Dragon Age: Origins is one of my favorite games of all time. Looking for another game similar to it, I discovered that it's the spiritual successor to Baldur's Gate, and now I'm curious about it. I was wondering, do you think I'd like Baldur's Gate if I liked Dragon Age? I've also heard that the second game is considerably better than the first. Should I even play the first, or just skip to the second?
EDIT: Also, if anybody knows of any other games similar to Dragon Age, feel free to list them.
EDIT: Thanks for all the responses and recommendations. I've decided to try a few games, as they're all quite cheap right now. I've gotten Neverwinter Nights 2, and both Baldur's Gates (I'm currently installing the Tutu mod).
First impression of BG 1 (with Tutu and party member dialogue mods installed): First off, I'll give some details on my character. I created a half-elf fighter / mage, with proficiency in longswords and dual-wielding (being unfamiliar with D&D, I didn't realize until later that he was rather derivative of Drizzt Do'Urden). I started out with a pretty good roll of 91, and my stats are distributed thus:
Character Name: Anomander
Strength: 18
Dexterity: 17
Constitution: 16
Intelligence: 18
Wisdom: 12
Charisma: 10
I've just gotten to Nashkel and rested at the inn for the night. So far, I'm enjoying the combat. I've heard that the high rate of missed attacks could be very frustrating at the start of the game, but due to my character's high strength stat, it hasn't been too much of a problem. I've been enjoying the difficulty (which has felt fair so far), as well as the freedom the game gives me to roam about the map between towns. It's been a while since a game has been willing to let me run off to an area where I'm sure to get my ass kicked, and I love the sense of danger that comes with it. So far I only have one slot for spells, which is usually occupied by some sort of buff to augment my melee combat. I might try out some offensive spells when I have a few more slots.
The plot hasn't developed into anything particularly noteworthy yet, but it has grabbed my attention, and the world already feels intriguing, due to rumors heard in taverns. The dialogue mod has also made the game more interesting, and the characters feel far more alive than they did in the short time I played un-modded.
EDIT: Also, if anybody knows of any other games similar to Dragon Age, feel free to list them.
EDIT: Thanks for all the responses and recommendations. I've decided to try a few games, as they're all quite cheap right now. I've gotten Neverwinter Nights 2, and both Baldur's Gates (I'm currently installing the Tutu mod).
First impression of BG 1 (with Tutu and party member dialogue mods installed): First off, I'll give some details on my character. I created a half-elf fighter / mage, with proficiency in longswords and dual-wielding (being unfamiliar with D&D, I didn't realize until later that he was rather derivative of Drizzt Do'Urden). I started out with a pretty good roll of 91, and my stats are distributed thus:
Character Name: Anomander
Strength: 18
Dexterity: 17
Constitution: 16
Intelligence: 18
Wisdom: 12
Charisma: 10
I've just gotten to Nashkel and rested at the inn for the night. So far, I'm enjoying the combat. I've heard that the high rate of missed attacks could be very frustrating at the start of the game, but due to my character's high strength stat, it hasn't been too much of a problem. I've been enjoying the difficulty (which has felt fair so far), as well as the freedom the game gives me to roam about the map between towns. It's been a while since a game has been willing to let me run off to an area where I'm sure to get my ass kicked, and I love the sense of danger that comes with it. So far I only have one slot for spells, which is usually occupied by some sort of buff to augment my melee combat. I might try out some offensive spells when I have a few more slots.
The plot hasn't developed into anything particularly noteworthy yet, but it has grabbed my attention, and the world already feels intriguing, due to rumors heard in taverns. The dialogue mod has also made the game more interesting, and the characters feel far more alive than they did in the short time I played un-modded.