I don't get what the problem is. The game would be boring if everything died in one shot. What are you robbed of, your realism? Realism doesn't always mean good game mechanics.
If you died to one single headshot, you'd be calling the game unfair. "NPC scrub-grunts get lucky Tec-9 spread all day, Ass/10 worst game 2016. -IGN"
I don't get the obsession. Would you feel better if everyone had Halo/borderlands shields? Big armor, and the one final shot you have to plant in their head kills them? What's changed then besides adding some particles and a contrived suspension of disbelief?
That Totalbiscuit youtuber had the same problem, and then goes on to elaborate it for a freakin half hour like he always does. He says it ruins the immersion of the game for him that enemies can soak up bullets. He then goes on to admit that in a game like Doom with fake weapons and ridiculous enemies, he has no problems with how much damage the weapons do. There's hardly a practical difference. The stupid setting your in shouldn't matter.
If it makes you feel better, maybe next time they can make Borderlands; the MMO.
I find it hard to believe that that's the big complaint some people have with the game. Nevermind that it's generic, nevermind that the PvP is riddled with hackers, repetitive missions and enemies, no flushed-out side-content to speak of. The bosses eat too many bullets though, got to stay focused on what's important.
If you died to one single headshot, you'd be calling the game unfair. "NPC scrub-grunts get lucky Tec-9 spread all day, Ass/10 worst game 2016. -IGN"
I don't get the obsession. Would you feel better if everyone had Halo/borderlands shields? Big armor, and the one final shot you have to plant in their head kills them? What's changed then besides adding some particles and a contrived suspension of disbelief?
That Totalbiscuit youtuber had the same problem, and then goes on to elaborate it for a freakin half hour like he always does. He says it ruins the immersion of the game for him that enemies can soak up bullets. He then goes on to admit that in a game like Doom with fake weapons and ridiculous enemies, he has no problems with how much damage the weapons do. There's hardly a practical difference. The stupid setting your in shouldn't matter.
If it makes you feel better, maybe next time they can make Borderlands; the MMO.
I find it hard to believe that that's the big complaint some people have with the game. Nevermind that it's generic, nevermind that the PvP is riddled with hackers, repetitive missions and enemies, no flushed-out side-content to speak of. The bosses eat too many bullets though, got to stay focused on what's important.