Skyrim to be a console port which "shouldn't be too hard"

rossatdi

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AndyFromMonday said:
rossatdi said:
I can't state this any clearer. Gaming is a profit making market - it has been for the last 15 years at least. Developers do not have to excuse their action to you or anyone else. If they make something shit, people don't buy it (or they don't by the next produce). They follow the money, the money is now with consoles. Deal with it. If this causes a change in the product, its inevitable. It doesn't mean the focus of games is worse, only different.
Yeah, actually, they have to. Just because the world has suddenly turned capitalist does not mean sleazy business tactics should be tolerated or accepted and that's exactly what Bethesda did, becoming successful from the money of PC gamers only to flip them off a few years later.
Suddenly turned capitalist? That's it, end of debate, you're clearly just arguing for the sake of it. Are you legitimately claiming the world turned capitalist recently? All you want to do is puff up your chest and fight against the inevitable. No that makes it sound vaguely heroic. You want to fight against the way the world is and always will.

Are you talking suddenly as in the last few years, the last few decades, the last few centuries. You're screaming and yelling about all manner of things but you come up with that and expect to be taken seriously?

If you don't like Mass Effect 2 then I don't really know what you'd consider a great game is. I can't wait for the third one.

Sleazy business tactics? What is sleazy? They've said what they're going to do and it looks like a great game. You've spent the last post saying 'what the fuck are you talking about'. Sleazy business tactic - what the fuck are you talking about?

Games that use the full capability of a high end PC are going to be continually out of reach of the majority of people that want to play them. Most people need a PC/laptop for internet / email / work. If the sheer wonders of PC gaming were so great then the platform wouldn't be losing ground in triple A titles. So few people want to worry about making sure their machine is up to spec for the game they want, why should they have to.

What was the last 'great' game in your opinion then? What about did you like.
 

FuktLogik

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Well, sucks for you. I prefer my games on my 360. I do not enjoy dumping half my pay check into my PC just so I can play a game. I do enjoy the mods and higher res textures in PC games, but I don't like hunching over my desk and using a mouse and keyboard to play them.
 

Sacman

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May 15, 2008
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AndyFromMonday said:
Damn straight it's complete bullshit that we should have to put up with this crap.

Scizophrenic Llama said:
People have no faith at all. I should start bitching about PC ports to consoles. The Witcher 2 is going to suck so much on the 360, because it was on a PC first! The Xbox has no keyboard or mouse! This can't work at all!

Seriously though, calm the fuck down. Bethesda is a good developer, even if the UI is crappy the modding tools should hopefully be out with the game and I'm pretty sure there would be a fix for the UI up within the first two days of the game being out.
Yeah well the thing is there's no reason we should have to mod a game just to make it playable. There's absolutely no excuse for it, since we already paid $50-$60 for what was assumed to be a playable experience, anything other than that is just a slap in the face.
 

Scizophrenic Llama

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Sacman said:
AndyFromMonday said:
Damn straight it's complete bullshit that we should have to put up with this crap.

Scizophrenic Llama said:
People have no faith at all. I should start bitching about PC ports to consoles. The Witcher 2 is going to suck so much on the 360, because it was on a PC first! The Xbox has no keyboard or mouse! This can't work at all!

Seriously though, calm the fuck down. Bethesda is a good developer, even if the UI is crappy the modding tools should hopefully be out with the game and I'm pretty sure there would be a fix for the UI up within the first two days of the game being out.
Yeah well the thing is there's no reason we should have to mod a game just to make it playable. There's absolutely no excuse for it, since we already paid $50-$60 for what was assumed to be a playable experience, anything other than that is just a slap in the face.
My point being there was that it's happened to console gamers before and they couldn't do a thing about it, PC gamers can; that is the advantage. Frankly, if they hadn't said this at all, you probably wouldn't have any opinion on it. You act as though the game will crash the second you load it.
 

Ickorus

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I've seen porting done well before, let's hope Bethesda don't screw this up.

So long as the controls work and third-party modding is available i'll be happy.
 

Jimmy T. Malice

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MiracleOfSound said:
Lenriak said:
Does that mean that I should pay a small percentage of its price tag to Bethesda and tell them to take a hike if they expect the rest while I give the rest of the money to modders, because I think that would be the fairest thing to do.
Yeah, how dare Bethesda charge you full price for a game they've spent 5 years working on which will probably give you more hours playtime than 5 or 6 other mainstream titles put together.

