Skyrim Patch 1.5 Finally Did It....

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Zenn3k

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Feb 2, 2009
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TizzytheTormentor said:
Zenn3k said:
TizzytheTormentor said:
HELL YEAH! I've been waiting for this, time to boot up Skyrim and play as my new rouge (arrow killcams here I come) Thanks for the news man!
Rogue.

Rouge is makeup that goes on your face.
Who said anything about playing as a rogue?
You did, unless you are telling me you intend to play the game as rosie red cheeks on the side of someones face...pretty sure thats not in the character creator.
 

EHKOS

Madness to my Methods
Feb 28, 2010
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YAY! Now when will they make DLC? Beth's always got some good expansion pack like DLC. I can't wait to see what they come up with for Skyrim.
 

Richardplex

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Jun 22, 2011
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Zenn3k said:
TizzytheTormentor said:
Zenn3k said:
TizzytheTormentor said:
HELL YEAH! I've been waiting for this, time to boot up Skyrim and play as my new rouge (arrow killcams here I come) Thanks for the news man!
Rogue.

Rouge is makeup that goes on your face.
Who said anything about playing as a rogue?
You did, unless you are telling me you intend to play the game as rosie red cheeks on the side of someones face...pretty sure thats not in the character creator.
I feel this comic is highly appropiate:
 

Clive Howlitzer

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Jan 27, 2011
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I am sort of still hanging away from Skyrim until they are done patching it because I am sick of updating all my mods for every new version heh heh.
 

Tanis

The Last Albino
Aug 30, 2010
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I hope they fixed the glitch for The Companions.

I'm all for keeping my Werewolf status, I just want to complete the quest and get rid of those stupid heads.
 
Dec 14, 2009
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SajuukKhar said:
Fappy said:
Tayh said:
Riveting tale, chap.

Just kidding.
Isn't this something you could have downloaded a community fix mod for?
I'm on the 360.
No offense, but why of all games would you get a Bethesda game on a console?

Like I know a lot of people don't have uber PCs, but buying a Bethesda game on the console is literally kicking yourself in the balls.

No Bethesda game is complete without mods.
Mods don't really make the games all that better.

Sure, they can sweeten the experience somewhat, but if you didn't like the game to begin with, mods aren't going to suddenly change your mind.

I remember getting Oblivion on my Xbox, and then I got it on PC. After faffing around with mods for a while, I didn't really see what the fuss was all about.

And the modding community consist of perverted man-children. Seriously, how many fucking nude mods do they need?
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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Zenn3k said:
TizzytheTormentor said:
Zenn3k said:
TizzytheTormentor said:
HELL YEAH! I've been waiting for this, time to boot up Skyrim and play as my new rouge (arrow killcams here I come) Thanks for the news man!
Rogue.

Rouge is makeup that goes on your face.
Who said anything about playing as a rogue?
You did, unless you are telling me you intend to play the game as rosie red cheeks on the side of someones face...pretty sure thats not in the character creator.
Mods, man. Mods.

OT: COOL! Now, when I'm done my current backlog...
 

Fappy

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Jan 4, 2010
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Daystar Clarion said:
SajuukKhar said:
Fappy said:
Tayh said:
Riveting tale, chap.

Just kidding.
Isn't this something you could have downloaded a community fix mod for?
I'm on the 360.
No offense, but why of all games would you get a Bethesda game on a console?

Like I know a lot of people don't have uber PCs, but buying a Bethesda game on the console is literally kicking yourself in the balls.

No Bethesda game is complete without mods.
Mods don't really make the games all that better.

Sure, they can sweeten the experience somewhat, but if you didn't like the game to begin with, mods aren't going to suddenly change your mind.

I remember getting Oblivion on my Xbox, and then I got it on PC. After faffing around with mods for a while, I didn't really see what the fuss was all about.

And the modding community consist of perverted man-children. Seriously, how many fucking nude mods do they need?
Way too many. For the longest time the most endorsed DAO mod on Dragon Age Nexus was the better sex scenes mod.
 

