Skyrim: to reload a save or ...

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scorptatious

The Resident Team ICO Fanboy
May 14, 2009
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If it was something that I decided upon in a quest. I would choose not to reload. But if it was something dumb like say, accidentally hitting someone who ran in front of me while I was in the middle of a brawl, I tend to restart. There was no way I was going to take on that many people and live. So why bother?
 

mikey7339

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Jun 15, 2011
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I reloaded one save like 5 times yesterday because I wanted to see what would happen if I did different things during one of the dark brotherhood missions. Nothing went horribly wrong during any of them either, I just like seeing what happens when I try things differently.
 

Mylinkay Asdara

Waiting watcher
Nov 28, 2010
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Demix said:
First time actually posting in these forums so hello everyone!

Anyway I love playing Skyrim as I'm sure many of you do but I recently restarted my game.
I only got to level 15 and didn't get all that far but there is one thing I was considering doing just to change things up. In Oblivion I almost always reloaded saves when situations didn't go in my favor, It was a fun challenge but now that I'm playing Skyrim I'm wondering if I should simply let events happen as they should.

I got into a brawl and accidentally punched a woman watching us, I reloaded but I have to wonder what if I went to jail? what if I broke out and lived my Skyrim life as an outlaw? Spend some time in jail and get out with a psychotic hatred for guards?

So what do you do? Do you reload saves for your preferred end to a quest, or do you let it play out and live with the twists the game throws your way?
First - Welcome!

Second - it's really a personal choice you're asking about, and what YOU feel is legitimate is what should be your course.

If, however, you want an outside opinion: I think reloads for things like "click mistakes" and glitches and "oops I dropped my controller and stole in public now the whole town hates me" type stuff is completely OK - because that isn't how you meant to play it, it was a mistake, and you had no intention of your character taking that particular action.

Reloading constantly for the perfect game because you intentionally did something and later decided you didn't like the outcome - essentially "spoiling" it for yourself and saying "Nope, don't want that" ... has a cloud. You're meta-gaming. You're using player knowledge of the outcome to manipulate character choice. That's a tabletop hold over for me I guess.

Either way, what I feel about it doesn't really matter - its your game and how you want to play it is how you should play it.

OH - and I should add the above applies to first plays and unspoiled plays without a set purpose - for "path" games (Dragon Age for example) this applies only to unspoiled play through - not the 100th time you're playing something just to do things a different way - by all means, engineer the hell out of that because that's kinda the point at that juncture. In open world games like Skyrim - again, once you're past the point of exploration and onto the "what can I engineer" then the cloud goes away.
 

Duffeknol

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Aug 28, 2010
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I only reload when something truly stupid happens that shouldn't have happened. Right now I'm playing as a character who kills innocent people, but a LOT of the NPCs literally cannot die. So when I sneak shoot someone an arrow through the skull that should have killed them, but they get up again and attack me, bringing down the entire town's guard supply on my head, I reload.