Well depends on the game really...
Multiple endings in Max Payne or Half-Life? erm no thanks.
Multiple endings in Fallout 3? Sure thing.
Mostly I prefer a game with a clear ending that has something relevant to do with the story, so if done well, as Bioshock did imo opposed to what many say, multiple endings are fine, especially when its based on a moral choise that is not -that- important to gameplay (here I might want to highliht Bioshock again, getting powers one way or the other, it all adds up)
2 to 5 endings, fine by me, aslong as it ties up the story well enough.
As one who doesn't care much for online guides and never replayed Silent Hill games, I have been happy with my version of the story.
Have different endings, aslong as it is not dependant on one overpowering choise a few minuts before the final boss fight... A game like Jedi Academy did this entierly silly and stupid thing.. Being pumped up with Dark Side powers, throwing people off into lava and flinging lighting everywhere, I could still chose not to kill Ross and get a good ending.. Different endings shouldnt be decided by one choise.
Ow and an idea, stop making it a selling point, infact, stop telling us there is multiple endings at all, just make them, and make sure they somewhat play according to the individuals way of playing the game, so when the guy sneaking around talks to his friend, who played the hammerswinning maniac, talks about the ending, they are actually suprised somehow...
Aaaand i've ranted long enough.. hope i made some sense...
