No offense but a large percentage of morrowind's weapons and spells were overly redundant, they existed solely for the sake of existing rather then proving new gameplay elements.
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Furthermore I replayed Morrowind not 3 months ago, for about the 20th time, and I can safely say I am glad Skyrim isn't like it. the god awful leveling system, the shittastic combat system, the incredibly useless map and NPC directions.
Lets also not forget how unbalanced the armor system was. Magic cloths + magic armor + magic robe + rings + amulets it was a nightmare of unbalance.
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Also attributes are still in Skyrim, it has been shown time and time again that the so called "removal of attributes" in BS. All functions attributes servered, with the exception of luck, are in skyrim in other means.
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Furthermore I replayed Morrowind not 3 months ago, for about the 20th time, and I can safely say I am glad Skyrim isn't like it. the god awful leveling system, the shittastic combat system, the incredibly useless map and NPC directions.
Lets also not forget how unbalanced the armor system was. Magic cloths + magic armor + magic robe + rings + amulets it was a nightmare of unbalance.
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.
Also attributes are still in Skyrim, it has been shown time and time again that the so called "removal of attributes" in BS. All functions attributes servered, with the exception of luck, are in skyrim in other means.