Skyrim may be irreparably broken on PS3

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RedEyesBlackGamer

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Jan 23, 2011
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GonzoGamer said:
RedEyesBlackGamer said:
GonzoGamer said:
I was late to the party and got a 360 a few years late. Oblivion was my first game on it. I loved it. It was bug free (of course, they had had two years to fix it by that point but I didn't know that at the time). I gave them the benefit of the doubt on Skyrim. They ruined it. Never again.
Wait... you didn't even play Fallout 3 or New Vegas? The first they developed and the second the published & patched. Both were a mess when they launched but 3 got a little better after a few patches...then got messed up again as more dlc was added. Vegas Never quite got better (with the serious crashing problems that is, they did try other improvements); in fact it also got worse as more dlc was added. I eventually got Fallout 3 goty for the PC and with some good modding, it runs really well.
I still love the games they make but there's no way I'll ever buy one of their games for a console again...and I'm only getting the goty PC version since all the best mods eventually require everything.
I bought them both far after launch. So no bugs. Skyrim was my first one at release.
 

GonzoGamer

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Apr 9, 2008
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RedEyesBlackGamer said:
GonzoGamer said:
RedEyesBlackGamer said:
GonzoGamer said:
I was late to the party and got a 360 a few years late. Oblivion was my first game on it. I loved it. It was bug free (of course, they had had two years to fix it by that point but I didn't know that at the time). I gave them the benefit of the doubt on Skyrim. They ruined it. Never again.
Wait... you didn't even play Fallout 3 or New Vegas? The first they developed and the second the published & patched. Both were a mess when they launched but 3 got a little better after a few patches...then got messed up again as more dlc was added. Vegas Never quite got better (with the serious crashing problems that is, they did try other improvements); in fact it also got worse as more dlc was added. I eventually got Fallout 3 goty for the PC and with some good modding, it runs really well.
I still love the games they make but there's no way I'll ever buy one of their games for a console again...and I'm only getting the goty PC version since all the best mods eventually require everything.
I bought them both far after launch. So no bugs. Skyrim was my first one at release.
Really? You had no problems with Vegas on the 360? I didn't hold onto it long enough for the big patch which came out half a year after launch but hearing from the people I lent it to, it never got better.
Maybe I just got the wrong console; that would be the first game to run fine on the 360 and like crap on the ps3.
 

Enslave_All_Elves

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Mar 31, 2011
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So my friend always bitching about how Bethesda sucks and how they can't test anything needs a new system... lol he's a PS3 fanboy too.

What a shitty problem though, especially since Skyrim is crack with a controller.
 

Pearwood

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Mar 24, 2010
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A hint for other PS3 users - disabling autosaves seems to work very well. If you don't want to do that then just tidy up your save files. You have three different autosave files so you don't really need more than one or two manual save files per character.

Also I'd be very surprised if it was irreparable. Having pointless objects fill up save files is very easy to fix by either removing the random objects or letting objects reset after a few days in the same way a shop inventory does. It should be pretty easy to put either one of those things into a patch.
 

Trishbot

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May 10, 2011
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360 users with 120+ playtimes are starting to report the same lag and terrible framerates as PS3 users... Oh boy. *gets popcorn*
 

RedEyesBlackGamer

The Killjoy Detective returns!
Jan 23, 2011
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GonzoGamer said:
RedEyesBlackGamer said:
GonzoGamer said:
RedEyesBlackGamer said:
GonzoGamer said:
I was late to the party and got a 360 a few years late. Oblivion was my first game on it. I loved it. It was bug free (of course, they had had two years to fix it by that point but I didn't know that at the time). I gave them the benefit of the doubt on Skyrim. They ruined it. Never again.
Wait... you didn't even play Fallout 3 or New Vegas? The first they developed and the second the published & patched. Both were a mess when they launched but 3 got a little better after a few patches...then got messed up again as more dlc was added. Vegas Never quite got better (with the serious crashing problems that is, they did try other improvements); in fact it also got worse as more dlc was added. I eventually got Fallout 3 goty for the PC and with some good modding, it runs really well.
I still love the games they make but there's no way I'll ever buy one of their games for a console again...and I'm only getting the goty PC version since all the best mods eventually require everything.
I bought them both far after launch. So no bugs. Skyrim was my first one at release.
Really? You had no problems with Vegas on the 360? I didn't hold onto it long enough for the big patch which came out half a year after launch but hearing from the people I lent it to, it never got better.
Maybe I just got the wrong console; that would be the first game to run fine on the 360 and like crap on the ps3.
My friends joke that when it comes to Bethesda games, I have the best luck in the world. So no problems with NV (outside of ridiculous load times) and I only encountered a couple of bugged quests with Fallout 3. I've only encountered one bug in Skyrim aside from the game breaking lag. I'm just usually lucky with their games.
 

RedEyesBlackGamer

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Jan 23, 2011
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Arontala said:
"This game is to big for the PS3!"

lolwut? From how I'm reading it, it seems that the game saves every miniscule change, and because the PS3 has a split memory pool, it piles up faster. Doesn't that mean this could happen to the 360 as well? Just at a slower rate, though.

Come to think of it, couldn't this also happen to PCs that don't have a lot of memory?
Yep. Theoretically, everyone would encounter the problem, but 360 players would have to clock over 100 hours on a file and PC players would need hundreds if not thousands. But in practice, it only really affects PS3 users.
 

Psycho78

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Jan 12, 2011
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Is the game keeping track of objects in Whiterun when you're in Riften? If so that could be fixed by splitting the world into zones and only loading the objects for the zone you're in.