Shadow Complex Rendered In Lego

Earnest Cavalli

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Jun 19, 2008
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Shadow Complex Rendered In Lego



How do you make a well-crafted, best-selling Xbox Live Arcade game like Shadow Complex even better? Recreate the whole thing with Lego bricks.

Crafted by Lego impresario Rod Gillies, the build captures no single scene from the game but instead manages to instantly blend any number of architectural and aesthetic hallmarks from throughout the game.

Most impressive, as GameSetWatch points out [http://www.gamesetwatch.com/2009/08/lego_complex.php], are the small details: The random, near-organic piping, the starred save room door and the makeshift ladder below the easily-accessible HVAC system above the door.

Personally I would love to see Gillies continue to work in the Shadow Complex-in-Lego motif, if only so he could build one of those giant spider robots.

Plus, I think this is the only time we get to talk about the game without someone screeching about Orson Scott Card's homophobia [http://www.escapistmagazine.com/news/view/94068-Shadow-Complex-Prompts-Difficult-Questions].

(Image [http://www.flickr.com/photos/24681250@N07/3857153952/])

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Nosaj19

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Aug 5, 2009
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Pop quiz to players of the game: how many doors/pathways are present in this lego render?

Agreed Mknight, everything IS better in lego (especially a mechaspider)
 

Hybridwolf

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Aug 14, 2009
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Reminds me of the lego bible for some reason, But amazing work all the same...

Now go make the whole damn game Rod, that'll attract the tourists to legoland.
 

War Penguin

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Jun 13, 2009
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MetaKnight19 said:
everything is better in lego
Indeed. Worked with Star Wars.
If Lego decided to make a Lego version of the game, I'd buy it.
...
Hint hint, Lego.