To be honest, I've lost the point of this back and forth. Nor do I care anymore. You seem to be under the impression that I was speaking in anything other than the broadest terms when I said that white males were the go to characters for protagonists for a reason.Zhukov said:If it was there, I didn't see it. I certainly don't remember it detracting from the respectable sales and plentiful critical praise being heaped upon that game. I think we can safely say they got away with it.Machine Man 1992 said:Second of all, Bioshock infinite's furor was rather small, but it was there.
Actually, I just listed the first non-white, non-straght, non-male characters with obvious negative traits that I could think of. I can't help having excellent taste.Third, you just listed a group of character's who were well written and notice how none of those character's were protagonists.
None of them are protagonists because video game protagonists with negative traits are few and far between. Add the qualifier of being non-male etc etc and I can't think of a single one.
So... poorly written characters receive criticism, some of it inevitably dumb criticism, while well written ones don't?If the character's a well written one, I hope that the perpetually offended either ignore them or get shouted down by normal people. But if the character isn't well written, then they assume it's from hatred rather than not having the budget or time to hire a writer. I was referring to protagonist's and I'm kicking myself for not including that in my original post.
Isn't that how it should work?
No.Does that answer you're question?
You specifically did not answer my question.
What I meant in general was that, with having a white man as the protagonist, the developers can do anything they want to that character without offending anyone. I did not imply that any time developers tried to diversify it inevitably lead to backlash.