Well, should they?
I often hear this phrase mentioned, usually in relation to sequels and reboots.
On the one hand, I can see why it would make a great deal sense to cater to your prospective customer base. No one ever went broke selling people stuff that they want to buy. After all, they're the people paying the games, if anyone is going to be well-aquatinted with what needs fixing, it'll be them.
On the other hand, well... fans aren't game designers. I'm not entirely convinced that pandering to their whims makes for a good game. It will certainly never make for an innovative game since fans are invariably resistant to change. I shudder to think what would have happened to series like Fallout or Mass Effect if their developers had designed them according to the wishes of their respective fans.
Thoughts?
I often hear this phrase mentioned, usually in relation to sequels and reboots.
On the one hand, I can see why it would make a great deal sense to cater to your prospective customer base. No one ever went broke selling people stuff that they want to buy. After all, they're the people paying the games, if anyone is going to be well-aquatinted with what needs fixing, it'll be them.
On the other hand, well... fans aren't game designers. I'm not entirely convinced that pandering to their whims makes for a good game. It will certainly never make for an innovative game since fans are invariably resistant to change. I shudder to think what would have happened to series like Fallout or Mass Effect if their developers had designed them according to the wishes of their respective fans.
Thoughts?