Since when did a knife kill me more than a .50 cal

slipknot4

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Just a thought i had.
Why will a knife do an instant kill when it is a fact that it's possible to survive 30 stabs?
I mean sure balancing is everything but... C'mon! I've been countlessly stabbed in the leg in call of duty 4 only to feel the terrible feeling of hitting the ground like a bad of dead meat.
"who need's a leg when you are a sniper..."
Speaking of, why will a knife kill you more than a .50 cal, i mean a sniper rifle can kill 5 peeps in a row, but they wont to the bloody one hit kill, life is unfair and knife's should be nerfed.

Edit: This sis one of the reasons i loved TF2 so much

LOOY said:
A more important question is: Why can everyone suddenly throw grenades across 3 blocks of houses and why do said grenades create explosions that kill everything in a 10 metre radius?
 

kokirisoldier

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I agree about the damage amount. I've seen what the M2-.50cal can do. But the knife kill is soo devilishly satisfying.
 

Blights

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I guess its the fact that if you get stabbed in the right area, you die.

Also the fact that you have ranged weapons, use them?
 

Hexadecimal16

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It doesn't make sense to me either, but sneaking up on a blissfully unaware sniper and plunging a knife in his back is too strangely satisfying for me to care.
 

Avatar Roku

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DarkRyter said:
Balancing is far more important than realism.
Exactly. If it took more than one stab to kill, there would be no incentive to do it, and short range combat would come down to who has the better gun for close quarters, rather than reflexes/cunning.
 

slipknot4

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pimppeter2 said:
DarkRyter said:
Balancing is far more important than realism.
This
Well, if i die because of a one hit kill by a knife i want it to be somewhat realistic, can't the shove a katana through my spine, that would be realistic and somewhat balancing.
 

MercFox1

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pimppeter2 said:
DarkRyter said:
Balancing is far more important than realism.
This
Haha! Everytime I nail someone with the .50 in COD4 without the glorious kill to go along with it, I just have to laugh. I saw a video of a .50 Incendiary round going through 17 of 18 hard drives stacked together, and there's no plausible way for any human to survive a hit anywhere near the center of mass.

EDIT: Video in reference.
http://enthusiast.hardocp.com/news.html?news=Mzg1MjEsLCxoZW50aHVzaWFzdCwsLDE=
 

FallenRainbows

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orannis62 said:
DarkRyter said:
Balancing is far more important than realism.
Exactly. If it took more than one stab to kill, there would be no incentive to do it, and short range combat would come down to who has the better gun for close quarters, rather than reflexes/cunning.
When wa the last time you used Cunning over shooting wildly with a big gun? Please Intelligence and stratagy has no place is multiplayer, unfortunatly, what can be achived by planning can jsut as easyly be achived with a bigger gun. Shame isn't it?
 

confernal

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Its easier to aim for major organs then to just shoot at somebody and hope to hit somthing they need.
 

sheomad

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Well paying attention to the animation of the knife is a slit not a stab so oh course its going to be very painful possibly deadly. ._.
 

PedroSteckecilo

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Feb 7, 2008
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It's called Risk/Reward, if you risk a close quarters attack, you are rewarded with an instant kill. It has more to do with Game Balance and Fun than with realism.
 

Avatar Roku

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McCa said:
orannis62 said:
DarkRyter said:
Balancing is far more important than realism.
Exactly. If it took more than one stab to kill, there would be no incentive to do it, and short range combat would come down to who has the better gun for close quarters, rather than reflexes/cunning.
When wa the last time you used Cunning over shooting wildly with a big gun? Please Intelligence and stratagy has no place is multiplayer, unfortunatly, what can be achived by planning can jsut as easyly be achived with a bigger gun. Shame isn't it?
You just need to be a bit creative. It's fun to know an enemy is coming and lie in wait, ready to knife them. Sometimes, it's useful to put 2 obvious claymores, that they'll take out and then, assuming that those were all you had, sprint up to where they think you should be, running straight past your hiding place where you can knife them. It's a fun time if done right.
 

LOOY

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A more important question is: Why can everyone suddenly throw grenades across 3 blocks of houses and why do said grenades create explosions that kill everything in a 10 metre radius?
 

HazukiHawkins

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McCa said:
orannis62 said:
DarkRyter said:
Balancing is far more important than realism.
Exactly. If it took more than one stab to kill, there would be no incentive to do it, and short range combat would come down to who has the better gun for close quarters, rather than reflexes/cunning.
When wa the last time you used Cunning over shooting wildly with a big gun? Please Intelligence and stratagy has no place is multiplayer, unfortunatly, what can be achived by planning can jsut as easyly be achived with a bigger gun. Shame isn't it?
I have to say that anyone who gives the little guy with a knife a chance against the big bad camper who knows the level and always has the rocket launcher, is okay by me. Besides, if you're talking realism, if you have a huge long rifle and a guy with a knife is right there near you, he can probably just grab the gun barrel and hold it to one side while he stabs you in the throat or somesuch?
 

slipknot4

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LOOY said:
A more important question is: Why can everyone suddenly throw grenades across 3 blocks of houses and why do said grenades create explosions that kill everything in a 10 metre radius?
That's going up into the f****** thread
 

NoDamnNames

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You know what would be awesome?

As crappy a game as the current gen Turok was, it had some of the best knife sequences in gaming. If only COD4 had the knife cinematics from Turok. Then I would accept its overpowered attack status.

*Kicks leg and puts knife through skull*
 

FallenRainbows

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HazukiHawkins said:
McCa said:
orannis62 said:
DarkRyter said:
Balancing is far more important than realism.
Exactly. If it took more than one stab to kill, there would be no incentive to do it, and short range combat would come down to who has the better gun for close quarters, rather than reflexes/cunning.
When wa the last time you used Cunning over shooting wildly with a big gun? Please Intelligence and stratagy has no place is multiplayer, unfortunatly, what can be achived by planning can jsut as easyly be achived with a bigger gun. Shame isn't it?
I have to say that anyone who gives the little guy with a knife a chance against the big bad camper who knows the level and always has the rocket launcher, is okay by me. Besides, if you're talking realism, if you have a huge long rifle and a guy with a knife is right there near you, he can probably just grab the gun barrel and hold it to one side while he stabs you in the throat or somesuch?
Na not on about realism as I said "Multiplayer" As for realism in war when are you going to be that close to stab someone. And If you are it would be in the back as you would be some SAS badass with a minigun for an EYE! And a flamer for a PENIS!

(Anyone know who did the ork model with that on from the Ol' DOW Forums or Am I the only one from those parts?)