Strong in this one, the sense of entitlement is.
...a game that they've spent 5 years working on and will probably still be as full of bugs as a termite hill. Really, Bethesda games are so unpolished that it's better to wait a few months until they're cheaper.
 

AndyFromMonday

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rossatdi said:
Are you talking suddenly as in the last few years, the last few decades, the last few centuries. You're screaming and yelling about all manner of things but you come up with that and expect to be taken seriously?
What I'm screaming about is business tactics that involve launching yourself on the big market at the expense of other people, only to abandon them later aka what Bethesda is doing.

rossatdi said:
If you don't like Mass Effect 2 then I don't really know what you'd consider a great game is. I can't wait for the third one.
Yes because ME2 is the end all be all of games. It's the biggest and most innovative masterpiece to have come out of the bowels of EA and we should all worship and aknowledge its glory and if you don't then you fucking don't know what a good game is.

The fact of the matter is ME2 had a terrible story, retconned basically the entire story of ME1, turned a few characters to shit or just flat out ignored the most interesting ones and attempted to introduce new characters that were pulled straight out of a fucking bond film. Let's also not forget that there is literally no customization in regards to your party members or your Shepard, no ability to properly control your party members, no variety when it comes to weapons or armour, a shitty story, horrible pacing and how can we forget about our good friend the mini fucking games because they were well received in the 1st ME and should sure as hell stayed on for the ride.



rossatdi said:
Sleazy business tactics? What is sleazy? They've said what they're going to do and it looks like a great game. You've spent the last post saying 'what the fuck are you talking about'. Sleazy business tactic - what the fuck are you talking about?
Great game? What's so great about it? They're dumbing down the fucking game and in the span of 4 minutes flipped of the entire PC gaming community, the same community that supported them when they weren't even that well known. Hell, have you even LOOKED at the demo? The combat is just as horrible, the enemies still seem to suffer from horrible AI programming and the only thing that seems to have improved are the graphics. The NPC's themselves also look just as artificial as in the first game. Let's not forget the introduction of Fable's bullshit "job" system which is surely a great addition to what can only be described as a dungeon crawler with open world elements. The fact that they're restricting your path is also bullshit but hey, whatever, I mean it's not gameplay and immersion matters.

They're also going to implement mods that the community created for their previous entry in the TES series, Oblivion. Nice to know Bethesda cares about its community by taking the mods they make and them in return a port of a game that shouldn't deserve the amount hype it gets when the only things that have actually changed were the addition of random encounters with dragons.

Yeah, exciting isn't it?


rossatdi said:
Games that use the full capability of a high end PC are going to be continually out of reach of the majority of people that want to play them. Most people need a PC/laptop for internet / email / work. If the sheer wonders of PC gaming were so great then the platform wouldn't be losing ground in triple A titles.
Of course it's losing ground. The PC doesn't have a unified "central" network publishers can screw you out of your money or advertise their bullshit. PC gamers also seem to be more whiny than console gamers. You can't screw them over without hearing a massive uproar from the entire community. Unfortunately, it's not the same for consoles. If it was you wouldn't see games like Call of Duty sell like fucking warm bread. So in the end, they'd much rather appeal to the gamer who's more willing to get screwed over and due to the very nature of consoles it's much easier to do so with console gamers because they're used to developers not giving a shit. Just look at fucking New Vegas and the state it was released in or at the patches that apparently break your goddamn game.

I don't understand you. I'm not saying PC gamers should be treated as the superior "master race" you keep blabbering about. I'm saying that when developers want to make a game they damn sure better use every single capability this platform has. THAT'S what I'm asking for, nothing more and nothing less. What seems to bother you is that I claimed consoles are inferior to PC's but here's a newsflash: THEY ARE. New hardware is being released every fucking month. In fact, console hardware was already obsolete 4 months after its release. As it stands, hardware wise PC's are ahead and controller wise the keyboard allows for much broader range of keys to be used which gives the developer and player more freedom in regards to playing/developing the game.

BUT THAT'S IRRELEVANT. THAT'S NOT WHAT I'M ASKING. What I AM asking is that PC versions of games stop being compromised because console hardware simply can't handle modern games. It's a fact, get over it. There's no shame in it, there never has been. It's just how it fucking works.

