Uncharted and
The Last of Us both feature this and I absolutely love seeing it. It's a tiny tiny tiny detail that most gamers won't (consciously) notice.
In
Uncharted, when Drake is running and gets close to a wall, he puts his hand out to steady himself. You don't really notice this but Drake braces himself when he's near a wall....am I the only one who finds this freaking fascinating!?!? So many game protagonists just slam into the wall at full speed that would likely kill your dumb ass but not Nathan Drake!
In
The Last of Us, when Ellie and Joel are close together during a firefight behind cover, Joel will hug in against the wall with Ellie tight up against him. Most games would put you both just sitting there but Joel actually has his arm around Ellie against the wall. Again, I feel like I'm the only one who finds this freaking fascinating but I absolutely LOVE this little detail.
I don't think I'm explaining LoU very well so here's an example:
This isn't exact it since this looks to be a screenshot and not actual game-play but it's similar to this. IT MATTERS FOR IMMERSION DAMN IT >.<
Maybe someone else who has played this amazing game will be able to explain the animation better