SimCity Creator: Gamers Have "Valid Concerns" About DRM

Tien Shen

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Mar 25, 2010
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Strazdas said:
thiosk said:
Well, I'm not sure what the official story RE wrights departure was, but Spore was a debacle of its own.
So,
yeah. Wright knows a thing or two about debacles.

I still want the game Spore could have been. :(
Yeah, when i looekd at spore i imagined the enormous posibilities. In reality, it turned out extremely shitty game and space age was the only one remotely interesting, and evne then, event every 3 minutes, seriuosly?
That being said, a game develper making sense? this is new.

Hero in a half shell said:
MILLIONS. OF. PEOPLE. WHO. BOUGHT. IT. COULD. NOT. PLAY. IT. due soley to the DRM.
Same happened during Assasins Creed 2 launch (in fact it was first to do this kind of thing on such a scale). Lo and behold, Assasin creed still sells strong. the average consumer does not care.
Only the PC version of AC2 had 'always-on' DRM and Ubisoft stopped using such DRM as of June 2011.
http://www.kotaku.com.au/2012/09/ubisoft-have-stopped-using-always-on-drm/
 

Strazdas

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May 28, 2011
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Tien Shen said:
Only the PC version of AC2 had 'always-on' DRM and Ubisoft stopped using such DRM as of June 2011.
http://www.kotaku.com.au/2012/09/ubisoft-have-stopped-using-always-on-drm/
PC is the important version since it was physically impossible to impose such DRM on a console at the time.
Ubisoft tried a great many of DRMs.
Ubisoft stand in full support for always online console [http://www.escapistmagazine.com/news/view/123283-Ubisoft-CEO-Thinks-Gamers-Are-Ready-For-Always-On-Consoles].

All you did was prove that gamers have memory of a hamster. they used DRM, a great many of them, invented quite a few that other companies picked up but they say "ok we wont do it for a while" and everyone just forgets it?
 

Tien Shen

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Mar 25, 2010
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Strazdas said:
Tien Shen said:
Only the PC version of AC2 had 'always-on' DRM and Ubisoft stopped using such DRM as of June 2011.
http://www.kotaku.com.au/2012/09/ubisoft-have-stopped-using-always-on-drm/
PC is the important version since it was physically impossible to impose such DRM on a console at the time.
Ubisoft tried a great many of DRMs.
Ubisoft stand in full support for always online console [http://www.escapistmagazine.com/news/view/123283-Ubisoft-CEO-Thinks-Gamers-Are-Ready-For-Always-On-Consoles].

All you did was prove that gamers have memory of a hamster. they used DRM, a great many of them, invented quite a few that other companies picked up but they say "ok we wont do it for a while" and everyone just forgets it?
We still don't know what sort of always-on nature is the XBOX Durango, so posting something about them supporting the ONLY future console that's RUMORED to have it is moot. Also always on console != always on DRM on the PC. The fact of the matter is Ubisoft realized their always on DRM on their PC titles weren't working and they dropped it a while back. AC sold strong up until now as it is a multiplatform title and the current-gen consoles, as you said so yourself don't such DRM imposed on it. In other words, you just proved my original point.
 

Strazdas

Robots will replace your job
May 28, 2011
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Tien Shen said:
Strazdas said:
Tien Shen said:
Only the PC version of AC2 had 'always-on' DRM and Ubisoft stopped using such DRM as of June 2011.
http://www.kotaku.com.au/2012/09/ubisoft-have-stopped-using-always-on-drm/
PC is the important version since it was physically impossible to impose such DRM on a console at the time.
Ubisoft tried a great many of DRMs.
Ubisoft stand in full support for always online console [http://www.escapistmagazine.com/news/view/123283-Ubisoft-CEO-Thinks-Gamers-Are-Ready-For-Always-On-Consoles].

All you did was prove that gamers have memory of a hamster. they used DRM, a great many of them, invented quite a few that other companies picked up but they say "ok we wont do it for a while" and everyone just forgets it?
We still don't know what sort of always-on nature is the XBOX Durango. Also always on console != always on DRM on the PC. The fact of the matter is Ubisoft realized their always on DRM on their PC titles weren't working due to the open nature of the platform and dropped it a while back. AC sold strong up until now as it is a multiplatform title and the consoles, as you said so yourself don't such DRM imposed on it. In other words, you just proved my original point.
Yeah, we, gamers, dont care about anything as long as its not directly asociated with us at this right moment. i didnt buy later AC games out of principle because they made this DRM, regardless of whether it was on or not by then. The mere idea that they would do this had it worked is enough for me to boycott them.
If Xbox requires to always be connected to internet to work, then the DRM is very similar to AC2. Though AC2 did had some "files" on the servers that the client downloaded only during gameplay, those were very minimal (like coordinates for a mission) and got cracked within a day. in essense it was just an online checker.
Once again you claim that gamers forget everything instantly when they say "sorry we wont do that". i would hate t live in this world where you can kill a man say sorry and noone would do anything about it.