Shadow Warrior Review - Slice Up Some Demons

SweetShark

Shark Girls are my Waifus
Jan 9, 2012
5,147
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Hawkeye21 said:
Been playing this for the last four hours, have to say I am having waaaaay too much fun with Wang. Level design is indeed reminiscent of the 90s, but in a good way, rewarding exploration by moneys and secrets. Weapons are just awesome to use, and katana is simply insane. Combat is absolutely the best part of this game, while humor is hit and miss sometimes. I would say this is the most fun FPS I've played in a while, IMHO more fun than original was.
You and me think the same.
10/10 starts game right here!!!
 

SweetShark

Shark Girls are my Waifus
Jan 9, 2012
5,147
0
0
Weaver said:
I'm loving this game so far.
I'd probably give it a near perfect score just because it's so bloody fun.

If you value fun in your games, this is the game for you.
The voice acting can be bad, the writing is stupid, the plot is dumb; but holy crap is it fun.
The voice acting of Wang and your companion is perfect to me.
The cheesy words the mouth of Wang pull out, is pure gold.
Plus I love the new personality Wang have.
 

sageoftruth

New member
Jan 29, 2010
3,417
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romxxii said:
I played for about an hour, just to try things out. Sword combat is enjoyable, although the karma scoring system seems to prefer you switch between sword and gun rather than stick to the one. It's a bit frustrating to circle strafe around a bunch of opponents, chopping limbs and whatnot, only to get a two out of five shuriken.

Still, I never expected the swordplay to be as enjoyable as it is. Watching other people play, it seemed clunky. When you're actually playing though, it's tense, exciting, and very rewarding. Plus, the special moves are relatively easy to pull off.

As someone sick and tired of the Modern Military spunkgargleweewee, I'm thankful for this, and Serious Sam, and Hard Reset.
I have a question. Games like Half Life 2 and Serious Sam made me dizzy because the characters moved and turned so quickly. How does Shadow Warrior compare when it comes to nausea?
 

romxxii

New member
Feb 18, 2010
343
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sageoftruth said:
romxxii said:
I played for about an hour, just to try things out. Sword combat is enjoyable, although the karma scoring system seems to prefer you switch between sword and gun rather than stick to the one. It's a bit frustrating to circle strafe around a bunch of opponents, chopping limbs and whatnot, only to get a two out of five shuriken.

Still, I never expected the swordplay to be as enjoyable as it is. Watching other people play, it seemed clunky. When you're actually playing though, it's tense, exciting, and very rewarding. Plus, the special moves are relatively easy to pull off.

As someone sick and tired of the Modern Military spunkgargleweewee, I'm thankful for this, and Serious Sam, and Hard Reset.
I have a question. Games like Half Life 2 and Serious Sam made me dizzy because the characters moved and turned so quickly. How does Shadow Warrior compare when it comes to nausea?
On default? You'd probably start puking your guts. It's got a quick dodge feature and you'd be circle-strafing for most of the game.

You have the option of increasing the FOV though. As per Total Biscuit, it helps with FPS motion sickness. Personally, I've been playing FPS since Wolf 3D, so I'm not affected at all. That, and the increased FOV makes everything look to fisheyed to me.