Shopping Carts in Games

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BeighT

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So lately I've been noticing a lot of games that have shopping carts in them. A few examples would be: Prototype, Fallout 3, Crackdown? Can't really remember many more, but I've been wondering why. I think it's kind of funny but very random. Especially Prototype.

Is it some kind of new fun thing developers are doing?
What do you guys think is the reason for it?
 

Chartic

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I think because it's a random object you can find anywhere. And can be used for great fun :D
 

Mr Sunday Night

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Don't forget DeadRising! The shopping cart covered in pitchforks and other pointy objects in the supermarket bit... Good times...
 

HardRockSamurai

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Mr Sunday Night said:
Don't forget DeadRising! The shopping cart covered in pitchforks and other pointy objects in the supermarket bit... Good times...
God damn you, you beat me to it :)
 

BeighT

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NoMoreSanity said:
There were shopping carts in Prototype? The only shopping carts I know of are in Fallout 3 and in Dead Rising.
Yup. Around the infected places, I threw a couple at some pedestrians.
 

Internet Kraken

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Cpt Morgan said:
I noticed them in Fallout. Figured they were appropriate since they were in stores. :p
Though I did randomly find shopping carts in one of the vaults. Makes no sense.
 

BeighT

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NoMoreSanity said:
BeighT said:
NoMoreSanity said:
There were shopping carts in Prototype? The only shopping carts I know of are in Fallout 3 and in Dead Rising.
Yup. Around the infected places, I threw a couple at some pedestrians.
Really? I only noticed the tanks shooting me from every corner trying to kill me... And failing.
Haha well I guess I've got the eye for shopping carts.

Internet Kraken said:
Cpt Morgan said:
I noticed them in Fallout. Figured they were appropriate since they were in stores. :p
Though I did randomly find shopping carts in one of the vaults. Makes no sense.
Maybe they got bored and wanted to race each other in shopping carts?
 

BeighT

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Jacobra said:
It's and item most can use to relate to our world. It's something everyone uses. Adds realism.
Really? Hmm...Idk why they would really try to add realism to games like Prototype and Crackdown. It does add realism in Fallout though.
 

Mr Sunday Night

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HardRockSamurai said:
Mr Sunday Night said:
Don't forget DeadRising! The shopping cart covered in pitchforks and other pointy objects in the supermarket bit... Good times...
God damn you, you beat me to it :)
Haha, many apologies my good sir, I just couldn't hold it in any longer...
 

BeighT

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Zeeky_Santos said:
BeighT said:
So lately I've been noticing a lot of games that have shopping carts in them. A few examples would be: Prototype, Fallout 3, Crackdown? Can't really remember many more, but I've been wondering why. I think it's kind of funny but very random. Especially Prototype.

Is it some kind of new fun thing developers are doing?
What do you guys think is the reason for it?
is it to add the slight realism or aesthetic value of a real world object? this is as stupid as asking why they put telegraph pole on the streets of these games.
But telegraph poles belong on the streets. A shopping cart in the middle of an infected horde is a little different.
 

Worgen

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Whatever, just wash your hands.
racing fan said:
Jackass the Game also had them.
what is the point of making a jackass game, wasnt the whole point of the tv show hoping the idiots would somehow either kill themselfs or sterilize themselfs, you know, take themselfs out of the gene pool
 

Taylorcrw

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Internet Kraken said:
Cpt Morgan said:
I noticed them in Fallout. Figured they were appropriate since they were in stores. :p
Though I did randomly find shopping carts in one of the vaults. Makes no sense.
vault 106, they said they added it to add to the creepiness, can't see how that is creepy though.
 

Internet Kraken

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Taylorcrw said:
Internet Kraken said:
Cpt Morgan said:
I noticed them in Fallout. Figured they were appropriate since they were in stores. :p
Though I did randomly find shopping carts in one of the vaults. Makes no sense.
vault 106, they said they added it to add to the creepiness, can't see how that is creepy though.
Oh yeah now I remember. The shopping cart spawns behind you, creating a noise as it falls to the floor. Though why they choose to have a shopping cart produce the noise is beyond me.
 

Taylorcrw

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Internet Kraken said:
Taylorcrw said:
Internet Kraken said:
Cpt Morgan said:
I noticed them in Fallout. Figured they were appropriate since they were in stores. :p
Though I did randomly find shopping carts in one of the vaults. Makes no sense.
vault 106, they said they added it to add to the creepiness, can't see how that is creepy though.
Oh yeah now I remember. The shopping cart spawns behind you, creating a noise as it falls to the floor. Though why they choose to have a shopping cart produce the noise is beyond me.
Out of all the items in the game, they choose a shopping cart lol
 

BeighT

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Internet Kraken said:
Oh yeah now I remember. The shopping cart spawns behind you, creating a noise as it falls to the floor. Though why they choose to have a shopping cart produce the noise is beyond me.
What is up with them always trying to "scare" us in Fallout? I just recently got the Point Lookout DLC (Best DLC yet in my opinion btw) and they did it again in that one cave. Don't want to spoil the surprise for anyone so I won't mention the cave.
 

Internet Kraken

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BeighT said:
Internet Kraken said:
Oh yeah now I remember. The shopping cart spawns behind you, creating a noise as it falls to the floor. Though why they choose to have a shopping cart produce the noise is beyond me.
What is up with them always trying to "scare" us in Fallout? I just recently got the Point Lookout DLC (Best DLC yet in my opinion btw) and they did it again in that one cave. Don't want to spoil the surprise for anyone so I won't mention the cave.
I don't know. I've heard that things like the Dunwich building was Bethesda trying to use the Fallout 3 engine to produce a segment of a horror game. Something to do with them trying to apply the horror elements used in Call of Cthulu:Dark Corners of the Earth. I don't know the exact specifics of what they are trying to accomplish with this.

To be fair, the horror segments of Fallout 3 would be more scary if you didn't have super armor and super weapons. No ghoul can stand up to Shishkebab.