Hey, what do you guys think of the new Shadowrun game?
I haven't gotten that far yet, but I can remark two things:
Positive - You can play several different 'stories', and they can be user-generated, which leaves plenty of room for replay-value.
Negative - So far I haven't found much use for any form of magic or close combat (even as Physical Adept), it just seems that gun damage, even at low skill-levels, hit equally as hard or more. You never have to buy ammo either. Maybe this changes later during the game but right now I have a hard time figuring out what sets a Mage apart from a Street Samuari. Why SHOULD I use magic if a rifle-shot seem to work just as well? There isn't any Area of Effect spell yet, nor any mind-domination spell or anything that seems to compensate for my skill-point investments. It just seems to be 'Flashy gun-shots'.
I haven't gotten that far yet, but I can remark two things:
Positive - You can play several different 'stories', and they can be user-generated, which leaves plenty of room for replay-value.
Negative - So far I haven't found much use for any form of magic or close combat (even as Physical Adept), it just seems that gun damage, even at low skill-levels, hit equally as hard or more. You never have to buy ammo either. Maybe this changes later during the game but right now I have a hard time figuring out what sets a Mage apart from a Street Samuari. Why SHOULD I use magic if a rifle-shot seem to work just as well? There isn't any Area of Effect spell yet, nor any mind-domination spell or anything that seems to compensate for my skill-point investments. It just seems to be 'Flashy gun-shots'.