rossatdi said:
Are you talking suddenly as in the last few years, the last few decades, the last few centuries. You're screaming and yelling about all manner of things but you come up with that and expect to be taken seriously?
What I'm screaming about is business tactics that involve launching yourself on the big market at the expense of other people, only to abandon them later aka what Bethesda is doing.
rossatdi said:
If you don't like Mass Effect 2 then I don't really know what you'd consider a great game is. I can't wait for the third one.
Yes because ME2 is the end all be all of games. It's the biggest and most innovative masterpiece to have come out of the bowels of EA and we should all worship and aknowledge its glory and if you don't then you fucking don't know what a good game is.
The fact of the matter is ME2 had a terrible story, retconned basically the entire story of ME1, turned a few characters to shit or just flat out ignored the most interesting ones and attempted to introduce new characters that were pulled straight out of a fucking bond film. Let's also not forget that there is literally no customization in regards to your party members or your Shepard, no ability to properly control your party members, no variety when it comes to weapons or armour, a shitty story, horrible pacing and how can we forget about our good friend the mini fucking games because they were well received in the 1st ME and should sure as hell stayed on for the ride.
rossatdi said:
Sleazy business tactics? What is sleazy? They've said what they're going to do and it looks like a great game. You've spent the last post saying 'what the fuck are you talking about'. Sleazy business tactic - what the fuck are you talking about?
Great game? What's so great about it? They're dumbing down the fucking game and in the span of 4 minutes flipped of the entire PC gaming community, the same community that supported them when they weren't even that well known. Hell, have you even LOOKED at the demo? The combat is just as horrible, the enemies still seem to suffer from horrible AI programming and the only thing that seems to have improved are the graphics. The NPC's themselves also look just as artificial as in the first game. Let's not forget the introduction of Fable's bullshit "job" system which is surely a great addition to what can only be described as a dungeon crawler with open world elements. The fact that they're restricting your path is also bullshit but hey, whatever, I mean it's not gameplay and immersion matters.
They're also going to implement mods that the community created for their previous entry in the TES series, Oblivion. Nice to know Bethesda cares about its community by taking the mods they make and them in return a port of a game that shouldn't deserve the amount hype it gets when the only things that have actually changed were the addition of random encounters with dragons.
Yeah, exciting isn't it?
rossatdi said:
Games that use the full capability of a high end PC are going to be continually out of reach of the majority of people that want to play them. Most people need a PC/laptop for internet / email / work. If the sheer wonders of PC gaming were so great then the platform wouldn't be losing ground in triple A titles.
Of course it's losing ground. The PC doesn't have a unified "central" network publishers can screw you out of your money or advertise their bullshit. PC gamers also seem to be more whiny than console gamers. You can't screw them over without hearing a massive uproar from the entire community. Unfortunately, it's not the same for consoles. If it was you wouldn't see games like Call of Duty sell like fucking warm bread. So in the end, they'd much rather appeal to the gamer who's more willing to get screwed over and due to the very nature of consoles it's much easier to do so with console gamers because they're used to developers not giving a shit. Just look at fucking New Vegas and the state it was released in or at the patches that apparently break your goddamn game.
I don't understand you. I'm not saying PC gamers should be treated as the superior "master race" you keep blabbering about. I'm saying that when developers want to make a game they damn sure better use every single capability this platform has. THAT'S what I'm asking for, nothing more and nothing less. What seems to bother you is that I claimed consoles are inferior to PC's but here's a newsflash: THEY ARE. New hardware is being released every fucking month. In fact, console hardware was already obsolete 4 months after its release. As it stands, hardware wise PC's are ahead and controller wise the keyboard allows for much broader range of keys to be used which gives the developer and player more freedom in regards to playing/developing the game.
BUT THAT'S IRRELEVANT. THAT'S NOT WHAT I'M ASKING. What I AM asking is that PC versions of games stop being compromised because console hardware simply can't handle modern games. It's a fact, get over it. There's no shame in it, there never has been. It's just how it fucking works.
Look at Portal 2 and its loading screens. Why do you think rooms take so long to load? PC's nowadays have 4Gb's of ram at the very least. They've got loads amounts of free memory to use and yet Portal only ever uses a maximum of 512. THAT is what I'm talking about. PC games are being limited by console hardware for no reason at all.
rossatdi said:
So few people want to worry about making sure their machine is up to spec for the game they want, why should they have to..
Oh for fucks sake this tired old argument. It's not like it takes 2 billion dollars, a thousand years and 10 million sacrifices to the Death God to fucking build a PC and you sure as hell don't need 10 thousand dollars to get yourself a decent rig. Hell, for 400 dollars you got yourself a machine that will run games for at the very least 4 to 5 years.
rossatdi said:
What was the last 'great' game in your opinion then? What about did you like.
The last great gamse to have appeared on the market lately?
LBP 2 is in a league of its own at the moment. It's a platformer focused on user generated content that allows for endless creative freedom. It gives any average Joe the ability to realize the ideas and as evidenced by the user creations "average Joe's" aren't as average as people think.
Minecraft defined a whole genre based on its core concept of building, surviving and thriving. It's basically a true sandbox game that lets the players do what they want to do. It allows for endless creative and artistic freedom which is a fact made quite clear by the user created content. Terraria improves on the core concepts of Minecraft but introduces a different focus overall. Whereas it is similar to Minecraft in certain way's it's entirely different at the same time.
To be honest, you can't exactly say Minecraft has defined a genre because before Minecraft there were no sandbox games. This is the first actual sandbox game ever released to it would be more correct to say Minecraft created an entire goddamn fucking genre.
That's about it. In the past 3 years these are the only games I believe have actually innovated in some way or another or defined a genre that had previously existed only in a partial state.
Penumbra is a game that twisted our perception of what scary truly is. Whilst the levels themselves are not quite as varied as I'd like the horror elements are extremely well done. I'm going to go as far as to say this is a masterpiece in horror games that rejuvenated a once stale genre.
Terraria takes the concept of Minecraft into 2D but refines by introducing new elements and introduces an actual scope. Whether this is good or bad remains to be seen. However, it refined the elements that made Minecraft great by introducing new ones and changing the entire reason you play the game.
World of Goo is also a game that comes to mind with its intrinsic puzzle design and the use of different types of goo, all of which interesting and fun to use.
Trine is also a good one. It's an obvious nod to old platformers(I smell Vikings) but that's not the reason it's great. It's the way it forces you to use the three heroes in order to traverse the environment and fight off the undead is what makes it great in my opinion.
I could continue but I don't want to bore you.
Look, what was said was said. I'm sorry if I insulted you, it was no my intention to do so. I believe consoles are holding back gaming but that's an opinion and in the end, enjoying yourself is a big part of what makes a game great. I recently discovered that I'm not able to do so with a lot of the major games that have been released in the not so distant past. I find myself craving innovation and a little bit of originality in everything I play. If you enjoy gaming then that's fine, I'm glad for you. However, whether or not Skyrim will be good I'll always have the feeling that it could have been better. It's just that, if Bethesda won't even bother at least paying some attention to the people that propelled them to success then they might as well cut all ties and stop bullshitting around.