Look at Portal 2 and its loading screens. Why do you think rooms take so long to load? PC's nowadays have 4Gb's of ram at the very least. They've got loads amounts of free memory to use and yet Portal only ever uses a maximum of 512. THAT is what I'm talking about. PC games are being limited by console hardware for no reason at all.



rossatdi said:
So few people want to worry about making sure their machine is up to spec for the game they want, why should they have to..
Oh for fucks sake this tired old argument. It's not like it takes 2 billion dollars, a thousand years and 10 million sacrifices to the Death God to fucking build a PC and you sure as hell don't need 10 thousand dollars to get yourself a decent rig. Hell, for 400 dollars you got yourself a machine that will run games for at the very least 4 to 5 years.


rossatdi said:
What was the last 'great' game in your opinion then? What about did you like.
The last great gamse to have appeared on the market lately?

LBP 2 is in a league of its own at the moment. It's a platformer focused on user generated content that allows for endless creative freedom. It gives any average Joe the ability to realize the ideas and as evidenced by the user creations "average Joe's" aren't as average as people think.

Minecraft defined a whole genre based on its core concept of building, surviving and thriving. It's basically a true sandbox game that lets the players do what they want to do. It allows for endless creative and artistic freedom which is a fact made quite clear by the user created content. Terraria improves on the core concepts of Minecraft but introduces a different focus overall. Whereas it is similar to Minecraft in certain way's it's entirely different at the same time.

To be honest, you can't exactly say Minecraft has defined a genre because before Minecraft there were no sandbox games. This is the first actual sandbox game ever released to it would be more correct to say Minecraft created an entire goddamn fucking genre.

That's about it. In the past 3 years these are the only games I believe have actually innovated in some way or another or defined a genre that had previously existed only in a partial state.

Penumbra is a game that twisted our perception of what scary truly is. Whilst the levels themselves are not quite as varied as I'd like the horror elements are extremely well done. I'm going to go as far as to say this is a masterpiece in horror games that rejuvenated a once stale genre.

Terraria takes the concept of Minecraft into 2D but refines by introducing new elements and introduces an actual scope. Whether this is good or bad remains to be seen. However, it refined the elements that made Minecraft great by introducing new ones and changing the entire reason you play the game.

World of Goo is also a game that comes to mind with its intrinsic puzzle design and the use of different types of goo, all of which interesting and fun to use.

Trine is also a good one. It's an obvious nod to old platformers(I smell Vikings) but that's not the reason it's great. It's the way it forces you to use the three heroes in order to traverse the environment and fight off the undead is what makes it great in my opinion.

I could continue but I don't want to bore you.




Look, what was said was said. I'm sorry if I insulted you, it was no my intention to do so. I believe consoles are holding back gaming but that's an opinion and in the end, enjoying yourself is a big part of what makes a game great. I recently discovered that I'm not able to do so with a lot of the major games that have been released in the not so distant past. I find myself craving innovation and a little bit of originality in everything I play. If you enjoy gaming then that's fine, I'm glad for you. However, whether or not Skyrim will be good I'll always have the feeling that it could have been better. It's just that, if Bethesda won't even bother at least paying some attention to the people that propelled them to success then they might as well cut all ties and stop bullshitting around.
 

Sacman

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May 15, 2008
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Scizophrenic Llama said:
Sacman said:
AndyFromMonday said:
Damn straight it's complete bullshit that we should have to put up with this crap.

Scizophrenic Llama said:
People have no faith at all. I should start bitching about PC ports to consoles. The Witcher 2 is going to suck so much on the 360, because it was on a PC first! The Xbox has no keyboard or mouse! This can't work at all!

