the production line they must've made sense to someone.
Though there is that thing in Adventure Quest where Ice can be more effective against Fire than Water is and that is something i'll never understand. At least pokemon got that one right by making Ice not very effective on Fire.
'Cause Bug had to be super effective against SOMEthing. That's the only reasoning i can think of
Oh, but why is Dragon super effective against Dragon?
Don't think i've ever actually let things in games bother me too much, i mean, somewhere along the production line they must've made sense to someone.
Though there is that thing in Adventure Quest where Ice can be more effective against Fire than Water is and that is something i'll never understand. At least pokemon got that one right by making Ice not very effective on Fire.
I think it's because Dragons are pretty overpowered so you have to fight fire with fire...but wait, dragon pokemon are pretty hard to come by, shouldn't they have made it something a little less rare so they wouldn't be so overpowered? Aw screw it.
2. Ar Tonelico Qoga Knell of Ar Ciel for the PS3 (yes this game exists and that is its name). Basically it's another one of those BETRAYAL!! moments by taking a great game and it sequel from the PS2, changing everything that was good about it and making the entire game one huge sex joke. I'm not kidding when there was a whole cutscene that if you weren't watching the screen and just listened you would think there's a porno on. I managed to find the cutscene actually. WARNING!!!!!!! NSFW!!!
http://www.youtube.com/watch?v=OlB4_7l6cA8
When I finally beat the game and they started using the opening themes from the past 2 games that was my "Seriously?!" moment. That game did not deserve the right to play its the music from its own series.
OT: I honestly can't think of any right now. I'm sure there have been some (Specifically to some of the stupid options in Fable 2 and 3) I just can't think of any right now and I don't tend to dwell on them.
Also, that part in DA:O is Redcliff. Right after Lothering.
How long were you fighting them for? The battle goes on for a while.
In Neverwinter Nights: Shadows of Undrentide there is a part where you have to get a bunch of kobolds to lift up a giant head statue blocking the path to the dragon's lair. I could have just gave them the okay to do this, but I noticed the head kobold was injured. I decided to use a healer's kit on him. Apparently he did not take kindly to me dressing his wounds, because he and all of his friends started attacking me. I immediately loaded up the previous save file.
Maybe all the ghost types are girls in gender and therefor afraid of bugs?! (I know, stereotypes, don't judge me xD)
I actually can't remember too many wtf moments, there's been a few for example in Super Smash Bros Melee when playing with friends but I assume we're tlaking campaign/single player here.
One time, I was playing Assassins' Creed Brotherhood. I was up on a ledge taking down a wanted poster, (my notoriety was only 25%) when a guard on the roof across the street saw me and told me to get down. When I didn't, he proceeded to jump across the street to get to me. I was about to take the poster down when he shoved me, and I almost fell off. Angry at this guy for giving so much shit, I decided to tackle him off the building, since I'd done it before and it was awesome the first time.
Instead Ezio decides that when I told him to tackle someone, I couldn't have POSSIBLY meant the enemy about 2 feet away, and instead flew off the ledge at about 20 miles an hour, continued through the air for about a full second, and finally slammed into this random freakin' guy on the street with the force of a missile.
That's when the "Seriously?!" moment happened, if you were wondering.
PS: Slightly related story here. I once fell off a giant tower, and only survived death by tackling yet another random guy right before I hit the ground, using him to break my fall. Got off with full health.
Choking prostitutes in Call of Juarez: The Cartel.
Admittedly, I had completely forgotten about this until being reminded by the Extra Credits thing, but it was quite the WTF moment. I thought it was saying 'press X to ask question in needlessly brusque manner', not 'press X to grab her by the throat and demand answers'.
Also, as already mentioned, Nathan Drake's casual murder of a museum rent-a-cop in Uncharted 2, complete with oh-so-very-witty banter.
How about Nathan Drake's casual murder of every rent-a-merc of the African, Asian, Hispanic, and Eastern European variety? And don't forget, 3 is all about the Pillars of Islam, so we get so kill some A-rabs! At least the boss at then end of 2 addresses this when he says "how many men have you killed, just today?". My cousin and I were just joking about it when he said it. Needless to say, there were lol's to be had.
...Ooookay Captcha WTF is 8.10 terienco. Military launch code?
I actually found out what the captchas are supposed to be from reading cracked the other day. Apparently they are old documents that because computers can't read them they separate the words and use them for that so people will translate it for them. So far a lot of old documents have been translated like this (I forgot the actual number).
Yeah, there's a method to it, one of the words is already identified. /b/ have got a thing going where they purposely use ****** instead of the unidentified word.
I actually had a run in with an old document which had poorly identified words such as "the" being identified as "be" or whatever else. It's frustrating when you try to use the search function on a PDF and the words are incorrect.
In FFX, ice is super effective against fire, but water isn't.
Adventure game logic is always rife with this too. "Let me get this straight. If I eat the pie, then the game becomes unwinnable, because the Yeti will only eat the pie, and won't be interested in the meat, and I can't defeat the Yeti with anything else I'm carrying..."
Nice Kings Quest 5 reference. I doubt many people on here have ever experienced the pleasure of a point-and-click adventure. Also, failing to throw the boot at the cat (in the one scene where it appears) makes the game unwinnable, but you wouldn't know it unless you read a cheat book.
My 'seriously' moment in a game (at least the one at the fore of my mind) is a spoiler for a recent game so I can't reference it directly. Suffice to say, the entire game I was waiting for a few plot points to develop. Two characters seemed to have the knowledge to answer those questions. At the end of the game, one had died, and the other staggers towards the remaining characters and begins a monologue which I think will answer my questions. After a minute of dialogue which explains absolutely nothing, the main character kills the evil character. The game ends, and plot points are left completely unresolved.
In Uncharted 2 during the museum break in, Nathan Drake forbids the use of guns because the museum guards are just regular guys trying to do their job, and it would be immoral to kill them.
Halfway through the level you have to pull one of the guards off a roof and throw him into the ocean below (about a 200 foot drop). The guard has basically no chance of surviving, and instead of the dialogue addressing this issue about how Drake just broke his own self imposed "no killing the guards" rule, they just make a joke about the guard's death.
STALKER : Clear Sky.
Clear Sky faction members being like "wattchagoddamnproblem ?" when at peace and instantly changing attitude to "we'Re being slaughteRed", "wheRe on EaRth are you ?", screaming for help when faced with single mutated piglet. Seriously guys. You call yourself Russians ?
Hey, don't get mad at the death of a lovable character just because you decided to kill an innocent man.
Mine was in destroy all humans.
So enemies can be killed by being dropped into water but throwing a truck at them does barely anything?
Oblivion. Checking out the racial perks. Then getting to Redguard. After reading the description, I said out loud to no one. "... Seriously? They made Black Rage into a super power?!"
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