Auron said:
aguspal said:
Professor Lupin Madblood said:
l4d = kill everything, follow the directions in the 100% linear levels.
DI = Watch out for your stamina, keep your ammunition, skip unnecessary enemies it's far from survival horror but not as twitchy or direct and linear as l4d.
It's in fact by design and not necessarily a bad thing, but keep ridiculing the game and I by all means.
Fair enough.
Althougt what you said about DI is certanly true, the MASSIVE glitches, errors, bad desing decitions and just overall a "meh" experience when it could have been "pretty damn good" instead, just makes me side with l4d.
I DO agree l4d can get a bit repetitive at times, but hey, in DI all you do is kill zombies as well... I mean, looking at just what you said:
Watch out for your stamina: Yeah I honestly dont see what is the point here. IT was a bit annoying...thats all. I guess it adds alittle strategy, but the game was so stupidly easy and broken (< THIS IS A KEY POINT) that it usually dosnt matters anyways
keep your ammunition: Again, game begin broken and easy as hell means this dosnt really matters. And munition was really mostly for human enemies anyways.
skip unnecessary enemies: Um... Well you yourself said it. Nothing to add here.
Again, not hating on anything here, just my opinion, and despiste all of this DI was an enjoyable game, decentish... While l4d is THE co-op game imo.
The Cliffe said:
aguspal said:
WTF is a "Pulitzer Laureate"?
Pulitzer refers to the Pulitzer Prize, an award handed out for excellence in writing-type things (journalism, literature, musical composition, etc.)
Pulitzer Laureate is a play on words derived from the term "Poet Laureate", which is a government-appointed poet who's job it is to document current events as they happen in poetic prose.
Oh ok that was funny dude thank you for the information xD.