SajuukKhar

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Sep 26, 2010
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Daystar Clarion said:
Mods don't really make the games all that better.

Sure, they can sweeten the experience somewhat, but if you didn't like the game to begin with, mods aren't going to suddenly change your mind.

I remember getting Oblivion on my Xbox, and then I got it on PC. After faffing around with mods for a while, I didn't really see what the fuss was all about.

And the modding community consist of perverted man-children. Seriously, how many fucking nude mods do they need?
I guess the mod that fixes 1000+ bugs in the game didnt make the game better?

Nor did the 100+ hours of new quests I got via mods iddnt make it better?

If you really think that most of it was nude mods then you havent looked at a large number of mods
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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Fappy said:
For the longest time the most endorsed DAO mod on Dragon Age Nexus was the better sex scenes mod.
"Better" = "Moar Breasts"?

I'm afraid to verify that myself.
 

Fappy

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lacktheknack said:
Fappy said:
For the longest time the most endorsed DAO mod on Dragon Age Nexus was the better sex scenes mod.
"Better" = "Moar Breasts"?

I'm afraid to verify that myself.
Oh it goes much deeper than that (pun intended). Research at your own risk my friend.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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Fappy said:
lacktheknack said:
Fappy said:
For the longest time the most endorsed DAO mod on Dragon Age Nexus was the better sex scenes mod.
"Better" = "Moar Breasts"?

I'm afraid to verify that myself.
Oh it goes much deeper than that (pun intended). Research at your own risk my friend.
,,,,,,,,,,,,,,,,,,,,,,,,,,,;_;,,,,,,,,,,,,,,,,,,,,,,,,,,
 

Ickorus

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Mar 9, 2009
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I wonder if they've fixed the bug where I can't see fire or water or mist or snow properly and have to trick the game into thinking I'm using an nvidia card to work around the issue.

Ridiculous bug to be honest and updating my drivers does nothing which leads me to believe the issue isn't on my side. (It also seems to be a very common issue from what i've seen.)
 
Dec 14, 2009
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SajuukKhar said:
Daystar Clarion said:
Mods don't really make the games all that better.

Sure, they can sweeten the experience somewhat, but if you didn't like the game to begin with, mods aren't going to suddenly change your mind.

I remember getting Oblivion on my Xbox, and then I got it on PC. After faffing around with mods for a while, I didn't really see what the fuss was all about.

And the modding community consist of perverted man-children. Seriously, how many fucking nude mods do they need?
I guess the mod that fixes 1000+ bugs in the game didnt make the game better?

Nor did the 100+ hours of new quests I got via mods iddnt make it better?

If you really think that most of it was nude mods then you havent looked at a large number of mods
Well I've never had that big of a problem with infamous Bethesda bugs, so that wasn't really an issue for me, but I can understand why people would want to fix them.


Honestly, the one thing I really wanted to change in Oblivion was the level scaling so that there was actually a feeling of progression.

The game had enough content to keep me busy for hundreds of hours, as do the Fallout titles and Skyrim, except Fallout and Skyrim had no game mechanics that I felt really needed changing so I'm perfectly fine playing them on consoles, where I feel the controls are better and the seating arrangement more comfortable :D

I can understand why people would want to mod there games to be the way they want them, but that doesn't make the console versions inferior.
 

SajuukKhar

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Sep 26, 2010
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Daystar Clarion said:
Well I've never had that big of a problem with infamous Bethesda bugs, so that wasn't really an issue for me, but I can understand why people would want to fix them.


Honestly, the one thing I really wanted to change in Oblivion was the level scaling so that there was actually a feeling of progression.

The game had enough content to keep me busy for hundreds of hours, as do the Fallout titles and Skyrim, except Fallout and Skyrim had no game mechanics that I felt really needed changing so I'm perfectly fine playing them on consoles, where I feel the controls are better and the seating arrangement more comfortable :D

I can understand why people would want to mod there games to be the way they want them, but that doesn't make the console versions inferior.
Trust me you had bug, you probably just didn't notice them. there were tons of scripts for quests that were supposed to add/remove things from places that didn't work.
 
