Part of the problem is that the people making it now have no idea what the concept of the original series is about, and they wouldn't know symbolism or subtly if it bit them in the ass. It's also not psychologically scary, and is scary in the sense of how the original Resident Evil series was scary. There are no subtle hints of anything being off or anyone straight up lying to the character to make you think something is wrong, and the monsters are really not that great. I played Homecoming and Origins and was bored to tears, and Origins gameplay and camera was annoying as hell. I didn't care at all for Shattered Memories since I thought it wasn't scary, the psychological test was a joke, and it was super easy to dodge all the monsters. The ending was meh.
Western horror doesn't go well with psychological horror at all since Westerners tend to do horror as really gory, graphic, and as bloody as humanly possible. While psychological horror messes with you the entire time and uses tension and atmosphere as a tool to make you think something is wrong. Then there's also the characters, as I've previously mentioned, that act strangely and don't see the same things as your character does.
I'd love to see a Silent Hill game like the first 3 (not so much The Room since I have mixed feelings about that one) and I want the series to be good again, but I don't see it.
Horror games just don't sell that well anymore.
Western horror doesn't go well with psychological horror at all since Westerners tend to do horror as really gory, graphic, and as bloody as humanly possible. While psychological horror messes with you the entire time and uses tension and atmosphere as a tool to make you think something is wrong. Then there's also the characters, as I've previously mentioned, that act strangely and don't see the same things as your character does.
I'd love to see a Silent Hill game like the first 3 (not so much The Room since I have mixed feelings about that one) and I want the series to be good again, but I don't see it.
Also that.lacktheknack said:Silent Hill 3 was by far the most terrifying one (although that may be because I respond badly to body horror).
The reason they can't make new Silent Hills like the first four is because it doesn't fit the shareholders' vision of a profitable game. They have to emphasize player combat, non-subtle characters, and put a focus on graphical power. In comparison to games today, Silent Hill 4 is kind of abysmal. It doesn't give you enough inventory/storage, handles terribly, is a bit moon-logic driven, very easily results in a bad ending, and the combat is one-note and painful. All of this was great in the context of what SH4 was, but if you put forward a motion to make another game like it, you'd be laughed out of the room by the shareholders.
Horror games just don't sell that well anymore.