i hate rts games but gave starcraft 2 a buy because i liked the story. as someone who typically doesnt enjoy real time strategy, i loved starcraft 2binnsyboy said:So basically, I'm okay at RTS games. I bought Battle for Middle Earth 2, but after I completed the campaigns, it became apparent that the multiplayer was dead, down to a few people only looking to play with specific people.
Starcraft is essentially a nerd sport at this point, I always hear praise of it being such a fantastic RTS, and then there are the tournaments. All in all, it looks fairly attractive, but I've had my experiences with disappointing RTS games. So I'd like a few more opinions.
Blizzard only balances around 1v1... Balance is also very, very good at pro level, all matchups are close to 50% at the moment. Of course, the metagame shifts all the time and that's where Blizzard comes in with patches [or players with revolutionary ideasDoctorPhil said:Of course it's a slight hyperbole what I said, I'd adapt to my opponent, if they did a build countering colossi, I didn't make them. But if they didn't, I'd always make them, because they're just so damn powerful thanks to the tendency of SC2 units to get in a ball, so the splash hits a lot of units. In most games, colossi + warpgate ball was all I needed to win. Of course I experimented with other builds, but none were as succesful.Joccaren said:snip
Anyway, my point is, you don't need a lot of micro in SC2 compared to SC (wich is still the only true e-sport). This game is much more about who has the best build order, wich makes the game less interesting.
Blizzard is also balancing the game around both team games, low level games and pro games all at the same time, wich is just impossible. They do this money, attracting the most amount of buyers, for wich you obviously can't blame them, but that still hurts the game. As long as the game isn't properly balanced around pro level games, it'll never become an e-sport and will not require much skill.
Yeah, give the demo a try. I can definitely recommend the campaign if you don't care for story (The campaign alone is not worth 60 bucks though).
I don't think anyone here's mentioned it yet, but Starcraft II also has probably one of the most enduring gaming communities of all RTS titles. You'll find literally find thousands of new replays every month, hundreds of pro gamer streams, mountains tournament and ladder games cast by professional starcraft II casters like day[9] and Artosis (yes I know who Husky is too >.>)binnsyboy said:It does sound a little like his main mutiplayer gripe is getting his ass handed to him?Joccaren said:Common mistake from a quick look at the game. Starcraft has plenty of Strategy, if you are willing to learn it. Why do you think Grandmaster league players devastate gold league players? It is because they have mastered the finesse of Starcraft 2 strategy, whilst the gold league players are still only learning it.Rack said:If you want actual strategy go for Frozen Synapse.
It does not have any cover based system, other than terrain height, but that isn't what gives it strategy. You need to know what units to build, and when. You need to know how to specialise those units, and once again when. You need to know whether to build economy, rush or balanced, dependent on the first minute of gameplay.
There is plenty of strategy to be had, it is just more subtle than that of other RTSs
You can get your opinion across without using insults. I play this and my worth as a person is in no way related to my league rank. Also, 'a fan boys opinion is hardly subjective' is an oxymoron. A fanboy is a fanboy as they have a very subjective view of whatever they are a fan of, and thus can't see past their bias most of the time. Fanboys are the epitome of subjective thinkers, objectivity is not to be found with a fan-boy.Morgan Howe said:yes, if you are insane and have nothing better to do
and mutiplayer sucks, especially in this game where people believe their rank defines their worth as a person. not a fun thing to get into.
also as far as RTS goes, it is no where near as good as the original, and i'd still put any Command and Conquer game ,generals and before, over this.
honestly, i'm not a fan boy, but a fan boys opinion is hardly subjective.
if you want this, do what i do, wait for the battle chest with all three chapters, saves money![]()
The only really helpful advice I have found in this post is the 'buy it when the battle chest comes out', hower, that will take years (HoTS is not due out until next year) and thus, I would not entirely recommend it
If it's an absorbing game, I don't mind having to work my ass off to get good. I've got a ten week holiday coming up! Training for the Royal Marines can't take up all my time, so I guess a good strategy game should fill the gap between training and fucking around with friends quite nicely.
If you're meaning to get into RTS for the first time Starcraft 2 is a fantastic place to start. It doesn't have any gimmicks, it's just pure RTS and it has brilliant difficulty levels. Easy mode is balanced for a beginner, brutal mode is balanced for the clinically insane.binnsyboy said:Starcraft is essentially a nerd sport at this point, I always hear praise of it being such a fantastic RTS, and then there are the tournaments. All in all, it looks fairly attractive, but I've had my experiences with disappointing RTS games. So I'd like a few more opinions.
Starcraft, probably the only game worth studying.rileyrulesu said:The game itself is the best and most popular RTS out there. It is an amazingly well done game. Be warned though, it is one of the most competitive games being played, and if you want to get good, you'll have to do a LOT of studying.
Lol you have no need to defend yourself against someone who sites using "60 voidrays to kill anything"DoctorPhil said:Of course it's a slight hyperbole what I said, I'd adapt to my opponent, if they did a build countering colossi, I didn't make them. But if they didn't, I'd always make them, because they're just so damn powerful thanks to the tendency of SC2 units to get in a ball, so the splash hits a lot of units. In most games, colossi + warpgate ball was all I needed to win. Of course I experimented with other builds, but none were as succesful. And I honestly really was rank 1 diamond for as long as I played (that is excluding breaks).Joccaren said:snip
Anyway, my point is, you don't need a lot of micro/macro in SC2 compared to SC (wich is still the only true e-sport). This game is much more about who has the best build order, than who has more knowledge of the game and who is quicker, wich makes the game less interesting.
Blizzard is also balancing the game around both team games, low level games and pro games all at the same time, wich is just impossible. They do this money, attracting the most amount of buyers, for wich you obviously can't blame them, but that still hurts the game. As long as the game isn't properly balanced around pro level games, it'll never become an e-sport and will not require much skill.
Yeah, give the demo a try. I can definitely recommend the campaign if you don't care for story (The campaign alone is not worth 60 bucks though).
Yeah, the gameplay doesn't have any innovative changes.baker80 said:Get Starcraft 2 if you enjoy competitive play. Otherwise, it just isn't that great of an RTS. The design and gameplay is enormously dated, it's pretty much literally just a reskin of Starcraft 1. There is absolutely no innovation whatsoever. It's as solid as Real Time Strategy gets, but it's also ridiculously bland.