Band from online but should still play offline. Or let them have a special arsehole server for all banned people? That would be fine.
And how, pray tell, do you ban the ticket?LegendaryGamer0 said:What you're saying from the theater analogy is to basically take the long and stupid route instead of just, you know, banning that particular ticket.Joccaren said:sniparoo
In this case, just ban a specific CD key from accessing official servers. Anything else is just stupid or, well, stupid. And it still doesn't cover the regulation of private servers.
They've made a new solution to something that isn't really a problem and sticks their hand further into the rectums of users.
Big part of this is, does KF2 have CD keys? Because this is going to change a fair bit based on that.Joccaren said:And how, pray tell, do you ban the ticket?LegendaryGamer0 said:What you're saying from the theater analogy is to basically take the long and stupid route instead of just, you know, banning that particular ticket.Joccaren said:sniparoo
In this case, just ban a specific CD key from accessing official servers. Anything else is just stupid or, well, stupid. And it still doesn't cover the regulation of private servers.
They've made a new solution to something that isn't really a problem and sticks their hand further into the rectums of users.
You made the movie, but Valve gave out the tickets. Valve installed automatic gates to your theatre, so you don't even scan the tickets - people scan them, walk in, and watch the movie.
Steam DRM, yes. VAC, no.Obviously you ban the ticket by going to Valve. Valve bans the ticket. Because of the way Valve's ticketing system works, however, that also kills the ability to use the ticket at home. Correct me if I'm wrong, but I'm fairly sure Steam's DRM doesn't differentiate between offline and online play - if you play offline the DRM does nothing, if you play online it can block access. Steams DRM applies to both.
Or, just ban the CD key from official servers. This has been the solution for god knows how long.Valve could alter this to allow someone to play offline when the DRM blocks their online access only, however that would take time and money.
The games company could create a system that reads the Steam account and bans Steam users themselves from the online servers, but this would cost time and money.
Part of my point. Just use CD keys!Your theatre analogy doesn't hold up because of the complications you've introduced with the ticket. Who made the ticket? Who regulates tickets? Its the same one ticket for every server, so how do you only ban the ticket in one place when you've outsourced the "Banning" to the ticket regulators?
Ban the unique ticket. This wouldn't be hard even keeping to the stupid theater analogy. Also still doesn't even touch on the argument of them regulating private servers.In the theatre world, it might not make sense. In the online DRM videogames world, its the rule rather than the exception.
Being able to "Ban" a ticket requires there to be a system in place to ban it. Whilst it would be prudent of developers to make such a system, I won't begrudge them if they decide not to.
While I agree I feel that if the person is ruining the game for others by trolling, griefing, etc they should be banned from playing on the official servers. If they want to create their own server or play on a public server that would be fine. If I ran a public server and someone was griefing, trolling, or etc I would ban them.BadNewDingus said:Horrible idea. You paid for the game, you should be able to do whatever you want as long as you don't cheat.
Although, I do like when games force you to play with other trolls if you are one yourself. But to take away a whole feature because you're behaving like a child? That's just silly.
MajorTomServo said:Maybe just make it so you can't play online with strangers if you're too much of a douche canoe. Like, you can only play with people on your friend's list or offline against bots.
My sister says it a lot; she probably got it from Tumblr.SebastianVelcro said:MajorTomServo said:Maybe just make it so you can't play online with strangers if you're too much of a douche canoe. Like, you can only play with people on your friend's list or offline against bots.
So uhh... douche canoe eh? How did you come up with that one?
Trust me when I say you get very good at it eventually, to the point where team mates can inconvenience you (Yeah, I solo'd a patriarch on HoE West London once... after 50,000 failed attempts.).nomotog said:last I checked, you can't really play killing floor by yourself. Losing access to multiplayer would basically be losing access to the game.
I agree. I say ban them from the official servers but they should still have access to make their own and play on public servers. If I made a server and some player was being a jerk I would ban them.DerangedHobo said:KF2 devs can go fuck themselves with a chainsaw. "Moderate private servers"? Get fucked, you're going to shut down the servers that keep your game alive because they don't live up to your standards? Tripwire alone has lost faith in me as a consumer due to the "Oh, we're an established company with a highly successful game series, let's release a fucking game in Early Access!", let alone the fact that it had like a 1/3 of the content from the first one.
As for the matter at hand? Mute them if they are truly that toxic. I prefer shit to be handled from server to server. If they're outright hacking then sure, VAC ban them but apart from that you should really just give them some good ol' mod/admin justice.