Then every last game with create a character in single player would be lead by a guy, and to that I say, emphatically, fuck that in every way but the fun ways.
I mean sure 2015 is great for female leads, and 2014 wasn't terrible, but lets look at the 13 years before then. I play on console coz modding is a severe pain in the ass as is having a console rig constantly updated, and dealing with crap ports, and modder's slipshod work at making the female skin believable.
A lot of these games came to console, and the industry's had a long running bad habit of being afraid of female leads. Hell, the new monster hunter-esque game coming out had Sony nervous because of the female protagonist so we're STILL not quite over that shit. I still trust the game industry about as much as they'll give me 5 billion dollars right now to keep the trend of not being scared of female leads going.
Think about the damage this notion could have done if implemented earlier, and I'd say that can safely be applied to the future:
We'd never have fem-shep: Mass Effect is a shooter. Long have I heard, and I still hear the argument "Women shouldn't be in military games on the front line" so even in a futuristic game, I can see that mentality still come through. We barely have people going against this mentality -now-.
I'd never have enjoyed:
Saints Row: If I wanted to be some violent guy thug, there's GTA for that. Create a character was the biggest draw for me. Would it have stood out as much without it?
I wouldn't have given much a crap about Fallout, Elder Scrolls, Dark/Demon Souls, Dragon's Dogma (which still kinda counts?), and a list of other games that at least gave me some hope for the industry because, lets face it, for over a decade the industry's been afraid to step out of the straight white guy box.
Look at your game library, and see how many -make you- play as a woman, especially from start to finish.
Lets say they're somewhat common? Look at the genre they represent. If you passed over games because they made you play as a guy, lets look at how large that number is, and what sort of experiences that got passed over for it.
Yeah, being comfortable in my avatar is that important to me coz it's long been a luxury to me. Maybe when it stops being an intensely rare (*Shakes fist at console exclusives*) treat, I'll stop enjoying the treat as much.
I mean we all know male protagonists don't always get the best writing, and a large amount of female playable characters suffer it as well, so yeah, gender does play a role in things. I'd rather play a poorly written woman than a poorly written guy because it's just more enjoyable.
I'm not saying I won't play as a guy, but not many games have male protagonists in stories worth giving a damn over.
I don't have the words (that at least won't get me banned) to express how poorly I think of this idea. You can argue it, but you'll never convince me this is a good idea. Not right now anyhow. Maybe in a few years if the gaming industry gets the stick out of it's ass regarding who can be playable in a game, and starts beating the people that argue for nothing but the straight white guy (basically the status quo people argue for when they argue against any sort of inclusion) over the head with it.
I realize in Witcher 3, you can play as Ciri, but lets be real here, she's only playable a fraction of the game in a linear set of missions, and likely doesn't get any free roaming action because her skillset is just too different. It's a joke to think that she gets any sort of relationship on par with any of Geralt's. What makes playing the game solely to play as her worth it?
Being shunted into a smaller part of the game isn't exactly uncommon, even these days if you want to play as a woman. Arkham Knight, Arkham City (Catwoman's story was painfully short), The Last of Us, The upcoming Assassin's Creed game, Infamous Second Son (Has the DLC last light which is ok, but hollow past the story), etc. Expecting me to gamble a full game price for a game I would probably would only tolerate as well for a fraction of the game is just absurd.
Also consider this. There's already a ton of single player games what already lack create a character (And most of them are male protagonist only). Wouldn't those be considered as lacking create a character? What is the difference, here?
You have GTAs, Assassins Creeds, basically every shooter on the planet outside of multiplayer, Uncharteds, and basically all the games out there. What experiences are you missing that only create-a-character single player games are you missing?
If you don't like create-a-character games, then at the least, maybe, be more selective about what you buy?