Seriously though, calm the fuck down. Bethesda is a good developer, even if the UI is crappy the modding tools should hopefully be out with the game and I'm pretty sure there would be a fix for the UI up within the first two days of the game being out.
Yeah well the thing is there's no reason we should have to mod a game just to make it playable. There's absolutely no excuse for it, since we already paid $50-$60 for what was assumed to be a playable experience, anything other than that is just a slap in the face.
My point being there was that it's happened to console gamers before and they couldn't do a thing about it, PC gamers can; that is the advantage. Frankly, if they hadn't said this at all, you probably wouldn't have any opinion on it. You act as though the game will crash the second you load it.
I never said shit about consoles, my entire point was that it's completely and utterly inexcusable to release an unplayable game, period. system and port don't matter. and using the excuse that it's not a problem on the PC is cop out because we shouldn't have to look for or make the good mods to replace the work of the professional fucking design teams with thousands of dollars at their disposal that obviously half assed the project besides that it's an insult straight from the developer telling you that your shit and they don't care about you. and this has nothing to do with Skyrim, I don't even like the Elder Scrolls series, it's about getting screwed over by a developer for the millionth time because they just don't give enough of a fuck to do a good job porting the game, we shouldn't have to put up with that crap.
 

Stormz

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I'm still not that concerned. I'll probably get it on PC because of the mods and such. I actually really enjoyed Oblivion on Consoles though so even if they use Steam or another equally horrible DRM I'll still be able to play it.
 

SirTannen

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My Week:

"w00t I can pre-order Skyrim now..."



"Oh shit it's going to be another PC port- I gotta cancel that pre-order and just pirate it- Ah crap I paid up front!?... All I can do now is pray..
Wonder if I'll get a Explosive Mission Pack DLC for ordering at gamestop! /epicface"
(the end was a reference to DXHR's stupid specific DLC thing and the fact Skyrim hinted at DLCs)


But on a serious note, as long as the game doesn't turn out like freaking Alpha Protocol I'll be fine with it.
 

CAPTCHA

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DaHero said:
Yeah basically it means we get to fumble through menus and controls that really were made for the console. Also: If you've ever tried to play a racer with a mouse and keyboard...I'm worried that's what the horses will be like.
Buy a pad and you won't have that problem.
 

DaHero

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Djinn8 said:
DaHero said:
Yeah basically it means we get to fumble through menus and controls that really were made for the console. Also: If you've ever tried to play a racer with a mouse and keyboard...I'm worried that's what the horses will be like.
Buy a pad and you won't have that problem.
Necroed much? >.>

How about console players just buy a mouse and keyboard?

They have a tower already...
 

Moonlight Butterfly

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Mar 16, 2011
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They said quite a while ago that they had made a high res texture download for the PC version so I think to say that they haven't transferred it yet is a little misleading.

I think Bethesda really want to do well on this game and we can count on them making an effort. I can see from the UI that it is console based but it is much less intrusive than Oblivions with it's huge fonts. It is obvious that they have put thought into it. In one of the very first Game Informer interviews Todd Howard said the usability of the UI on the PC was a major concern.

The fact they have looked into simplifying and smoothing out the UI is a GOOD THING and it's something that Apple do well, just look at how simple the Ipod controls are for such a device.

You don't think about the book while reading, you shouldn't think about the interface while playing a game. It will only add to the immersion.
 

CAPTCHA

Mushroom Camper
Sep 30, 2009
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DaHero said:
Djinn8 said:
DaHero said:
Yeah basically it means we get to fumble through menus and controls that really were made for the console. Also: If you've ever tried to play a racer with a mouse and keyboard...I'm worried that's what the horses will be like.
Buy a pad and you won't have that problem.
Necroed much? >.>

How about console players just buy a mouse and keyboard?

They have a tower already...
Yeah I quoted before reading the rest of the thread. :[

But the racing game comment got my heckles up. I mean why would you even try to play with K&M? That's like playing football with cricket pads on because you don't own shin guards. You use the right tool for the job. In the case of Skyrim that means using a gamepad beacuse that is what it was built around. You're still going to get your keyboard shortcut anyway.

And yes I think mouse and keyboard should be an option with consoles. Might see some RTS and the like on consoles then.
 

Weaver

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Apr 28, 2008
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My concern is the menu. If they don't essentially make an entirely mouse driven menu system for the PC it will frustrate me to no end.

Just look at the damn thing; tell me that would work with a mouse and keyboard.
 

Gorilla Gunk

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And I thought I was petty.

"The PC version will get all kinds of cool mods BUT OH NO! I HAVE TO USE THE ARROW KEYS TO SELECT STUFF! THE GAME IS RUINED! BOYCOTT! BOYCOTT!"

Seriously, get over yourselves.
 

godofallu

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I was planning on getting it on console so this really doesn't bother me at all. In fact console focuses are generally a good thing for me.