Am I the only person whose internal filters autotranslate 'like a boss' into 'like a douche?' Maybe I've just had some lousy bosses.
I'm wearing full Legendary gear, wielding a legendary Daedric sword... and level 33-ish. Perhaps I passed a level-gate at 30; perhaps not. All I know is that the levels put into Smithing and Enchanting, which could well have gone into combat skills, have rendered me nigh-impotent in a wide variety of circumstances, ranging from average enemy mages (I can die in under 1 second, while buffed with flame retardation, magic retardation, and frost retardation potions) to bandits with iron arrows (one-shotted at least three times trying to assault a fort).Garethp said:My enchanting is only 40, but my smithing is 100, and frankly I can't be stopped. Seriously, a bandit is a one hit kill from my Legendary Ebony Sword, two if it's an Outlaw or Thug, A chief is two double power attacks (Ebony Sword and Skyforge Steel Sword both Legendary), and I can literally just sit in the middle of three bandits and soak up their stupid arrows for an hour with my Legendary Dragon Scaleplate Amor and necklace of health regen.omicron1 said:There is one wrong way to play:
Play a crafting build.
By the time you've levelled Smithing and Enchanting to 100 or thereabouts, you're at a high enough level that the fancy dragon armor you just made is pretty much useless. Bandits can one-shot you with iron arrows, for crying out loud.
Oh, well. I can think of worse fates than starting over with a different build.![]()
Just levelling Smithing and Enchanting doesn't make you weak![]()
now see, I hate doing those things, it breaks the immersion for me and feels like I'm exploiting my way to victory. Sure, I can do those and win like everyone else ('cause a free insuperable advantage for the player is almost de rigeur now in gamesZhukov said:Who needs block when you have a time-pausing inventory and health potions?
The only excuses anyone has for dying in Skyrim are, "I didn't hit the inventory button fast enough" and, "I ran out of health potions."
Or you can just grab a bow and take advantage of the fact that you're the only being on the planet who can jump. One tall rock and you're all set.
Or use the "stealth" mechanic to effectively become invisible and get one-hit kills on almost anything.
Given the alternatives, I conclude that blocking is for boring people.
Huh?w00tage said:now see, I hate doing those things, it breaks the immersion for me and feels like I'm exploiting my way to victory. Sure, I can do those and win like everyone else ('cause a free insuperable advantage for the player is almost de rigeur now in gamesZhukov said:Who needs block when you have a time-pausing inventory and health potions?
The only excuses anyone has for dying in Skyrim are, "I didn't hit the inventory button fast enough" and, "I ran out of health potions."
Or you can just grab a bow and take advantage of the fact that you're the only being on the planet who can jump. One tall rock and you're all set.
Or use the "stealth" mechanic to effectively become invisible and get one-hit kills on almost anything.
Given the alternatives, I conclude that blocking is for boring people.), but it's hella more fun to me to fight in character and win.
'Count Igor said:Don't be mean. I'm only level 22 -_-Kopikatsu said:...You're silly. I can cast Master-level spells for 0 Magicka. Can I laugh at your 500 Magicka now?
I would argue that jumping to a place NPC pathing can't reach is one of the oldest exploits there is. Re the other two, they may not technically be "exploits" but only because the developers launched it like that. If the NPC's can't do those things, then they give the same advantage to the player as exploits, and "because the developers built it that way" doesn't change the effect on gameplay to me. Can NPC's use their inventory items like potions, wands and such via the AI? Can NPC's reach any place that you can? Can NPCs become invisible through stealth and backwhack you?Zhukov said:Huh?w00tage said:now see, I hate doing those things, it breaks the immersion for me and feels like I'm exploiting my way to victory. Sure, I can do those and win like everyone else ('cause a free insuperable advantage for the player is almost de rigeur now in gamesZhukov said:Who needs block when you have a time-pausing inventory and health potions?
The only excuses anyone has for dying in Skyrim are, "I didn't hit the inventory button fast enough" and, "I ran out of health potions."
Or you can just grab a bow and take advantage of the fact that you're the only being on the planet who can jump. One tall rock and you're all set.
Or use the "stealth" mechanic to effectively become invisible and get one-hit kills on almost anything.
Given the alternatives, I conclude that blocking is for boring people.), but it's hella more fun to me to fight in character and win.
But none of those are exploits. Just the basic game mechanics being used as they were intended.
Wow, after lvl 23, with 100 smithing, I just smash through anything in my way, from Dragons to Giants to Master Mages and Bandit Chiefs. Legendary Dragonscale and Dual-Wielding Glass and Ebony swordsomicron1 said:I'm wearing full Legendary gear, wielding a legendary Daedric sword... and level 33-ish. Perhaps I passed a level-gate at 30; perhaps not. All I know is that the levels put into Smithing and Enchanting, which could well have gone into combat skills, have rendered me nigh-impotent in a wide variety of circumstances, ranging from average enemy mages (I can die in under 1 second, while buffed with flame retardation, magic retardation, and frost retardation potions) to bandits with iron arrows (one-shotted at least three times trying to assault a fort).Garethp said:My enchanting is only 40, but my smithing is 100, and frankly I can't be stopped. Seriously, a bandit is a one hit kill from my Legendary Ebony Sword, two if it's an Outlaw or Thug, A chief is two double power attacks (Ebony Sword and Skyforge Steel Sword both Legendary), and I can literally just sit in the middle of three bandits and soak up their stupid arrows for an hour with my Legendary Dragon Scaleplate Amor and necklace of health regen.omicron1 said:There is one wrong way to play:
Play a crafting build.
By the time you've levelled Smithing and Enchanting to 100 or thereabouts, you're at a high enough level that the fancy dragon armor you just made is pretty much useless. Bandits can one-shot you with iron arrows, for crying out loud.
Oh, well. I can think of worse fates than starting over with a different build.![]()
Just levelling Smithing and Enchanting doesn't make you weak![]()