Dec 14, 2009
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SajuukKhar said:
Daystar Clarion said:
Well I've never had that big of a problem with infamous Bethesda bugs, so that wasn't really an issue for me, but I can understand why people would want to fix them.


Honestly, the one thing I really wanted to change in Oblivion was the level scaling so that there was actually a feeling of progression.

The game had enough content to keep me busy for hundreds of hours, as do the Fallout titles and Skyrim, except Fallout and Skyrim had no game mechanics that I felt really needed changing so I'm perfectly fine playing them on consoles, where I feel the controls are better and the seating arrangement more comfortable :D

I can understand why people would want to mod there games to be the way they want them, but that doesn't make the console versions inferior.
Trust me you had bug, you probably just didn't notice them. there were tons of scripts for quests that were supposed to add/remove things from places that didn't work.
If a tree falls in a forest and nobody is around to hear it, does it make a sound?

I may very well had bugs, but if I didn't experience them...
 

-Samurai-

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Oct 8, 2009
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Fappy said:
Apparently its live for PS3 now as well... in North America anyway.
Yeah it is, and it broke my game. I can't set even a single foot in water without it freezing my ps3 and forcing a hard reset. I'm seeing it being reported on forums everywhere.

What a joke. I finally pick it up again and they force it back down.
 

Ranorak

Tamer of the Coffee mug!
Feb 17, 2010
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Fappy said:
Djinn8 said:
nikki191 said:
they also managed to break piles of mods with there fixed/not fixed navmesh bug and from what ive heard the scripting language and construction kit is that hard and buggy even bethseda are having trouble with it
Yep, I was remaking Ultima Underworld in the creation kit but I'm holding of for now while they sort it all out a bit more. Bugs aside, the biggest problem with the Creation Kit is the lack of instruction. They have a tutorial to get the basics down and a reference guide for scripting but it's far from complete. So I'm hoping the wiki improves as well. Perhaps then when I run into a problem it won't take me in the ball park of 3+ hours/days of digging for answers before resorting to a work around.

I heard from one of the guys at bethesda that they did indeed have these same problems. Of course they had someone they could call for help if needed, but then their version was even more buggy than the one we have today.
I remember playing around with the construction kit in Morrowind but never quite figured out how to successfully make scripts for NPCs. I'm sure its even more complicated in Skyrim.
Here's a slight off-topic question.
I'm a gamer.
The only side of a game I see is the game it self.
I have ZERO experience with coding, or anything more advance then those old school RPG-Maker programs.

Is there any chance I could get into mod making?
At all?
Or do you need to be an expert in coding and whatnot to make anything remotely interesting?
 

Fappy

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Jan 4, 2010
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Ranorak said:
Fappy said:
Djinn8 said:
nikki191 said:
they also managed to break piles of mods with there fixed/not fixed navmesh bug and from what ive heard the scripting language and construction kit is that hard and buggy even bethseda are having trouble with it
Yep, I was remaking Ultima Underworld in the creation kit but I'm holding of for now while they sort it all out a bit more. Bugs aside, the biggest problem with the Creation Kit is the lack of instruction. They have a tutorial to get the basics down and a reference guide for scripting but it's far from complete. So I'm hoping the wiki improves as well. Perhaps then when I run into a problem it won't take me in the ball park of 3+ hours/days of digging for answers before resorting to a work around.

I heard from one of the guys at bethesda that they did indeed have these same problems. Of course they had someone they could call for help if needed, but then their version was even more buggy than the one we have today.
I remember playing around with the construction kit in Morrowind but never quite figured out how to successfully make scripts for NPCs. I'm sure its even more complicated in Skyrim.
Here's a slight off-topic question.
I'm a gamer.
The only side of a game I see is the game it self.
I have ZERO experience with coding, or anything more advance then those old school RPG-Maker programs.

Is there any chance I could get into mod making?
At all?
Or do you need to be an expert in coding and whatnot to make anything remotely interesting?
I have no experience with coding and I was able to at least edit stats and play with some stuff already in the construction kit. Didn't really try much beyond that so I am not really the person to ask.